Red Mage Gear; A Discussion

Shaidalyn

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I am just curious, looking over all the nifty RdM stuff out there, as to what the BEST setups are for:

Red Mage as a PT setup (let's pretend SE adds new mobs that are IT+ at 75 so that you dont have "over kill")

Red Mage in Gods/Dynamis setup (in main PT, not side PT)

*Red Mage in HNM setup (main PT, not adds)

Red Mage solo setup


I know a lot is based on opinion but some is pretty obvious. RdM is currently the most dynamic job in the game.. so I'd like to see it in all it's "pimp"ness. Comparing such as Relic to AF+1 to Cursed to plain AHable/NM drops..

I thought about this while checking a rdm friend in Duelists Boots then looking at my own River Gaiters... +4mnd and +4MAB or +4mnd +4int? I believe Rivers have more MP as well but the -3 dex would be a pain in Solo so I figured Duelist take the cake there but what about INT vs MAB?

I would like basically ANY gear no matter how obscenely hard to get except for AV drops and Excalibur. Anything else would fit though. ^^

I've found my interest in the job dwindling fast.. looking at impossible to obtain ridiculous items always perks me up. ^^ I love and hate the job but I WILL take it to 75.. I just want to enjoy it and be the best I can be.

So.. rawr.. whatcha think? ^^
 
there's too many pieces to mention <.<; I have enfeebling gear that I use when I get resisted a lot (stuff like HN's and gods), enfeebling gear for when I don't get resisted a lot, haste/refresh/utsusemi gear to speed things up (me wants Duelist's Tabard T.T), MP gear for convert, MND gear to switch in together with my normal enfeebling gear, INT to do the same with, nuking gear for when I don't get resisted a lot, nuking gear for when I do, solo gear with +HP, solo gear for +evasion, solo gear for other things, and gear for other stuff <.<; Too much to mention T.T

Well, a lot of pieces are practically the same (like Errants) only used in different situations though equip macroes. The best thing would be to figure out what works best for you and stick to it.
 
I so understand having soooo much gear x.x I was mainly looking at "optimal" like how I am pretty sure Warlock's Chapeau+1 is the absolute best headgear available for PT use.. Tamas ring as well... beyond that it's all new to me.. just trying to get a good look, perhaps narrowing it down to the best "exp only" set would be best? ;p
 
Enfeebling+ for enfeebling, MP and Cure+% for healing (and the fast cast+ benefits if I can :P), for solo-ing I just use attack+ gear and defensive gear (atleast solo-ing by melee-ing) or the gear I'd use to nuke which is INT+ and Magic Atk Bonus+ (for when I do the sleep nuke gravity run away nuke kinda methods). Lots of equipment. And lots more I want XD Duelist Chapaeu, Loq. Earring, Nashira's Seraweels, Altruistic's Cape, Dalmatica (I'd use this for curing for the more MP and Refresh to help keep MP up), Zenith Pumps (maybe, it seems like it'd be better to have than my RSE), Enfeebling Earring (everytime I do that ENM it never drops :|), HQ Staves (most of my gil seems to be going toward leveling subjobs and crafting lately x.x), etc.

In short.. I NEED MORE INVENTORY SPACE!! XD or.. start some rediculously long annoying expensive string of missions where you can combine equipment into one more powerful equipment (only a certain number of times) but.. I don't see that happening at ALL.
 
So I see lots of Enfeeb+.... I guess things must get damn hard >< I never have resists .. I even Paralyzed the NM that drops Genbu pop item (or Seiryu) at level 62. which is nothing but :D fun.. um... this makes me feel ill to ask.... but MAB vs INT?
 
I'm with Uzor in that there are no easy answers when it comes to something as situational as RDM gear, though you'll want to stack enfeebling+ for gods. Not all xp parties or mobs are created equal, so you'll have to keep a variety of options available depending on where you're going and what you're fighting.
Also, level your WHM sub if you haven't already because it's the only sub that will matter anywhere other than Dynamis.
 
WHM... joy... Thank god I saved my old rdm stuff ;p May as well get crackin... 17 levels to go.
 
I'm pretty sure it's MAB > INT as 2 INT is 1 MAB (or something). Where's odon with his knowledge of such when you need him D:
 
neophytal said:
duelists chapeau > warlocks chapeau +1

without a doubt! Duelists Chapeau+1 > God!
 
neophytal said:
duelists chapeau > warlocks chapeau +1

Absolutely.
 
Elemmire said:
without a doubt! Duelists Chapeau+1 > God!

QFT. Too bad its near impossible to get the +1 version T.T
 
Elemmire said:
Enfeebling+ for enfeebling, MP and Cure+% for healing (and the fast cast+ benefits if I can :P), for solo-ing I just use attack+ gear and defensive gear (atleast solo-ing by melee-ing) or the gear I'd use to nuke which is INT+ and Magic Atk Bonus+ (for when I do the sleep nuke gravity run away nuke kinda methods). Lots of equipment. And lots more I want XD Duelist Chapaeu, Loq. Earring, Nashira's Seraweels, Altruistic's Cape, Dalmatica (I'd use this for curing for the more MP and Refresh to help keep MP up), Zenith Pumps (maybe, it seems like it'd be better to have than my RSE), Enfeebling Earring (everytime I do that ENM it never drops :|), HQ Staves (most of my gil seems to be going toward leveling subjobs and crafting lately x.x), etc.

