PS3 is hurting!

CubsWoo said:
What's the combined market share for HD and Blu-Ray compared to standard DVD? If it's over 10% I'll be surprised. Hell, 5% might be too much right now.

E: And the 'over 1000 games' supported doesn't really mean much when that's only ~43% of the total EU PS2 library and would be about 20% of the US library. A far cry from their 98-100% number they promised pre-launch. At least one console still has 100% compatibility from the last-gen.

The market share will get a boost when a format dies, or people start using those discs that run on both players.

Interesting though isn't it... PS3 may only be 43% BC for EU at launch, but that's still more games than Wii can offer without having to sell roms for 5-10 bucks.
 
Firestreak said:
It helps to have a good system of its own, even if you could theoretically get it elsewhere. That's some weird logic really you're putting forward.

It's not weird at all, really. It's common sense. However, I'll break it down, in short form, for you. The Xbox 360 has achievements, Live, and *most* all of the games PS3 will be getting. The Wii has the Mii system and a lot of games that will be on neither the PS3 or 360 and if they are, they will be different, to say the least. Now, Sony announces "Home" so let's welcome those brainiacks who came up with "Home" and how much time and effort it took to "do" it. Now, the PS3 has what the 360 AND the Wii has! Hold up though, a piece of my cookie is missing and I'm starting to think now... I could pay $600 for a PS3 and get sony exclusives, which are limited atm (this counts for unreleased products too not just on shelf games as of now), or I could spend just a tad more (If I choose to get the hard drive) and get a 360 and a Wii. Having a 360 and a Wii gives me the best of both worlds and having a PS3, I'm secluded to only PS3 and PS2 products... I can't play Xbox titles, 360 titles, Wii titles, and GameCube titles (I'll leave VC platforms out of it because I don't think it should really weigh in here). So, that being said, I have more options with my money now having bought two products than spending all of my money on Sony to figure out Blu-Ray is retarded, for now at least. When investing in something it's better to not put all of your eggs in one basket... especially when one of the investments is having, for lack of a better expression, a hard time "taking off" and so many dodge ball styled interview sessions.

On the other hand... if you're a fan of these few Sony exclusives, picking one up would make perfect sense. Final Fantasy is a system swaying game but given recent knowledge of "the" team leaving and going to a Microsoft company, along with their buddies that helped them with Crono Cross, that's a whole other pickle for the die hard fans to choke on.
 
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How about the Wii re-releasing to be HD, and include a DVD player. And I have a Wii and a PS3. I bought my Wii and PS3 at launch. I have not touch my Wii since early december. Yes they promised 30 games on launch. They all suck though.

As for my PS3, i use mostly every day. Mostly for Blu-Ray they dont have any good games either
 
Firestreak said:
Selling the same games that have been out since we were all children, giving us warm fuzzy memories.

Hey guys how about that Metal Gear Solid 4, Final Fantasy 13, and Prince of Per- I mean Assassins Creed

I mean, Metal Gear and Final Fantasy have existed since the 80's as well. And Assassin's Creed might as well be called Prince of Persia(Which has been around since the 80's as well.) How much cloning of another game franchise you develop do you have to do, Ubisoft? If you want to knock the big Wii purchases for being ancient series, atleast knock the big PS3 ones as well.
 
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Strid said:
Having a 360 and a Wii gives me the best of both worlds ... (I'll leave VC platforms out of it because I don't think it should really weigh in here).

I'm also one of the "Wii60" people and I think it's a great mix. I have my 360 for the more "hardcore" gaming experiences and the Wii for sheer fun-factor. I totally agree it's an economic win over a PS3 purchase, whatever the merits of each console may be.

I wouldn't be so quick to dismiss the Virtual Console as a Wii feature. The VC, factored with Gamecube backwards compatibility, was one of the main reasons I wanted to buy the machine. I still haven't managed to get my dad to pick up the controller, but that'll change if they ever get Duck Hunt on there because it was one of his favorite NES games.

I was happy to read the backwards compatibility issue for the European PS3 isn't going to be as awful as the 360's. They're staying over 1,000 PS2 titles will run on the machine; compared to Microsoft's horrible track record, I have to retract my earlier statement about Sony shooting themselves in the foot again.
 
