I think my blm is fine...what I would like is for my bst to not get raped repeatedly by rabbits all the time. /sad... 
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I think my blm is fine...what I would like is for my bst to not get raped repeatedly by rabbits all the time. /sad...![]()
Blm is fine. 9k an hour solo? That's awesome. I remember the days where solo'n 2.5-3k an hour on elementals in sky was the bomb-diggity. What sucks is that it is not useful in traditional end-game merit parties. What I enjoyed most about Blm was the symphony that resulted from great teamwork, resulting in skillchain>burst. I know that I was lucky and levelled Blm in an incredible static where I could close my eyes and play by sound. Anymore, the art that was the skillchain and MB is lost. Even if you can find a normy, chances are they don't skillchain or execute it poorly. Oh, and I walked to school in the snow uphill, both ways too, and I still think things were better in the old days!
95% of the nukes to today's JoL was of the same element.
Worked like a charm from start to end.
What was that "nerf" again?
Also what's wrong with chi blasts 1500+
every 3min?
You're a moron. I wasn't talking about that. Raubahn in the final ToAU mission has code where if he takes a majority(more than half during 2/3s of the fight) of either melee, range, or magic damage, he's immune to that type the remaining 1/3. Sure, he reraises between thirds, but it doesn't seem like it'd be hard to implement a similiar structure to a single defeat for regular monsters built around traditional party structures.
If I spoiled things for anyone, tough. You shouldn't be slacking on easy missions anyway.
I believe you've answered your own question.
Even if you only hit for 50, you're going to double that 1500 from Chi Blast in melee damage alone in 3 minutes. This doesn't include weaponskills.
You kinda skipped over the part of giving them so much HP/defense/MDB that they are worthless. If the mob takes long enough to kill for a built up resistance to mean squat, then they won't be worth it to exp on. Even if these are some kind of epic exp mob and they change the game to allow them to give 1k exp to a full party, if they take 5 minutes to kill you won't see any chains, and won't get close to melee cannons.Because, you know.. it's not like they have code to build up resistance to a type of damage they've taken a huge majority of or anything.They can't make mobs immune to manaburns without giving them so much HP or magic defense that blm becomes useless against them. The only way to make a mob that isn't melee burnable is to give it high defense or nasty TP moves, and you're not going to have much success with the traditional party against them.
You forgot about how you could freeze up the rng's PC at any time by casting Firaga III.What I enjoyed most about Blm was the symphony that resulted from great teamwork, resulting in skillchain>burst. I know that I was lucky and levelled Blm in an incredible static where I could close my eyes and play by sound.
It's all about what you farm as blm. You can farm up stuff that melee can't touch. About a year ago after prices were falling and a 75 thf would pull 40k/hr at goobs in zitah on a good day, I would go up to sky with about 25 free slots in my inv, and come back after 2 hours with 25 light clusters, that sold for 10k each.BLM Nerfed: Ever try to farm something as a BLM? Example: White Honey. Went out as BLM and watched a RNG take them down in long chains. Why? Because he had ammunition that didn't have a negative impact on his stats (HP, etc.) - all he had to do was equip more ammo. Can't do that on a BLM, where the only weapon you have is MP. I have to rest after Xnumber just to continue. Argument: You could bring ethers, etc. to get that boost, but they don't stack or come in bundles like ammo, so it's still not an equal solution.
It's all about what you farm as blm. You can farm up stuff that melee can't touch. About a year ago after prices were falling and a 75 thf would pull 40k/hr at goobs in zitah on a good day, I would go up to sky with about 25 free slots in my inv, and come back after 2 hours with 25 light clusters, that sold for 10k each.
You just need to figure out what you can farm that others can't. Here's a hint, they normally check as T-IT.
by 75 you can all group up and manaburn KSwhatevers for people giving them the choice of one drop and keeping the rest and make better gil then most of us sad farming bastards.
So take all the Beast and kindred seals you got while meritsoloing and bring along 2 or 3 good blm friends. I think it was shyrra who made money off of almost every stupid melee who couldn't cut it in ODS. This argument is just silly.
But wait, how about we make mobs that give great exp that have a ton of HP and take excessive damage from magic bursts? Guess what happens, you now have a couple soboro sams and a blm or two, maybe a tank, plus the standard brd and rdm (whm now gets excluded because they don't have refresh for the blms, or gravity to help out the melees)
Not entirely. Create a mob with high HP, resistant to physical damage and requires high elemental skill to avoid massive resists (BLM). If you can make HP high enough so that a single tier IV MB will either kill or bring to the verge of death since it's the ONLY significant source of damage, you can make a decent party.