New Level Sync Feature to Change the Way You Party! (08/25/2008)

I figure, at best, that trait will get toned down to something along the lines of a Gelong Staff for MP (+2 recovered while healing).

MP recovered by healing is one of the specific examples they use regarding the mods that will be completely removed instead of reduced.
 
What is the date for the update?

They have not set a date so far. I'd imagine if it's like previous updates, it's usually towards the end of the month, the 20th or later.
 
They have not set a date so far. I'd imagine if it's like previous updates, it's usually towards the end of the month, the 20th or later.

gogo Autumnal Equinox :awesome:
 
I got bored and made a spreadsheet to calculate what adjusted level-synch DPS would be on weapons at various levels, making the assumption that the adjustment would be the ratio of the synched level to the weapon's level, multiplied by the base weapon damage. (Yeah, I think I officially qualify for nerd-dom, now)

I reached the conclusion that I sure as hell hope they don't take that route. I put in values for Great Katana and Sword only, as those fit my main jobs the most. For the most part, the calculation lead to DPS values of about half of the at-level weapons. Even relic had low DPS values up until ~lv70.

I'll see if I can put up a legible screenshot when I'm home later today.

If anyone is interested in seeing the sheet itself, PM me.
 
Im amazed no one has asked when this is gonna be implimented... We cant read anything else, but everyone caught the "Next/Upcoming version update"

I applaud thee, QCDN... /clap.
 
Anything other than what they say will be reduced will be completely removed until the player is at the real level for the item.

I'm not trying to be mean, but it helps to read and just think things through.

Well, it makes sense too... Just imagine a PLD with enmity 30+ in dunes lol. I'm just imagining the WHM cure bombing him non stop without pulling hate. That would be insane ^^.
 
Im amazed no one has asked when this is gonna be implimented... We cant read anything else, but everyone caught the "Next/Upcoming version update"

I applaud thee, QCDN... /clap.

I think by now everyone knows that pol update notes usually refer to the next update ;P
 
I think by now everyone knows that pol update notes usually refer to the next update ;P

Yeah but SE has been notorious in the past for giving us this awesome news only to have it release with the next expansion
 
Yeah but SE has been notorious in the past for giving us this awesome news only to have it release with the next expansion

In an official update? I don't remember any such thing.
 
Well, it makes sense too... Just imagine a PLD with enmity 30+ in dunes lol. I'm just imagining the WHM cure bombing him non stop without pulling hate. That would be insane ^^.

It wouldn't be thirty, it'd be a fraction of that.

Also, time to sell your 69 Hauberk and get a 59 Haubergian. :ph34r:
 
Did any of this mention anything about HP/MP being effected for gear? If not, goodbye Astrals! lol
 
It wouldn't be thirty, it'd be a fraction of that.

Also, time to sell your 69 Hauberk and get a 59 Haubergian. :ph34r:

POL said:
Equipment

As mentioned above, equipment will also be temporarily powered down to match the player's reduced level. Attributes that will be affected include: DMG, DEF, HP, MP, Status Effects, Accuracy+, Attack+, Ranged Accuracy+, Ranged Attack+, Magic Accuracy+, and Magic Attack+.
* The current plan is for other special properties (including Evasion, Enmity, enchantments and ability bonuses) to be negated entirely.
It'd be nothing, actually.
 
I'd guess it doesn't follow an actual formula, but more likely the average damage of weapons in that level range.
 
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