PS3 is hurting!

Kelyon said:
Games should be based on game play. Like Meeze said, the only reason they got higher rateings are from the controller, which is COMPLETE bull. Take away the controller you have a Gamecube

Because controllers don't affect gameplay... o wai~

Edit: jesus christ, 4 pages in the time it took me to run the black morass .. someone must need a teething ring .. spose i'll go back and read.
 
meeze said:
It's not a conspiracy, just great marketing. Just like Britney spears album sales, she has no talent, but still sold millions.

Well I guess all the end users who got suckered into the Wii are pissed at the poor quality and are looking to sell, I'll just hop over to Ebay and pick one up below market value

Oh shit

Well maybe the PS3 aftermarket is still out there

FUCK
 
Bajaratt said:
Nintendo has great marketers, sure, but the games are quite good themselves.

Mediocre games + gimmick + great marketing = success.

The gimmick of wiimote is going to die out. Yes other games got better rating than they should have for having the "next-gen" graphics, but those graphics continue to get better with the life of the console, and the following games that pushed the graphics barrier and continued to build on the game play became rewarded. When software companies began to unravel the power of the new console, games got progressivly better.

The power is wii is limited, and there isn't as much room to improve as htere is with 360 and ps3. I think there is a lot more upside to the other 2 consoles. And with the life these consoles are getting, it will probably hurt nintendo more than help them.
 
Calling it a gimmick would make sense if it was a pointless add-on, and not the main attraction. The GBA Card-Reader was a gimmick. The Sixaxis tilt sensor is a gimmick. Xbox live isn't a gimmick. The Wii Remote isn't a gimmick. Virtual Boy wasn't a gimmick, just a failure.
 
CubsWoo said:
Well I guess all the end users who got suckered into the Wii are pissed at the poor quality and are looking to sell, I'll just hop over to Ebay and pick one up below market value

Oh shit

Well maybe the PS3 aftermarket is still out there

FUCK

There is stilll a buzz about nintendo, and with the shortage it will continue to be a big seller. PS3 can't sell because their games are shitty.
 
Look at the DS's launch lineup. Sprung? Ping Pals? Feel the Magic? The touch screen was a gimmick 3 years ago. Then came Advance Wars and Mario Kart DS and Nintendogs, Phoenix Wright, Mario & Luigi, Kirby, Meteos, Trauma Center... and those are just the 2005 releases. Within a year the DS went from gimmick to powerhouse console that's been beating the shit out of the PSP ever since.

The graphics won't be as nice as the 360/PS3. That's never been a selling point, though. RE4 looked just fine on the Gamecube and if Wii games can be around that level or better for the better-funded titles I'm satisfied.

Within the next year developers will come up with new ways to use the remote. Hell, like I said before, Smooth Moves had at least 20-30 microgames using the remote in a way I hadn't thought of before. And that's from what was a JP launch title.
 
Skaw said:
The GBA Card-Reader was a gimmick.

Fuck you I loved Excitebike on my GBA (Note: I paid $3 for the E-Reader and 10 games on the cards)

PS3 can't sell because their games are shitty.

PS3 can't sell because it's offering features people can't take advantage of for a price they aren't willing to pay. I don't think it's just shitty games, because the 360 was sold out through April 2006 or so with shitty games
 
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CubsWoo said:
Fuck you I loved Excitebike on my GBA (Note: I paid $3 for the E-Reader and 10 games on the cards)

It was a gimmick man. :P

They could have just as easily made an Excite Bike cartridge.
 
I think they did, actually.
 
Just like virtual boy was a failure even though I still liked it. I could play that for hours back in the day. But to the general public, it was a failure.
 
Sorrowfulturnip said:
Just like virtual boy was a failure even though I still liked it. I could play that for hours back in the day. But to the general public, it was a failure.

Not the general public. When someone effectively gets fired over it, it's a failure. Not just someone, but the man that pretty much made Nintendo what it is.
 
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Another big thing to look at is attach rates. These numbers are a bit outdated but it's the best I can do. Through December 2006:

The PS3 has an attach rate of 2.8 games sold per console worldwide. At the Japanese launch, it had a rate of below 1 (0.98 ) and at the US launch the rate was 1.5 games/console.

The Wii, in the same time period(which does not include the ~1.5 million in Virtual Console sales or the pack-in Wii Sports for non-Japan areas,) has an attach rate of 5.5 games/console. At launch, the rate was 1.8 in Japan, 1.5 in Australia, and 3.0 in America (I can't find solid European figures.)

Developers are paying attention to this. It may be because there are no PS3 games worth buying - but the PS3's competition both have attach rates above 5 and climbing while the PS3 is stuck at below 3. Low attach rates = low sales = low developer profits = we don't want to make things for you no more.

The real battle will be next winter. Microsoft will have Halo 3(and could price drop,) Nintendo could hold Mario Galaxy or any number of first/third party games for the holidays. Sony NEEDS Square or Konami or SOMEONE to come through with a AAA, must-buy title for Holiday 2007 and it needs to be good enough to move a $600 console. They swung and missed at launch, they swung and missed at the post-holiday fallout, and Holiday 2007 may be their only chance to right the ship. And I'm not sure if placing second will be enough.
 
meeze said:
Interlaced doesn't show information in every line. Progressive does. You ARE seeing more. There is more to see. With composite, instead of 1080 lines of resolution, only 100ish are shown. That is a lot of missing information that isn't being allowed to be displayed.

