[POL] Mid december's Job Adjustements

Miruyasha said:
Thread derail ftw.

I think the adjustments are at least a step in the right direction for pld and such. Damage mitigation > defense boost
A better change would have been to actually make defense mean something.
 
Bajaratt said:
A better change would have been to actually make defense mean something.

Again, a step in the right direction. Instead of just a pseudo-meaningless defense boost, now it acts as a physical damage down type of deal. Kinda like the earth staff I'm assuming. Also, it generates more enmity, making pld/nin a plausable combo in xp parties I would assume.
 
Miruyasha said:
Again, a step in the right direction. Instead of just a pseudo-meaningless defense boost, now it acts as a physical damage down type of deal. Kinda like the earth staff I'm assuming. Also, it generates more enmity, making pld/nin a plausable combo in xp parties I would assume.
It's a step in the right direction, in that it's reducing their damage taken, but a much better change would be to just make defense actually lower damage in a non-insignificant way so that pld wouldn't need changes to their abilities to reduce a percent of damage taken. Considering that Sentinel is only 30 seconds duration, 1 minute with relic feet, and a 5 minute recast, it's nice but won't be nearly as effective as making defense useful.
 
Uzor said:
Pinecone bomb don't have a set element :p It have the same icon as any other physical blue magic spell. It have an additionall effect of sleep. Light Shot doesn't have an additionall effect of sleep, its a sleep enfeeble :p

dont know pinecomb bomb has to have a set element, that means if it didnt it wouldnt work with chain affinity in creating a self sc, I think you overlooked because its physical?

http://wiki.ffxiclopedia.org/Pinecone_Bomb
 
Khidir said:
dont know pinecomb bomb has to have a set element, that means if it didnt it wouldnt work with chain affinity in creating a self sc, I think you overlooked because its physical?

http://wiki.ffxiclopedia.org/Pinecone_Bomb

I know, it contains fire SC properties. I'm just saying its not a spell, its counted as a physical attack. My point was that the sleep from pine coen bomb isn't fire based, as its an additionall effect. Garuda's Dagger isn't neccesarily wind based just because it have an additional effect of silence :p
 
doh!

so technically that means lamia can be slept with pinecomb bomb since the additonal effect has no set element?
 
Khidir said:
doh!

so technically that means lamia can be slept with pinecomb bomb since the additonal effect has no set element?

Its dark based, can't sleep undead with it. But you can't sleep great birds, which are light based and have high resist rate to lullaby :p
 
Bajaratt said:
It's a step in the right direction, in that it's reducing their damage taken, but a much better change would be to just make defense actually lower damage in a non-insignificant way so that pld wouldn't need changes to their abilities to reduce a percent of damage taken. Considering that Sentinel is only 30 seconds duration, 1 minute with relic feet, and a 5 minute recast, it's nice but won't be nearly as effective as making defense useful.

This is very true. If the recast for Sentinel was shorter it would make a huge difference. If defense actually did more to lower damage, Sentinel would be more worth using even w/o the change to lower % of damage taken.
 
They should make DEF similar to Magic Defense... Shell > Protect in so many ways...

So yes, I vote "YES" on making DEF actually matter.
 
Blizzaga III is a 130k now which is a sizeable chunk considering current prices. Although there have been a ton of them on AH lately so it shouldn't be that expensive.
 
Uzor said:
They should make DEF similar to Magic Defense... Shell > Protect in so many ways...

So yes, I vote "YES" on making DEF actually matter.

That reminds me of how I stopped caring about "DEF" items on my PLD soooo long ago. With the rediculous amount of DEF we get from food and defender (which I rarely even use anymore) who needs equip for it. Especially when it doesn't do shit to reduce my damage taken. I still laugh for a bit when I see lower level PLD with Phalanx rings on...
 
Maybe SE realises that DEF doesn't really do shit for damage reduction and thats why their making this change to Sentinel. Still, if they wanted to make PLD better, they'd make def do something other than be a number on the equipment screen.

BTW Taur: Whats ur avy of? I've wanted to know for a while.
 
Miruyasha said:
Maybe SE realises that DEF doesn't really do shit for damage reduction and thats why their making this change to Sentinel. Still, if they wanted to make PLD better, they'd make def do something other than be a number on the equipment screen.

BTW Taur: Whats ur avy of? I've wanted to know for a while.
If they realized the stat was useless, why not make it useful? These are just quick fixes, not actual solutions to the problem of defense's meaninglessness. They'd have to rewrite the damage taken equations to account for defense, which would take a long time to balance it out so that pld wasn't invincible and neither were the mobs; this is just a faster and easier solution to them, despite the fact that it's not really solving the problem.
 
Bajaratt said:
If they realized the stat was useless, why not make it useful? These are just quick fixes, not actual solutions to the problem of defense's meaninglessness. They'd have to rewrite the damage taken equations to account for defense, which would take a long time to balance it out so that pld wasn't invincible and neither were the mobs; this is just a faster and easier solution to them, despite the fact that it's not really solving the problem.
Easy fix..... make def work and then cripple single handed weapons for TP gain making 2 handed weapons work... fixing sythe.
3 birds with 1 stone
PLD as main tank
invites to drg,drk,wars with g axe, Sams.
Stops Rampage only parties
 
Yeah but that destroys invites for jobs that use 1-handed weapons. Not to mention SAM gets invites fairly well nowadays.
 
Miruyasha said:
Yeah but that destroys invites for jobs that use 1-handed weapons. Not to mention SAM gets invites fairly well nowadays.
H2H does not actally come under single hand weapons.
Would not nerf WAR as they could use G axe
THF is not a DD any way it is a enmity job. It can DD by its JA.
RNG dont use daggers for damage use there bows
what else used single weapons?
 
I'm talking about lower lvl melee jobs. Like when pty's got thf for omgSATAviperbite to close distortion. Why nerf any of the weapons? That creates an imbalance.
 
Miruyasha said:
I'm talking about lower lvl melee jobs. Like when pty's got thf for omgSATAviperbite to close distortion. Why nerf any of the weapons? That creates an imbalance.
THF is not a DD job, yes it can not DD but its main role is not to DD its to make sure the ugly mob looks at the uglyier galka (expect romp he is so sexy the song sexy back was made after him)
 
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