New Level Sync Feature to Change the Way You Party! (08/25/2008)

2 things.

Skill ups can now be reduced to XP parties. THANK GOD! It would be so easy to skill up a weapon in an XP situation with a new capped wep for that skill compared to horribly gimped. But once you cap it you would have to raise your level, so that sucks.

Whats gonna happen to the ridills occasional multi attack?
 
If stats like haste get voided, what about stats like slow on hecatomb?
 
Whats gonna happen to the ridills occasional multi attack?

I'm sorry to sound like an asshole, but you people need to read the whole announcement and not just skim it before asking a question. But to answer you, it won't work until you're of lvl.
 
I can finally use my IT+ tanking gear again... and actually hold hate with a good hate routine and not damage! /joy
 
My friend brought up a good point: weapons don't scale linearly with level. A 75 Great Axe scaled down to level 25 (assuming it's 1/3 damage) is weaker than all the level 25 Great Axe options and it's similar for couple other weapons I checked. I wonder if they've realized that and compensated for it.
 
My friend brought up a good point: weapons don't scale linearly with level. A 75 Great Axe scaled down to level 25 (assuming it's 1/3 damage) is weaker than all the level 25 Great Axe options and it's similar for couple other weapons I checked. I wonder if they've realized that and compensated for it.

More than likely, as it'd then be an incentive to not simply sell off one's own lower-level gear, and to keep the economy flowing.
 
I can see this happening, before the emergency fix.

Joe = 75 drg
I am lvl 10 Whm.

Joe uses call wyvern
I use Level Sync.
Wyvern = lvl 75.

Joe and I chain to XX in the dunes duoing. I am now lvl 20.

ROX ON
 
I'm sorry to sound like an asshole, but you people need to read the whole announcement and not just skim it before asking a question. But to answer you, it won't work until you're of lvl.

I read the whole thing in detail when the thread barely opened. I continued to work all day, came home, went to newest posts since when I started, and asked the question.

Never skimmed it. i read it.
 
I can see this happening, before the emergency fix.

Joe = 75 drg
I am lvl 10 Whm.

Joe uses call wyvern
I use Level Sync.
Wyvern = lvl 75.

Joe and I chain to XX in the dunes duoing. I am now lvl 20.

ROX ON


To my knowledge this still happens when a DRG enters a BCNM or capped area; the wyvern stays at its level.
 
To my knowledge this still happens when a DRG enters a BCNM or capped area; the wyvern stays at its level.

Really, I did not know that.

It makes my assumption even more practical then. I need more drg friends.
 
If stats like haste get voided, what about stats like slow on hecatomb?

That was brought up on the BG thread and most people assumed that the slow would be voided too which would be pretty nice to use in exp parties.
 
That was brought up on the BG thread and most people assumed that the slow would be voided too which would be pretty nice to use in exp parties.

Except SE will probably think of that and not void it lol

We'll have to wait and see
 
I doubt theyll leave it in if they take off haste buffs as well. SE really has to look at how theyre gonna implement this to keep it fair. Im betting this system will start off somewhat broken and get fixed over time.

Onto the DRG question: Yes the wyvern still keeps its level even when u go into a bcnm or lvl capped area. I do a lot of RJ runs with my wife (who is a DRG) and her wyvern tends to mop the floor with those jellies.
 
Even if they do gimp high level gear as much as required, it still comes down to 2 simple things:

Hauby vs Scale mail: If SE just gimps the stats on Hauby, that still puts it above Scale Mail since scale has no beneficial additions and stats. Something is better than nothing, even if it is just +1 STR.

Storage space. Even if 75 gear is scaled down to be equal to level 10 gear, thats still one less set you have to keep in storage. So if nothing else, this is what will benefit high level players the most if gear becomes equalized.
 
Hmm I didn't read through all of the pages on this. But I noticed a lot of people getting all psyched about doing promies and bcnms with lvl 75ish gear on.

Did they miss the part where SE says:
SE said:
* Level Sync cannot be used in areas or events where a separate level restriction already applies.

Or was this already realized and peoples hopes dashed?
 
You'll still have to gear jobs that you are leveling, though. So it's not like something like Seer's can just be tossed out if you don't have all the jobs leveled that can use it (or at least all except SMN, because no one levels SMN)(And PUP, because.... PUP).
 
Hmm I didn't read through all of the pages on this. But I noticed a lot of people getting all psyched about doing promies and bcnms with lvl 75ish gear on.

Did they miss the part where SE says:


Or was this already realized and peoples hopes dashed?
With the introduction of this system, there will also be major changes to the way equipment is handled in regard to level restrictions. Rather than automatically unequipping items if a player's level is reduced below the item's minimum level, the attributes of high-level equipment will be scaled down proportionally to the reduced level.
This will apply not only to the Level Sync system, but to all level-restricted areas and missions.
Also, wonder how that Level 1 event in March/April will work out now.
 
Long updates are like reading (comprehension) tests. People fail left and right.

Atleast its not so bad here as it is in the BG thread.
 
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