Strid said:
It's not weird at all, really. It's common sense. However, I'll break it down, in short form, for you. The Xbox 360 has achievements, Live, and *most* all of the games PS3 will be getting. The Wii has the Mii system and a lot of games that will be on neither the PS3 or 360 and if they are, they will be different, to say the least. Now, Sony announces "Home" so let's welcome those brainiacks who came up with "Home" and how much time and effort it took to "do" it. Now, the PS3 has what the 360 AND the Wii has! Hold up though, a piece of my cookie is missing and I'm starting to think now... I could pay $600 for a PS3 and get sony exclusives, which are limited atm (this counts for unreleased products too not just on shelf games as of now), or I could spend just a tad more (If I choose to get the hard drive) and get a 360 and a Wii. Having a 360 and a Wii gives me the best of both worlds and having a PS3, I'm secluded to only PS3 and PS2 products... I can't play Xbox titles, 360 titles, Wii titles, and GameCube titles (I'll leave VC platforms out of it because I don't think it should really weigh in here). So, that being said, I have more options with my money now having bought two products than spending all of my money on Sony to figure out Blu-Ray is retarded, for now at least. When investing in something it's better to not put all of your eggs in one basket... especially when one of the investments is having, for lack of a better expression, a hard time "taking off" and so many dodge ball styled interview sessions.

On the other hand... if you're a fan of these few Sony exclusives, picking one up would make perfect sense. Final Fantasy is a system swaying game but given recent knowledge of "the" team leaving and going to a Microsoft company, along with their buddies that helped them with Crono Cross, that's a whole other pickle for the die hard fans to choke on.

I'm sorry, your logic still kinda sucks.

You've explained why you prefer 360 and Wii over PS3, but then again if HD DVD was winning and I bought a 360 instead cause I need so desperately to have Halo, then I'd have bought a HD DVD add on with it... cause yeah, 200 bucks for a High def movie player = no brainer if your format is winning. Or for those of you who don't give a shit at all about high def movies, some of you are going to buy a wireless for their 360, and most of you are going to buy a hard drive and all of you are going to pay 60 bucks a year for live.

So yeah, I don't see any financial advantage to 360 over PS3 if you look at the entire package you get, and PS3 exclusives > 360 exclusives to me.

Now missing from all of this equation, is where PS is somehow worse of today than 24 hours ago when nobody knew about Home. Considering their online service is free, if PSN is free and let's you play with people anywhere in the world and on PCs for cross-platforms, some might start to wonder why they're paying 60 bucks for Live every year for the convenience of being unable to play with PS3 and PC users. PSN is free for life, already paid for with your system. if you use live for 5 years, that's 300 dollars!

There's an advantage to 360 over PS3 and it's quite simple. You don't have to wait to have your system price justified. Today, right now, with GoW, Oblivian, Saints Row, Fight Night 3 and Dead Rising,(and one random game someone's gonna use to justify) you have at least 6 games out that genuinely justify not only the price of the games, but the price of the system. PS3 has 3 of those, Resistance, fight Night 3 and Virtua fighter 5... I think around 6 or so the system is justified. Hopefully, next month.. Oblivian, Armored Core 4 and Motorstorm justifies to PS3... but it depends if Motorstorm is overhyped or genuinely awesome.

Skaw said:
Hey guys how about that Metal Gear Solid 4, Final Fantasy 13, and Prince of Per- I mean Assassins Creed

I mean, Metal Gear and Final Fantasy have existed since the 80's as well. And Assassin's Creed might as well be called Prince of Persia(Which has been around since the 80's as well.) How much cloning of another game franchise you develop do you have to do, Ubisoft? If you want to knock the big Wii purchases for being ancient series, atleast knock the big PS3 ones as well.


Metal Gear Solid and Final Fantasy? You want to compare those to the big leap from Mario 64 to Super Mario Sunshine? It was Mario 64 with a water-jetpack! Sure I bought it and tried it out, because, after all, it's the same damn mario from when I was a kid... but I'm not going to lie to myself and say that Mario and Zelda are better than MGS and FF. I'm not going to say that all those random mario games were better than the collage of 3rd parties out for ps2... like star wars battlefront, timesplitters, grand theft auto, xenosaga, kingdom hearts, god of war. The only gamecube game I was completely satisfied with was smash bros. I didn't even finish Wind Waker, I was so sick of that stupid freaking sailboat.

And this generation, what's Wii pumping out that people are anticipating? Smash bros? Mario? Metroid? Zelda, and a whole lot of games that they made in 1 month and don't justify a 50 dollar price tag cause the only reason to buy is an excuse to use the Wii-mote.

