No I'd just say my standards go up as time goes forward. There's nothing out here that's photorealistic except nearly some driving games. There's a pretty wide range of what I'd consider an acceptable level of graphics, but when you look worse than for example... Kingdom Hearts 2, it's too hard to look at.
It came out in 2005 for PS2. It looked this good.
Looks better upscaled, by the way, but anyway. If a game released in 2007 looks worse than that, to me pretty godawful. Because the range I'm playing goes up to some fairly low budget titles that look far better.
As far as the Zelda puzzle is concerned. I honestly don't give a fuck if you approve or not. I've beaten games people consider actually difficult both in terms of skill needed to win and games considered difficult in terms of flat out being complicated to figure out...
A puzzle that requires you to just talk to every person in town in some random order or whatever the hell it was that required essentially brute force hacking the town is stupid, especially on a system designed for "casuals." I have no doubt you're lying or you're one of those dipshits that's the reason gamestop employees try to sell me player guides with my games cause someone actually buys them.
You probably got stuck and started doing shit in random order until it worked and either got lucky and took 5 minutes or took a lot longer and won't admit it. Either way, it doesn't matter to me. When we actually had this discussion, the only shit you were able to say was "uhh I did it fast and so did my hundreds of friends that just love to come over and play that very spot in front of me coincidentally."
Hmm, smells like bullshit. Funny you couldn't actually explain the logical reason to go through that chain of events to beat the puzzle, only emphasize it's easy through your anecdotal evidence.
Here I'll make a puzzle for you. I'm thinking of a number of 1 to 100. All my friends were able to guess it the first try. If you can't you must be a dumbass.