- Joined
- Dec 14, 2004
- Messages
- 1,968
It'd be nothing, actually.
You missed what I quoted. The person mentioned if they didn't negate the stats, a PLD would have 30 enmity to which I responded it would only be a fraction of it. I already knew enmity was voided, just saying what if they didn't.
Did any of this mention anything about HP/MP being effected for gear? If not, goodbye Astrals! lol
Astrals are level 10. The lowest level you can sync is level 10. So, hello astrals! =P
My assumption is weapons will have a base damage to which they will add a fraction to.I'd guess it doesn't follow an actual formula, but more likely the average damage of weapons in that level range.
Ex: A player has Blau Dolche at 75(lets say dagger is 75 to make math easier), they level sync to 25. Instead of the dagger being 1/3 of 33 DMG, it's (33 DMG - Base)/3 + Base. A rough guess for daggers would be around 7 or 8 base and the result would give you about 16-17 damage for level 25. Not sure if that's around the correct damage for the level, but it does make more sense than SE thinking of random values for each level.