Halifirien said:
I'm also one of the "Wii60" people and I think it's a great mix. I have my 360 for the more "hardcore" gaming experiences and the Wii for sheer fun-factor. I totally agree it's an economic win over a PS3 purchase, whatever the merits of each console may be.

I wouldn't be so quick to dismiss the Virtual Console as a Wii feature. The VC, factored with Gamecube backwards compatibility, was one of the main reasons I wanted to buy the machine. I still haven't managed to get my dad to pick up the controller, but that'll change if they ever get Duck Hunt on there because it was one of his favorite NES games.

I was happy to read the backwards compatibility issue for the European PS3 isn't going to be as awful as the 360's. They're staying over 1,000 PS2 titles will run on the machine; compared to Microsoft's horrible track record, I have to retract my earlier statement about Sony shooting themselves in the foot again.

Honestly, out of principle you shouldn't buy a single item out of the VC until they lower the prices to a reasonable amount. They sold you the system at profit and now they're overcharging you for games you already bought years ago from them without even having to invest in the media for you to keep. If NES games were 2 dollars, SNES were 3 and Gamecube were 5 then I'd think it's a fair pricing scheme, but to charge you 10 bucks for 10 year old games is a joke, specially considering in the time it took me to write this paragraph, I could have found all of them on the internet for free. Considering I've read on other forums some of you have spent over 100 bucks of VC downloads, I must say... it seems like the Wii has become the most expensive system for some of you.
 
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Firestreak said:
What Wii game does everyone have?

Zelda...
Maybe Warioware?

Rayman? Trauma Center? Elebits? Sonic? Even things like Madden, Pangya and SSX Blur are selling well because they've got people interested in playing games with the remote over the typical controller setup.

What is everyone looking forward to?

Metroid... Super Smash Bros?

See the familiar pattern?

You act like there's something wrong with having a strong first-party lineup, but unlike the GC in that respect there are developers falling all over themselves trying to create for the Wii. It's the easiest system to develop for and it doesn't come with as many of the hurdles developing for MS or Sony.

You want to give me a new controller? Ok. I'll wave around a wand to play the same exact games I've been playing since I was 5. But it's not innovation, it's just something that's cheap enough to mass produce now. You're the one talking about wanting innovation but are there any innovative games? Isn't the purpose of the system to play games, not brag about how much we like the controller?

The controller is what's sparking the innovation. Play Wario Ware for an hour or 2 and ask yourself if they found a way to use the remote that you didn't think of. Something as simple as the "Let Go!" microgame showed that they're not just thinking of the remote as "Shake controller instead of pres butan."

Where is the Wii after Metroid and Smash Bros come out? What "new and innovative" ways are we going to amaze me with the exact same game with a new controller?

So what was your point? PS3 controller isn't innovative because the Wii has motion control too? PS3 isn't innovative cause they're not the first person to have an online community therefore it's crap? Ports from last gen and handheld systems are pure innovation?

If the Wii isn't innovative because it's the same game with a new controller, where does that leave the PS3 with the same games but an OLD controller?

I'd rather have a system that can innovate by making more complex games with smarter AI, better physics and top of the line graphics that taps into 3rd parties to get constantly fresh games bombarding it, and if they sell well, then they'll become sequels. PS3 and Xbox 360 have that to offer and the Wii has Mario, Zelda and Star Fox to offer... with a new controller!!!

Show me this 'smarter AI and better physics' because Resistance enemies seemed pretty dumb and ragdoll physics can be replicated on the Wii. Looking at the PS3 upcoming titles there's one or 2 originals with the rest being ports. And for a port like MLB2k7, if I have to choose between

1) PS2 version for $20
2) PS3 version with better graphics and Nomar's weird batting ritual for $60

I don't see how what's essentially a new coat of paint is worth an extra $40. Then again, for 2K7 2K games decided to make the PS2 version a buggy piece of shit with a whole bunch of terrible players rated at 98-100 so maybe that's how they plan to get people to switch to the PS3.

Who knows, maybe since so many people bought Wii, 3rd parties will crank out some new games for it that rely on putting effort into it instead of having a nintendo fanbase.

This is already happening.
 
Firestreak said:
Honestly, out of principle you shouldn't buy a single item out of the VC until they lower the prices to a reasonable amount. ... I could have found all of them on the internet for free.