How fucking dumb are you?

Just want to say that with composite, the system still sends 480 lines of data, and they're all displayed, it's just a little blurry. It's certainly not some dire bullshit "100ish" lines.
 
CubsWoo said:
Another big thing to look at is attach rates. These numbers are a bit outdated but it's the best I can do. Through December 2006:

The PS3 has an attach rate of 2.8 games sold per console worldwide. At the Japanese launch, it had a rate of below 1 (0.98 ) and at the US launch the rate was 1.5 games/console.

The Wii, in the same time period(which does not include the ~1.5 million in Virtual Console sales or the pack-in Wii Sports for non-Japan areas,) has an attach rate of 5.5 games/console. At launch, the rate was 1.8 in Japan, 1.5 in Australia, and 3.0 in America (I can't find solid European figures.)

Developers are paying attention to this. It may be because there are no PS3 games worth buying - but the PS3's competition both have attach rates above 5 and climbing while the PS3 is stuck at below 3. Low attach rates = low sales = low developer profits = we don't want to make things for you no more.

The real battle will be next winter. Microsoft will have Halo 3(and could price drop,) Nintendo could hold Mario Galaxy or any number of first/third party games for the holidays. Sony NEEDS Square or Konami or SOMEONE to come through with a AAA, must-buy title for Holiday 2007 and it needs to be good enough to move a $600 console. They swung and missed at launch, they swung and missed at the post-holiday fallout, and Holiday 2007 may be their only chance to right the ship. And I'm not sure if placing second will be enough.

People are also missing the fact of when you add in a game (60) an extra remote etc the price goes from 600 base to 700-800 dollars. You can't forget tax either.

As for holiday 07 I don't know how that will roll. I don't know why nintendo isn't waiting to put SSB:B out until holiday 07 to compete with Halo 3. SSB is just that damn popular remember even if it is seemingly redundant just with more characters added.

PS3s saving grace has to be FFXIII. If that doesn't save the system how the hell will Sony make it out of the red?
 
romperstomper said:
PS3s saving grace has to be FFXIII. If that doesn't save the system how the hell will Sony make it out of the red?

Recall. Rebox. Resell as Blu-Ray players for $200 more?
 
Bajaratt said:
Maybe you missed it before, but the PS3 has practically zero innovation. ... the 360 is the same.

Sweet Baby Jesus, this thread grew quite a bit since I last checked in.

As far as innovation goes, I've got to toss rose petals in front of the 360's path for the Achievements system. It'd definitely added to the gaming experience and boosted replayability of my meager library of titles for that system.

Back when FFXI was being ported over to the 360, someone in the thread asked if there would be Achievements and got a frosty reception because most of the people didn't give a shit. Neyla and I were talking the other day, and he mentioned that thread; he said he'd slagged on that guy pretty hard, but now he's addicted to the Achievements as well.

Anyway, back to the show.
 
Heh, I should show this thread to my boss. She would love it. I won't comment since it will be viewed as bias, but look out for more HD capabilities with the Wii. That is all, continue.

Oh, and Meeze. The orginal XBox could hit 1080i, just like the 360 can. Since you love to throw numbers out, lets explain it this way. In terms of resolution, yes, 1080 is greater than 720, and all that jazz. In terms of the objects you see on screen, 1080 = 720 = 480. They just aren't as crisp in the graphical sense.

Think of it as changing the resolution on your PC monitor. If you change the resolution, it can look better depending on your monitor. But then if you change it back to a crappier setting, do icons just disappear? No, they just become a little more blurry with pixelated edges. I don't know of a simpler way to explain it.

Ok, 1 comment on PS3. Fuck the Sixaxis. They can take their titl function and go screw themselves lol
 
meeze said:
Mediocre games + gimmick + great marketing = success.

The gimmick of wiimote is going to die out. Yes other games got better rating than they should have for having the "next-gen" graphics, but those graphics continue to get better with the life of the console, and the following games that pushed the graphics barrier and continued to build on the game play became rewarded. When software companies began to unravel the power of the new console, games got progressivly better.

The power is wii is limited, and there isn't as much room to improve as htere is with 360 and ps3. I think there is a lot more upside to the other 2 consoles. And with the life these consoles are getting, it will probably hurt nintendo more than help them.
Well, I dunno about you, but I think the Wiimote is one of the best marketing strategies Nintendo have ever thought of. WiiSports and Rayman rocks. Very good games to just throw on when you're bored and feel like doing something, as neither takes time. They're also very good party games.

Hell, my parents and grand parents never liked games before. But they think both WiiSports and Rayman are fun.
 
Lanien said:
I won't comment since it will be viewed as biasl

Feel free, this thread is a bunch of fanboys from each system smacking eachother around anyways, lol. This thread is far from objective on either side, haha.
 
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