QCDN: Age of Conan Players list

Bleaksky - Barbarian ( was a barb until they owned Finishing Blow :/ )
Deathwhisper

Bleaksky - ToS
Set

Hazell! You're on the same server as Cythe and Daniel and such :P poke em! (I'll see if I can find their names out :P)

Anyways, I'm definitely picking the game up when I have money so for now

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Name - Class - Deathwhipser
 
Question: Can US players interact with EU players and vice versa or does this MMO have the same bullcrap as every other MMO about region locked servers?

I'm actually considering trying this now seeing as I have quit WoW and someone in the game told me NOT to play Conan ;)
 
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Question: Can US players interact with EU players and vice versa or does this MMO have the same bullcrap as every other MMO about region locked servers?

I'm actually considering trying this now seeing as I have quit WoW and someone in the game told me NOT to play Conan ;)

Not sure, but I heard somewhere that my server (Wiccana) is technically a European server. No idea if that's true or not (doesn't seem to be), but I'm US and I play there /shrug
 
Not sure, but I heard somewhere that my server (Wiccana) is technically a European server. No idea if that's true or not (doesn't seem to be), but I'm US and I play there /shrug

Ok I just checked the wiki for AoC, seems like I have to buy the game from NA to play on the NA servers, there are no international servers... complete.. bs. =(

Ah whatever I'm still gonna buy it, I'll probably buy the game from NA.

Most likely I'll play as an Aquilonian Barbarian, not very original but it sounds fun.
 
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Omegablack Conqueror on Wildsoul

I joined yesterday and I love the game already. Shame for all the bugs that still needs fixing.
 
Yeah it should be much smoother for 360 when that hits. I don't mind "beta testing" for console users... I get to enjoy the titties for an extra 8 months.
 
I have already changed my mind... The game is so bugged that I canot even play for longer then 5 minutes without getting a lag spike or a memory leak... I used to be a game tester and I can grant you I have seen games in this state only in pre beta stage... Does Funcom even have a fucking QA department???
 
Memory leak is a known problem but takes 1-2hr before most people see the effects. Workaround is to change your AA level then change it back. On 4gb Vista64 I haven't noticed it much myself.

Lag spikes are spotty. Most nights when I'm harvesting resources, I'm in low-traffic areas so don't see or notice the spikes. In group instances I only see em every 20-30min most of the time, although last night I was getting them every 10min or so myself. That has gotten worse in the past week though. Previously it was maybe one spike every hour, sometimes one a night.

There is no denying it was released before it should have been. Funcom had little choice. Shareholders were at the point where withdrawals were on the table, so it's either release a buggy game or lose the whole project.

That's the story the forums told...
 
I have been playing a bit with the settings and with my PC as well and now it looks like it has improved. Still getting the lag spikes but much less than before.
 
There's a known problem with ATI cards too... I think exclusive to the 38xx series. The game simply will not stress the card. I've kept a GPU monitor up on my second screen and the thing almost never gets pushed beyond 60% usage.

The only time I see it go beyond there is when there are large flame renders on screen, like the pile of furniture burning in one of the Villas.

Of course Nvidia sponsored AoC so this bug has probably been 'accidentally' pushed to the back burner. I haven't heard any reports on if this bug affects 48xx series though.
 
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