"Reasonable amount" is clearly in the eye (pocketbook?) of the beholder. I think $5 for an NES game, $8 for SNES and $10 for N64 is pretty fair. I wouldn't complain if everything, no matter the console, was $5, but it's still fair.

As for ROMs and emulators, that's like arguing the iTunes Store is completely worthless because of BitTorrent. Plenty of people are willing to go the legal route and actually buy stuff when given the option and dodge piracy altogether. I have my fair share of ROMs (there's a reason my PSP's firmware has never been upgraded), but I've still been picking up Virtual Console versions of my previous games just to turn my Wii into a video game iPod.
 
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Upgrade your PSP to the hacked 3.03 firmware so you can play all your old PS1 games on it, it's basically the only reason I have a PSP right now.
 
fight Night 3

lol

Or for those of you who don't give a shit at all about high def movies, some of you are going to buy a wireless for their 360, and most of you are going to buy a hard drive and all of you are going to pay 60 bucks a year for live.

Most of us are going to buy a 360 that already has a hard drive, as well as HD cables (PS3 doesn't come with those) and a headset (see above).

like star wars battlefront, timesplitters, grand theft auto, xenosaga, kingdom hearts, god of war.

TimeSplitters 2&3 were on GameCube too. Just a heads up. IIRC TimeSplitters 2 also sold better on GC.

The only gamecube game I was completely satisfied with was smash bros.

Out of... 5?

Honestly, out of principle you shouldn't buy a single item out of the VC until they lower the prices to a reasonable amount. They sold you the system at profit and now they're overcharging you for games you already bought years ago from them without even having to invest in the media for you to keep. If NES games were 2 dollars, SNES were 3 and Gamecube were 5 then I'd think it's a fair pricing scheme, but to charge you 10 bucks for 10 year old games is a joke, specially considering in the time it took me to write this paragraph, I could have found all of them on the internet for free. Considering I've read on other forums some of you have spent over 100 bucks of VC downloads, I must say... it seems like the Wii has become the most expensive system for some of you.

HAY lets stop buying DVDs cuz i can bittorrent them free, fuck it quit going to movie theaters too since i can bittorrent them before they're even on the big screen. You buy blu-ray movies. Why not just download them? I mean, fuck, you're wasting money by paying for those, you can just find them free online. Do you buy music CDs? Fuck that, just download them all.

While you're at it, go to a parking lot, hotwire a car, and drive off with it. =D
 
CubsWoo said:
Rayman? Trauma Center? Elebits? Sonic? Even things like Madden, Pangya and SSX Blur are selling well because they've got people interested in playing games with the remote over the typical controller setup.

I don't know about all of those but Trauma Center is virtually identical to the DS version, they just replaced stylus with wiimote. Like I said, they aren't innovating the games, just using the same games with a new remote.



CubsWoo said:
You act like there's something wrong with having a strong first-party lineup, but unlike the GC in that respect there are developers falling all over themselves trying to create for the Wii. It's the easiest system to develop for and it doesn't come with as many of the hurdles developing for MS or Sony.

Nothing wrong with a strong first-party lineup, rather that when you have a system based on brand loyalty then it's harder for 3rd party developers to sell their games. On my gamecube I didn't buy ONE third party game, how many of you bought significant amounts of 3rd party on your gamecubes? This is why the 3rd party haven't been giving a rats ass to Wii until the big sales came out, because the lineup at launch didn't show a hell of a lot of effort.

If you think different, explain to me why Trauma Center doesn't have twice as many operations? Do you think by today's standards, it would be terribly expensive to add more operations to a next gen game with low resolution graphics and motionless drawings with word bubbles for the main characters? Explain why Red Steel looks like goldeneye? Fact is that the Wii games are half assed and nobody cares because they love the remote.

To me the remote is fine but I need actual quality games to justify paying 50 bucks each for them.

CubsWoo said:
The controller is what's sparking the innovation. Play Wario Ware for an hour or 2 and ask yourself if they found a way to use the remote that you didn't think of. Something as simple as the "Let Go!" microgame showed that they're not just thinking of the remote as "Shake controller instead of pres butan."

Sounds to me like a game that's entire point is showcasing off the fact it's for the wii.

CubsWoo said:
If the Wii isn't innovative because it's the same game with a new controller, where does that leave the PS3 with the same games but an OLD controller?

