New Expansion announced: Wings of the Goddess

Your post exposes possible hints at time-areas entrances. Click Teleport Crystal and choose:

- Travel to Al'taieu
- Enter Promivion
- Travel 2,000 years to the past

That is if this time travel hypotesis proves to be real...

ps. The Time-Mage job will suck because his spells are merged between all the other mage jobs. One of the job's spells that has not been used, but is in the game already is: Reflect.

If we go back to the Crystal War it'd be like.. 20-35 years in the past. >_>
 
i can just see it now.

sorry guys! I accidently set my homepoint in the past. you're gonna have to wait 20 years so i can meet up with you to xp!
 
Which will never be player accessible because it would own, unless it worked the same way colibris reflect does, which still damages but sends it back

Colibris don't have reflect. They have Return Magic. There's a difference.
 
Time travel !!!!!

And I would like to be the first person to say ... TIMEMAGE !!!! lol it would be cool but I doubt it ever happening :( But I could always dream :)
 
Time travel !!!!!

And I would like to be the first person to say ... TIMEMAGE !!!! lol it would be cool but I doubt it ever happening :( But I could always dream :)

You're like the 100th to say Time Mage >.> lol, and everyone has been talking about possible Time Mage in ToAU expansion before it was released too, but we never got it.
 
Fuck new jobs. Fix the olds one first.
 
If we go back to the Crystal War it'd be like.. 20-35 years in the past. >_>

Dam, I got carried away with all that talk about Flux Capacitors and stuff...



Time travel !!!!!

And I would like to be the first person to say ... TIMEMAGE !!!! lol it would be cool but I doubt it ever happening :( But I could always dream :)

This reminded me so much of me talking about Blue Mage comming to FFXI in 2005. Never say never. lol
 
Time Mage would be very neat. And looking at at Final Fantasy Tactics Time mage Abilities, I think it would be possible. But for Time mage to be functional they would need a number of unique spells.. Including

Haste2
Slow2
Slow3*merited*
Stop - stops movement and atking for 3 Mob turn cylces
Stop2- merited same as above but 5-6 turn cycles
Bind1-2
Don't Act-
Gravity1-2
Meteor
2hr - Time Warp- REverts Parties HP, MP and TP, back to the last time Still time was used.
JA- Still Time- Sets a mark in time so the Time mage can easily recall conditions of the time period
Magicial Distortion feild- Makes the next spell used an AoE spell


These are just my ideas :P but i like them


I really wonder what that Blue comet in the other time periods is for..
 
Here's something that, at least, I haven't seen be brought up yet.
The distortion that happens when they show the old and new zones (or old and older zones...w/e). The same distortion happens when the subtitle "Wings of the Goddess" appears at the end of the trailer. Significance?
 
Time Mage would be very neat. And looking at at Final Fantasy Tactics Time mage Abilities, I think it would be possible. But for Time mage to be functional they would need a number of unique spells.. Including

Haste2
Slow2
Slow3*merited*
Stop - stops movement and atking for 3 Mob turn cylces
Stop2- merited same as above but 5-6 turn cycles
Bind1-2
Don't Act-
Gravity1-2
Meteor
2hr - Time Warp- REverts Parties HP, MP and TP, back to the last time Still time was used.
JA- Still Time- Sets a mark in time so the Time mage can easily recall conditions of the time period
Magicial Distortion feild- Makes the next spell used an AoE spell


These are just my ideas :P but i like them


I really wonder what that Blue comet in the other time periods is for..

I do like your Time Warp idea, really the only way to implement that spell time mages have that resets to the beginning of battle. Only way I could've thought for it to work would be a sort of Absolute Reset, recharges all JAs/HP/MP/TP for everyone attacking the mob... and the mob as well, a literal reset button for the battle

Oh, and Stop, in any concept, is ridiculously broken. Why waste time with a massive RDM/DRK chainspell stun, when you can have 4 TIMs do Stop 2 rotation and turn off the mob entirely?

Only problem is that Time Mage isn't really suited to do anything, they're enhancing. We already have Enhancing in RDM and WHM, and look what they get to do... Cure. The successful enhancers don't use magic at all, they use songs or rolls. I could see Time Mage getting use if it was some kinda MP-based BRD, but it just seems, y'know... trying to force a star-shaped peg into a triangular hole (a lot harder than square peg into round hole). Time Mage is a very specialized job, and doesn't have nearly enough of a spell set to justify being an entirely new job. A few new spells spread between BLM, RDM, and WHM, and there's your time mage, because the really unique Time spells are hideously broken, like Stop.
 
ACtually perhaps timemage if it was to be ever implimented would be based around modifing JA timers. They could have spells that advance a timer 30 seconds-1 minute ahead. use it on a war with begressor and you got yourself a war that can maintain agressor nonstop.

The most practical way to apply it would be to make it like a haste for all timers and double countdown speed. eg. utsu ni has 10 seconds left. cast the time mage jahaste and 1 second later Utsu ni has 8 seconds left instead of 9.
 
If this does indeed take us back before the Crystal War somehow, Windurst, Sand'Oria and Bastok will still be at war with each other...
That would be so awesomely pimp. I'd love to see Bastok's megacannons in action, pummeling San d'Oria with ballistic artillery from the other side of the continent. Sweet.

Your post exposes possible hints at time-areas entrances. Click Teleport Crystal and choose:

- Travel to Al'taieu
- Enter Promivion
- Travel 2,000 years to the past
...to battle Garland!
 
They should still use my suggestion about putting BC fights against past FF main heroes and their parties.

The Warriors of Light, the Onion Kids as Onion Knights, Cecil/Edge/Kane/Rosa/Rydia, Edgar/Locke/Sabin/Terra, Barret/Cloud/Tifa, Rinoa/Squall/Quistis or Zell, and Garnet/Steiner/Vivi/Zidane. 2 Hours could be the Deathblows/Limit Breaks/Trances for the later parties.
 
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That would be so awesomely pimp. I'd love to see Bastok's megacannons in action, pummeling San d'Oria with ballistic artillery from the other side of the continent. Sweet.

I'd want to see the Battle of Odin's gate, where less then 1000 Windurstians, stood against a horde of 30,000 of the Shadow Lords best troops.

And then came Karaha-Baruha summoning Fenrir for the first time, decamating the Beastmen hordes, and sending them fleeing back into the wild... :biggrin:

Karaha-Baruha_sparta.jpg
 
I'd love to see a BC against the Four Fiends. Lich looking like the big-ass Corse-type mob he really is, Kary and her totally hot multitude of arms, the classic Kraken & Tiamats...
 


LMFAO

I never get tired of these.

But one thing is, all mages have a color to them. So it wouldnt really be TIM or anything.

Maybe silver mage, yellow mage, green mage, purple mage, whatever. But it most likely has to have a color to it.
 
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