In short.. I NEED MORE INVENTORY SPACE!! XD or.. start some rediculously long annoying expensive string of missions where you can combine equipment into one more powerful equipment (only a certain number of times) but.. I don't see that happening at ALL.
hey you copyed my wish list:mad: except i want crimson scale mail you gain 10 int mnd and 40 mp hp i think that better then dalmatica and 50 hp>mp refresh even more so if you have duelist chapaeu. I have duelist boot <3 them, I do still want river graiters for when /whm and for gods where int would come little more handy then magic atk.
 
only 61, but i'll post my thoughts and some questions =)

solo against ep's i tend to put on the evasion i gear i have (dodge cape, spirit torque, dodge earring x2). our evasion is that of a large set man in dodge ball, but it seems to help. also throw on 2 phalanx rings to help make my stoneskin last longer. wear full AF for the job because i like the well rounded stats, and it helps every aspect of soloing.

thoughts on scorpion harness? i'm saving up for one at the moment...kind of unsure.

in exp, i only use the tabard and chapeau, the rest is swapping MND and INT for the appropriate enfeebs. there are the staffs of course in the same way.

Penitent's Vs Ocean Stone (hume)
would the +mp be better than the difference in int/mnd? or would this become another RDM gobbie bag killer where in the end, it would be a convert belt and a post convert belt?
 
rukkia said:
only 61, but i'll post my thoughts and some questions =)

solo against ep's i tend to put on the evasion i gear i have (dodge cape, spirit torque, dodge earring x2). our evasion is that of a large set man in dodge ball, but it seems to help. also throw on 2 phalanx rings to help make my stoneskin last longer. wear full AF for the job because i like the well rounded stats, and it helps every aspect of soloing.

thoughts on scorpion harness? i'm saving up for one at the moment...kind of unsure.

in exp, i only use the tabard and chapeau, the rest is swapping MND and INT for the appropriate enfeebs. there are the staffs of course in the same way.

Penitent's Vs Ocean Stone (hume)
would the +mp be better than the difference in int/mnd? or would this become another RDM gobbie bag killer where in the end, it would be a convert belt and a post convert belt?
i ran into a similar delima about couple months ago. I choose penitent because you can use that 48mp +2 mp/healing belt as a convert belt and get 3 extra mp
 
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hellstorm said:
hey you copyed my wish list:mad: except i want crimson scale mail you gain 10 int mnd and 40 mp hp i think that better then dalmatica and 50 hp>mp refresh even more so if you have duelist chapaeu. I have duelist boot <3 them, I do still want river graiters for when /whm and for gods where int would come little more handy then magic atk.

Dalmatica > Crimson Scale Mail imo. Dalmatica + Duelist's Chapeau + SMN sub = 3MP/3sec :P that's a constant Refresh on you. Besides, the 10 INT and MND from Crimson Scale Mail is rather useless considering you might aswell use Errant Hpl. for the same bonus <.<; Although not very good to use while meleeing, there's other things you can equip on your body for that.
 
Um what about rdm JSE for soloing... besides the hat... the hat looks stupid ^^
 
Uzor said:
Dalmatica > Crimson Scale Mail imo. Dalmatica + Duelist's Chapeau + SMN sub = 3MP/3sec :P that's a constant Refresh on you. Besides, the 10 INT and MND from Crimson Scale Mail is rather useless considering you might aswell use Errant Hpl. for the same bonus <.<; Although not very good to use while meleeing, there's other things you can equip on your body for that.
ah but you are not counting the 40mp and hp. ah long as 1 can go from convert to convert im fine the 10 int/mnd will give much more poc on spells and I loathe errant armor. Not saying i dont want dalmatica because I do it is nice and godly. It would depend on rdm I guess ive always tryed to get the most out of my enf and my nukes so int/mnd great (not to mension matches with af2:biggrin: ) Dalmatica is good for rdm that cure alot and uses alot of magic.
 
Crimson Scale Mail is nice and all but I'd much rather use Dalmatica for when I'm just main curing ^^ considering I won't need INT or MND really. Scale Mail seems nice for a PLD against Wyrms (somewhat) for the breath-% and the HP and MP but other than that.. Scale Mail is mostly a toy these days T.T (Same with Dalmatica.. but Dalmatica still useful for healing RDMs and BRDs I think :P)
 
hellstorm said:
ah but you are not counting the 40mp and hp. ah long as 1 can go from convert to convert im fine the 10 int/mnd will give much more poc on spells and I loathe errant armor. Not saying i dont want dalmatica because I do it is nice and godly. It would depend on rdm I guess ive always tryed to get the most out of my enf and my nukes so int/mnd great (not to mension matches with af2:biggrin: ) Dalmatica is good for rdm that cure alot and uses alot of magic.

That's my point, INT and MND makes them stronger. My point is that Crimson Scale Mail doesn't give anything that another armour doesn't give except for the -10% breath damage and +40 HP. Dalmatica, however, gives two things no other armour do for RDM, Resist Paralyze and Auto Refresh.

Well, I guess it kind of depends though. Dalmatica isn't good for Taru since they'll have more MP then HP then, but for me that's an Elvaan, it just balances out the HP and MP more for Refresh.
 
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