Plenty of new games for PS3 and 360. Games they're making that simply couldn't be made on last gen systems cause they're just not powerful enough. As well some games that could go on last gen systems but just look a lot prettier, have more features and better online.

CubsWoo said:
Show me this 'smarter AI and better physics' because Resistance enemies seemed pretty dumb and ragdoll physics can be replicated on the Wii. Looking at the PS3 upcoming titles there's one or 2 originals with the rest being ports. And for a port like MLB2k7, if I have to choose between

1) PS2 version for $20
2) PS3 version with better graphics and Nomar's weird batting ritual for $60

I don't see how what's essentially a new coat of paint is worth an extra $40. Then again, for 2K7 2K games decided to make the PS2 version a buggy piece of shit with a whole bunch of terrible players rated at 98-100 so maybe that's how they plan to get people to switch to the PS3.

Should check out this new Star Wars game coming out, that's real next gen and something that would make the Wii explode upon pondering its awesomeness. It's still early and games are still breaking away from last gen 1.5, but I can see what's coming up.

CubsWoo said:
This is already happening.

Any games that are being made thanks to Wii's success just started being made now, or will start in a few months. Of course, as a Wii owner, I'm happy that down the line the Wii is bound to get some 3rd party games worth my 50 bucks but by the time they come out the PS3 is going to get a bunch of games that have been in development for 2 years. A really good game can take up to 2 years to make, so I expect with the big installbase, around midlife the Wii is going to get a huge swarm of great 3rd party games as a response to the huge success it's getting now at its launch. At this point I'm sure I'll get a lot of playtime out of the Wii, but let's not lie and say a lot of effort has been put into these launch titles.
 
If you think different, explain to me why Trauma Center doesn't have twice as many operations? Do you think by today's standards, it would be terribly expensive to add more operations to a next gen game with low resolution graphics and motionless drawings with word bubbles for the main characters? Explain why Red Steel looks like goldeneye? Fact is that the Wii games are half assed and nobody cares because they love the remote.

Regardless of the actual quality of the graphics, you're going to see artists get paid, programmers get paid, and story writers get paid a lot to add any scenarios to a game. Adding content to a game isn't as simple as you seem to think it is.

Also, if you think Red Steel honestly looks like Goldeneye, you probably haven't actually played RS, or you haven't played Goldeneye recently.
 
Tagrineth said:

Had more fun playing Fight Night 3 than Zelda honestly. I'm not the only one who liked it a lot. Official Xbox Magazine gave it a 10, the highest score ever given by the magazine. Just because you don't like it doesn't mean it's not a fucking great game.


Tagrineth said:
Most of us are going to buy a 360 that already has a hard drive, as well as HD cables (PS3 doesn't come with those) and a headset (see above).

Headset comes with live, not with xbox, and my cell phone's headset works perfectly with my PS3. And that cable can be purchased for 8 dollars.

Out of curiosity, did you have to go out and buy regular low def cables to plug into your TV?



Tagrineth said:
TimeSplitters 2&3 were on GameCube too. Just a heads up. IIRC TimeSplitters 2 also sold better on GC.

That's right forgot about that. It's too bad with my PS2 version I had online multiplayer and the gamecube had none.


Tagrineth said:
Out of... 5?

Didn't finish windwaker, metroid or mario.

I found windwaker boring with too much time spent sailing back and forth without even a particularly good way to know where to go next... especially if you take a few days off from playing the game.

Metroid I thought was just not as fun as the SNES version...

Mario was just boring. Mario 64 was better gameplay with more fun levels and less annoying camera angles. It seemed like gamecube's relative unpopularity drained the effort out of the Mario team so they didn't care as much knowing they weren't going to make as much money.

Tagrineth said:
HAY lets stop buying DVDs cuz i can bittorrent them free, fuck it quit going to movie theaters too since i can bittorrent them before they're even on the big screen. You buy blu-ray movies. Why not just download them? I mean, fuck, you're wasting money by paying for those, you can just find them free online. Do you buy music CDs? Fuck that, just download them all.

While you're at it, go to a parking lot, hotwire a car, and drive off with it. =D

Fuck man, I already bought Mario, Mario Kart and whatever else I'd probably play(for about 20 minutes before getting bored) if I had it on my Wii. I bought them when they came out 10 years ago. You know what the legality of roms are? It means if you own the game, you can download them as backups and you're not breaking any laws.

