- Joined
- Jun 25, 2005
- Messages
- 4,050
- Age
- 42
- Main Job

- Secondary Job

- Third Job

- FFXIV
- hellstorm
for 1: mind = magic def/effectiveness that whitemagic hits
int = mag acc/ effectiveness that black magic hites
2nd: the reason you would bind a mob instead of sleep is beacuse of dot spell like dia and or bio <yes it dont last to long but long enough to cast the spells you need or to escape>
3rd : en- spell cost what like 20mp not much at all it dont put damper in my mp.
4th: you people put so much trouble on what people cant do instead of what people can do, meleeing can be use to a advantage if done at the right times<does that mean i melee every time i exp?> NO actually out of every 5 party I might melee once
int = mag acc/ effectiveness that black magic hites
2nd: the reason you would bind a mob instead of sleep is beacuse of dot spell like dia and or bio <yes it dont last to long but long enough to cast the spells you need or to escape>
3rd : en- spell cost what like 20mp not much at all it dont put damper in my mp.
4th: you people put so much trouble on what people cant do instead of what people can do, meleeing can be use to a advantage if done at the right times<does that mean i melee every time i exp?> NO actually out of every 5 party I might melee once