new trend?

Also, gear is a little diff. from what you're used to. Instead of snipers/dex/agi rings go INT rings, morion earrings x2 till you can use moldavite (damned juicy!) then swap out one morion for moldavite. Hands: avoid o. kote... since eventually you wont even be melee'ing at all... and it really wont make your melee dmg any more noticeable in comparison... I used garrison gloves personally. The rest I'd say gear up like a NIN normally would... fuma kyahan give a tiny haste boost to your elemental wheel (meaning less time in between casting the wheel, and even moreso with haste on) but you can easily swap something else in for those if you wish. Gear up with lots of evasion where you can't apply INT, and use INT boosting food... because you will be tanking a lot whether you like it or not. But that doesn't mean you shouldn't have a "real" tank in the pt... there will be times when you get hella resisted and can't hold hate reliably enough with your ninjutsu, and a real voker is safer. If you're getting over 200 xp (you wont see this unless you're fighting mobs extremely over your level) you will probably feel like you're getting resisted way too much... and you probably are. Fighting mobs just barely over the IT level is ideal... once you get to using staves nothing comes close to kicking ass like that.
 
Claxton said:
Just a point of interest, but would this mean nin/rdm would be good as well? at lvl 42, 10 blink shields, and with the hate from their ni elemental spells and a thf or two sata'ing on them, could they be really good tanks? Either way, I think nin/rdm would be cool for lvl 50 cap ballista.

10 blink shields? o_O
Dunno how ya got such a high number...but if you're referring to what I think you are, you can't have Utsusemi and Blink on at the same time.
 
I love posts like these! People finally breaking out of the stupid stereo-typical PLD/WAR RDM/BLM etc. etc.

Three cheers for all you original bastards out there that are not afraid to enjoy whatever Combo you want!!
 
I think ultra was kinda vexed about people thinking NIN/BLM is the norm... o_O, a lot of people have been doing it lately.
 
stereo-typical combos exist because they work best. I don't know why anyone would want to be anything but the best for their job....

Ninja/blm is nice I guess, since ninja are basically just tanks this lets them be more versatile. If you ask me tho, I'd take a ninja tank over a ninja DD any day, regardless of how much damage they are doing. I also don't think S-E meant to have ninja be DD anyways, like in some other MMORPG's I have played when players find a new way to exploit a class other then intended, they got modified, for FFXI would probablt come in the form of a int cap for ninja.

Not threatening or anything, just pointing out. I saw svina kicking ass in crawler's nest as ninja/blm lol, and it's a pretty smart setup :P Still after all the pt's I've been having with john (he was ninja) in kuftal tunnel... mmm I do say a good ninja tank is a good recipe for hot and sexy xp... we made 16k xp last night. ^^ Not godly but better then your average pt. Next time I think we should dump the brd and just get another blm or something.
 
Sanjo Renomitsu said:
I also don't think S-E meant to have ninja be DD anyways, like in some other MMORPG's I have played when players find a new way to exploit a class other then intended, they got modified, for FFXI would probablt come in the form of a int cap for ninja.

Actually, Ninjas WERE meant to be DDs.

However, they were NOT meant to be tanks.

Just thought you'd like to know.... :roll:
 
Nothing about ninja scream DD. Their ninjustsu requires blm sub to do any substantial damage it seems... and their melee abilities don't have a DD base. Maybe people say no but I really do think smn were meant to be healers and ninjas tanks, so pld and whm are not the only of both. Who knows.

Besides, ninja have utsusemi and high evasion, which are useless to DD unless you are pumping out enough damage to rip hate, which ninja do not normally do. I really believe they were made to tank, hence how easily they fit the role. It goes with their natural stats. As I said in all MMORPG the designers all try to make the jobs to be balanced out if possible, if players find a unique use for them long as it isn't serious it's left alone but otherwise classes get modified in the name of balance and fairness.
 
XD
quiet Ishi, i got enough competition as it is.
 
NIN/BLM is alright with me. I think NIN tanking is too costly to be worth it, and when the shadows drop, you have the defense of a paper bag. Go Paladins.

I partied with Svina as NIN/BLM and I'll be damned if it wasn't the fastest XP I'd gotten.
 
Kipsy said:
NIN/BLM is alright with me. I think NIN tanking is too costly to be worth it, and when the shadows drop, you have the defense of a paper bag. Go Paladins.

I partied with Svina as NIN/BLM and I'll be damned if it wasn't the fastest XP I'd gotten.

Well while a ninja's defense is anything but stellar, a good ninja wears +evasion gear if they want to tank. If the mob can't hit you, your defense isnt hampered too much and then you just plop up the next utsusemi and are back on your way.
 
Ecks said:
Kipsy said:
NIN/BLM is alright with me. I think NIN tanking is too costly to be worth it, and when the shadows drop, you have the defense of a paper bag. Go Paladins.