As in, it's pretty stupid to download from itunes when you already own the CD. All you guys are paying for is the ability to play it on your wii. You could just buy another nintendo cheaper.
 
Tagrineth said:
Regardless of the actual quality of the graphics, you're going to see artists get paid, programmers get paid, and story writers get paid a lot to add any scenarios to a game. Adding content to a game isn't as simple as you seem to think it is.

Also, if you think Red Steel honestly looks like Goldeneye, you probably haven't actually played RS, or you haven't played Goldeneye recently.

Right and better graphics = more artists. More complicated operations = need more programmers. Trauma Center had what.. 4 strains of GUILT? Then the second half of the game was them throwing them at you in different combinations and with little tweaks. If the company was willing to invest as much into Trauma Center as Sony did for an admittedly bad PS3 game like Genji, you'd have 4 times as many operations, spiffier looking graphics and people in general agreement that you don't need a PS3 or Xbox 360 because Wii would be enough on its own.

Sorry, 10 hours of gameplay out of a 50 dollar game? That's just kinda balls. If they put as much investment into it as hopefully the new Wii games will have... there would be other operations. There'd be more to the game than just fighting GUILT. There'd be a whole slew of real operations that real surgeons do to fill up another 10 hours at least. Wii just has you by the balls now if you like the remote because you'll play whatever they put out cause you can't play ps3 and xbox games with the remote. Doesn't mean they're better games.
 
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I'd rather have a system that can innovate by making more complex games with smarter AI, better physics and top of the line graphics that taps into 3rd parties to get constantly fresh games bombarding it, and if they sell well, then they'll become sequels. PS3 and Xbox 360 have that to offer and the Wii has Mario, Zelda and Star Fox to offer... with a new controller!!!
You don't want innovation, you want the same tired old shit just with a slightly better picture. There is nothing innovative about the PS3, because there is nothing new involved. It's just an improvement, not an innovation; upgrading the graphics card does not equate to innovation.
 
Bajaratt said:
You don't want innovation, you want the same tired old shit just with a slightly better picture. There is nothing innovative about the PS3, because there is nothing new involved. It's just an improvement, not an innovation; upgrading the graphics card does not equate to innovation.

I don't look to systems for innovation, I look for games for innovation. Xbox 360 and PS3 games can innovate by having less limitations and the ability for the programmers to make the games do whatever they want. It's more than just graphics, it's everything. Wii so far has centered around an innovation in the controller and N64/Gamecube games using the Wii remote.

I'd prefer a good game with a normal controller than a normal game with a good controller. That's just me, maybe?
 
Firestreak said:
Nothing wrong with a strong first-party lineup, rather that when you have a system based on brand loyalty then it's harder for 3rd party developers to sell their games. On my gamecube I didn't buy ONE third party game, how many of you bought significant amounts of 3rd party on your gamecubes? This is why the 3rd party haven't been giving a rats ass to Wii until the big sales came out, because the lineup at launch didn't show a hell of a lot of effort.

Wait, didn't Nintendo erode their brand loyalty by losing the last 2 console cycles by pretty significant margins? I didn't buy a Wii so I could play Zelda or Mario or any one specific game, I bought it because it's fresh. It's playing games in ways I haven't played them before, and that dimension of control is allowing developers to do things outside of the dual analog setup that's been stagnating since 1998. We're three months into the console and already there's uses of the remote that I don't think anyone predicted pre-launch.

If you think different, explain to me why Trauma Center doesn't have twice as many operations? Do you think by today's standards, it would be terribly expensive to add more operations to a next gen game with low resolution graphics and motionless drawings with word bubbles for the main characters? Explain why Red Steel looks like goldeneye? Fact is that the Wii games are half assed and nobody cares because they love the remote. To me the remote is fine but I need actual quality games to justify paying 50 bucks each for them.

You're right. Trauma Center could have more operations. Red Steel could have been more polished. Such are launch lineups. PS3's launch had one true quality game in Resistance (which, tbqh, hasn't been as fun as Gears in the short playtime spurts I've played - but then again I'm not a huge FPS fan to begin with) and a lot of zero-effort ports in the sports games. Even with HD setups they're not looking demonstrably better than 360 games side-by-side (in fact, Fight Night and Madden 360 were voted the better-looking of the 2 at some comparison party in LA last December.) And in the case of Madden, you had the choice of playing it on the PS3 with butchered options, no franchise mode and the crappy next-gen engine for $60 or the Wii version running off an optimized last-gen engine (which almost everyone agrees plays better/smooter) PLUS motion controls PLUS Franchise mode and all the features that are in the last-gen versions for $50.

