Official VanaFest transcript and pics

I believe casket is only during FoV
 
Amazing stuff, keep up the good work SE. I eagerly wait the maze madness, I will for sure be a big patron of the system.

As for the outpost scenario, figure me if I interpreted wrong or if it was said, I am a bit drowsy, is it doable alone? Otherwise I can not see it being much more popular than Garrison which is basically what it is..

As for casket, amazing idea. I really want to know how it works and I honestly believe this will make xping much more interesting. Even temp. items during an xp pt would be simply great.

From what I see, FoV is a solo garrison, with the reward being the casket.

I am so psyched for the moblin maze, just as I finish wrapping up chocobo raising, SE itnroduces a new time sink for me to pour my soul into >3
 
almsot makes me want to come back to the game >.>
 
Tux+ eye patch, hell yeah.
 
I believe casket is only during FoV

No, it's a separate new system while FoV is pretty much a new casual XP activity like Escort for Hire. The telltale sign is they were mentioned separately.

If it really does drop from any normal mob I'm hoping it won't help RMT profit. Hopefully the new gear is R/EX only.
 
No, it's a separate new system while FoV is pretty much a new casual XP activity like Escort for Hire. The telltale sign is they were mentioned separately.

If it really does drop from any normal mob I'm hoping it won't help RMT profit. Hopefully the new gear is R/EX only.

This is what I thought too. The images showed places that do not seem like they are near outposts, like the dunes picture. It also said "at end of combat" which could mean at the end of FoV but somehow I don't think so.

I really hope it is just a chance to appear at the end of any combat.
 
Who here can read kanji well? Bet if we translated what the boxes and chats said in those images we'd get a better idea as to how it works...
 
【Treasure Caskets】
Following the conclusion of combat, a “Treasure Casket” will appear to bring a little bit of cheer to the hunt-weary adventurer.
These treasure caskets may contain two types of rewards: temporary items and regular items. The goods which players receive will differ according to the area they are in, but for the most part will consist of items such as medicines to aid them in battle, and, for the luckiest of souls, exclusive gear which can only be obtained on the hunt!
The two in-game systems detailed above will be introduced in the December version update, and do not require the installation of any expansion packs. They will subsequently be built upon and eventually move into other areas as well, with precedence being given to public favorites.

I thought it was pretty clear myself.
 
well a big plus is the level sync update and the storing of nyzul isle armor. although i would like them to add the assault armor to the list of storables also :D. i feel pretty bad for blu cor and pup b/c already sch and dnc getting relic.
 
Yigit and those other ones already are storable o.O
 
o rly *feels dumb* i dont have a full set so never tested that and ffxi wiki says cant store them ; ;. goes to show you that you cant trust the internet sometimes D:
 
Meaning, you only need it on when obtaining sanction.

I wouldn't be so sure, SE rarely pick there words carefully, and it doesn't always translate properly into english when they do.
 
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