I partied with Svina as NIN/BLM and I'll be damned if it wasn't the fastest XP I'd gotten.

Well while a ninja's defense is anything but stellar, a good ninja wears +evasion gear if they want to tank. If the mob can't hit you, your defense isnt hampered too much and then you just plop up the next utsusemi and are back on your way.

Maybe it's the D&D player in me, but I don't see Ninjas as tanks. I just can't. I've heard all the arguements, and all the debates, but, my opinion remains the same. That's all there is to it.
 
i have trouble seeing them as tanks too... mainly because it alters how i have to play BLM (less nuke more enfeeble on fear of my life) and also because of what a ninja is.

Anyone ever look at what it was originally meant to be ninja? honourless thieves and assasins. paladin stands tall and true as a defender in all things, a religious zealot made to defend other people.
Which do you feel safer behind?
SE is really big into role-playing this and if you play the role of a ninja then you sure as heck aren't thinking about tanking. more akin to thief really.
But they work well enough for their purposes and i can live with a good nin tank.
 
Ninja can't do much else but tank tho...

Their naturally high agi and evasion, as well as the low level of utsusemi supports that.. Ninja/blm is a twist.. probably playing on the decent int (I don't know if they have decent int lol) ninja have, which in all likeness S-E gave to ninja so their ninjutsu can do some decent damage and help them hold hate.

Anyways, if you make it work, props to you. Ninja/blm is a HELL of a lot better then some of the other crap I have been seing... lol Svina.. Smn/blm claiming to be DD >.<;;

EDIT:
I believe also S-E was trying to refrain from keeping a particular role sealed to one class... think about it, rdm and bard are a lot a like, most of the melee classes are DD, Thf is a bit unique but I really truly think the hate management abilities are just something tossed in by S-E to make Thf usefull at all in PT, imo they were made and designed for money makers. Makes sense. Paladin and Ninja both tank.. DD are fileld by war, drg, samaurai, drk,mnk,ranger ect and healing by smn and whm. Blm I'd fit into DD, just a different form. Or they might be fit with ranger as I don't miss a blm with a good ranger.

As about the hate issue, you can't have it all. The price for not getting hate often or at all is low hate holding. It's simple, after all they would be god if they could hold hate like a pld... balance issues would come up.
 
Sanjo Renomitsu said:
Anyways, if you make it work, props to you. Ninja/blm is a HELL of a lot better then some of the other crap I have been seing... lol Svina.. Smn/blm claiming to be DD >.<;;


If SE had wanted Summoners to be main healers, they would have called them White Mages.

That is ALL I have to say on that subject.
 
Well S-E wanted ninja to tank it seems, but they are not paladins. Rdm refresh dispel and support, so do bard but they are not called red mage... I'm really starting to feel smn was made to be a healing class.
 
I personally think S-E designed Nin as a puller and subjob.
Before Rise of teh Zilart I'm thinking a lot of THFs subbed RNG/WAR and RNGs subbed THF/WAR. I can't find the link but I know that an SE rep said that NIN wasn't designed for tanking. My guess is that they were to be pullers/melee support, like debuffing the element for SC etc. Just my opion.
 
Ninja was designed, i believe, to be kinda like rangers... they have A+ in throwing and shuriken do amazing damage. That said, they are more expensive then spamming all the jutsu ninja have available to them, and personally i love playing ninja as tank ^^; its fun. Post level 64 ninja should have nearly no trouble holding hate, and even previous to that level it is not difficult if they use the infeebling jutsu.
 
Was busy writing a long post with alot of info on this job...
..but I pressed ctrl+something and lost everything :cry:
So I'll just post the site where I got most of my NIN/BLM info....
/sigh

http://ffxi.allakhazam.com/db/jobs.html?fjob=12&mid=109775782251285637&num=76

Just one thing I want to mention.
NIN/BLM is alot more expensive then the conventional NIN/WAR.
So if you want to try it out make sure you have the gil to back it up.

Ps. This is how much it costs for a damage point compared to a RNG at about lvl 65'ish.

Demon Arrow: .792 gil per damage point
Silver Bullet: 1.10 gil per damage point
Elemental Ninjutsu: .37 gil per damage point
 
You can say whatcha want man... non-cannon pts rarely ever break 5k xp an hour. The pt I was in WAR RNG NIN BLM RDM WHM... the WAR tried to tank but failed miserably as I continuously stole hate off him and just blink tanked. We made 9k xp in 1 hour. Pulls never stopped, when mages needed MP I'd simply pull and the melees would wail on it with me and we still killed relatively fast without the BLM helping nuke. This is to say... consistent chaining with no downtime. NIN/WAR can pull this off yes, but not as fast as NIN/BLM...

Just trying to say just because a new alternative is starting to surface and show it's worth in the game, doesn't mean it can't become the new best choice ;p
 
Back
Top