Also; stop fucking meleeing and haste the monk you stupid red mage.
Actaually that guy claims he does that while hasting 2 melle a refreshing himself and 1 other, along with doing slow II and para II. Which I can see that happen because I did a very close rotation to that when I did melee, and still 95% time made it to convert.
It was a Ridill/JOY WAR (in hellstorms post) That doesn't exactly qualify as a "Ridill WAR" in my eyes.
The point was about DOT. The top quote(the quote in the quote) was stating about a person who was saying that if a rdm went /dnc that all he would lose is a ws and starfox stated that it mor then that you lose a lot of dot when not duel wielding. Which I'm sure non 2hnd jobs can relate.
If RDMs can melee in a party, I give WHMs the same right. They have a better Club skill than RDMs do Sword/Dagger.
It funny you should say that another rdm on that site came up with a strat where him and his whm friend would both melee and share curing duties.
In light of the recent threads on rdm end game tanking and alternate functions outisde of the traditional role revelent information is appreciated. If you want to turn this into a flame go to the flameboard and start one up. God knows Hellstrom is fighting a losing battle every day on QCDN anyway.
If you have information on how to maximize rdm damage potential in a merit party, regular party, HNM, solo, w/o please post here. Hellstrom you should have posted this in end game discussion imo.
This is just not at endgame though. It is overall from 1-75. It was stated even in that post that even if rdm was given better melee tools the hardest part would be to get rid of the sigma that rdm melee have(sound familar bst an drg.)
Melee and RDM should not be allowed to be used in the same sentence.
If you really wanna see how good a RDM can melee just make a cannon RDM PT and see all the awesome XP you get. if you break 3K/hr then you might be on to something!!!:crazy:
Rdm where meant to do dmg in a party not that a large high pact dd, but prob about 60% of the average dd.
There is also mighty Talwar, DMG 40 delay 240 DEX2.
ya didn't stat that one due to it high delay it the same reson that the e sword is overrated it delay is outrageous. RDM specialty is quick small dmg like that of thf and mnk(minus ws) good % of are dmg comes from en-spells
True, it doesn't translate to good DD, it's just sad that Rdm is arguably behind/equal to Whm in the melee department.
can a whm do it job while meleeing though can a whm have the survivability as rdm? As I said before it not the dmg that is what make us better, but are speed. Read some of that source thread, maybe you will learn few tips.
Was pretty relevant to me bud. It's less a flame than a fact. If you're a Red Mage, in a normal, fucntioning experience party, you're expected to not melee, because it just isn't viable.
If you're going to solo or be in groups where things aside from the norm are acceptable, then more power to you. Find ways to do it yourself.
The relevance of the topic was just that. Don't melee if you're in a party that's trying to gain experience points efficiently.
What if it was viable by some of what is said in that thread they can keep 2 dd hasted plus refresh them and 1 mage. The dd that they don't haste they can do more dmg then what would have been produce with hasting him in fact they say they can do more then 60% the avg of the party. meaning if the avg is doing 20% they would be doing 16%, and that is with minimal gear
I really, really hafto wonder how the hell a RDM/NIN could out DD a Ridill WAR, even in spite of off handing Joyeuse. I think something was left out, like "The WAR wasn't taking the RDM seriously at all and was meleeing in Weaver's Apron, Tanners Mitts and Magspecs. and hadto afk for half the party"
Cause seriously, I'm not seeing that percentage reading as possible otherwise. I can generally melee circles around RDMs on WHM (and I'm still lacking Tabin +1 for WS, blee) and can't come remotely close to being on parse with a Ridill WAR.
does your parse avg in en- spells because mine don't.
Neisan if you don't want to melee that fine the point of this is for people to stop thinking that backline rdm is the only way. Lately all we are is a mini whm that can refresh. We can be so much more and frankly I want to play the job to if full potential not only the cookie cutter way it is played now. Rdm use to be a pretty skilled job, but ever since taou it been well.... boring. Still great job in endgame, but lvling up it no more then a whm that don't have to rest and can refresh.