To me, the PS3 has potential, but I need fulfilled potential to pay $600 to have the ability to utilize it.

Sounds to me like a game that's entire point is showcasing off the fact it's for the wii.

What's wrong with this, exactly? The selling point of the Wii is, again, playing games with the new controls. It's a well-planned game that shows you what the remote can do in both normal and abnormal situations. It's like saying that NBA07's entire point was being able to view it in 1080p and that justifies the cost.


Should check out this new Star Wars game coming out, that's real next gen and something that would make the Wii explode upon pondering its awesomeness. It's still early and games are still breaking away from last gen 1.5, but I can see what's coming up.

By the time games like that are seeing the light of day (and we make sure they're actually good games, not red herrings like Killzone) the PS3 may not be $600 and I might be able to justify having the console. But what does the average consumer want from a console that isn't justifying its cost with quality titles now?


Any games that are being made thanks to Wii's success just started being made now, or will start in a few months. Of course, as a Wii owner, I'm happy that down the line the Wii is bound to get some 3rd party games worth my 50 bucks but by the time they come out the PS3 is going to get a bunch of games that have been in development for 2 years. A really good game can take up to 2 years to make, so I expect with the big installbase, around midlife the Wii is going to get a huge swarm of great 3rd party games as a response to the huge success it's getting now at its launch. At this point I'm sure I'll get a lot of playtime out of the Wii, but let's not lie and say a lot of effort has been put into these launch titles.

Name one console that's had both an abundant launch lineup and quality titles. The 360 launch, frankly, sucked, and I didn't get one until my birthday when I could pay $100 for it instead of $400. I got Zelda and Rayman at the Wii launch and Gamefly'd Trauma Center. Were all the Wii launch games great? Absolutely not. Were there reasons to buy the console? Sure. I feel much more comfortable with a $425 purchase (Wii, 2 games, nunchuk, 2nd remote) that has been a new experience from day 1 over having to spend $700 (PS3, extra controller, 2 games, memory card adapter minus what you'd get in trade for a PS2 and its accessories) for what to me and many other people feels like the same old thing.

If I had a full HD setup, I might want a PS3 more.
If I didn't own a 360, I might want a PS3 more.
If the PS3 had launched with FF13 or MGS4 or even gone the Nintendo route and made FF12 a PS3 exclusive with minor upgrades, yes, I might have considered a PS3 more.

It was a smart move by Nintendo - take a Gamecube game, give it the motion controls, and release it for Wii with some extra graphics support, etc and it will move systems. I didn't go into Zelda thinking it was a full 'next-gen experience' but if they can solder on motion controls to a GC game and, (imo) have it add to the experience, what does that say for a built from the ground up Mario or Zelda or Metroid or Metal Gear or any major franchise?
 
Firestreak said:
Nothing wrong with a strong first-party lineup, rather that when you have a system based on brand loyalty then it's harder for 3rd party developers to sell their games. On my gamecube I didn't buy ONE third party game, how many of you bought significant amounts of 3rd party on your gamecubes? This is why the 3rd party haven't been giving a rats ass to Wii until the big sales came out, because the lineup at launch didn't show a hell of a lot of effort.
Did you not bother to pay attention to anything after the Wiimote was announced? Within a week of the controller's announcement over a year ago, there was over 10 major third party developers who were saying they had a profound interest in developing games for the Wii and more have followed suit as it grew closer to launch. The massive sales numbers only justified their decision and pulled the few still on the fence to work on making games for the Wii. The fact that third party games came out at launch proved that big third party developers had been interested for a while.
 
Bajaratt said:
Did you not bother to pay attention to anything after the Wiimote was announced? Within a week of the controller's announcement over a year ago, there was over 10 major third party developers who were saying they had a profound interest in developing games for the Wii and more have followed suit as it grew closer to launch. The massive sales numbers only justified their decision and pulled the few still on the fence to work on making games for the Wii. The fact that third party games came out at launch proved that big third party developers had been interested for a while.

What big 3rd party games they have at launch? Biggest thing I saw was a CoD3 port from the PS2. No doubt in a year or so we'll get some real games though.
 
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