Retarded and Hilarious points

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Tymon

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Tymon
Not really a flame, but again not really anything else but a flame so I'll just put it here, if you feel the need go ahead and move it.

Yes, another flame-ish about the Brady Guide:

Just want to note a few funny yet stupid points:

Pg 19: "The Final Fantasy XI Beastmaster, perhaps with a White Mage support job, is renowned for its ability to work independently."(plausible)-->
<--(continues next paragraph)"Early on, the Red Mage is a standart job with great potential for solo work, although this approach ebbs at medium and high levels.(LOL)
Summary for first point: LOL. RDM soloing only improves as you get higher, and hugely boosts after Refresh and Phalanx!

Pg 40: "The Warrior is very similar to the Paladin. These melee charecters exist to defend a party from harm. On the front line, they deal modest damage.
Summary for second point: Again, LOL. MODEST damage?! WAR can do quite more than a DRK or SAM or other direct hit melee job, at higher levels. You can't say to me that a WAR/THF doing SATA + Warcry + Meat Mithkabob + Berserk + Raging Rush is MODEST damage!

Pg 42: "As stated, Warriors aren't in a group to deal damage of a serious nature, but are relied upon for taking damage as a tank and protecting others.
Summary of third point: BIGGEST LOL YET. After level 30 when you hit the 60% advanced job time, having a WAR tank is about the rarest thing you can see EVER. There is one PT around level 60 that goes DIRECTLY by this guide and has a WAR tank and a setup of WAR/WAR/WHM/BLM/RDM/DRK. LOL.

Pg 43: "WARRIOR/PALADIN - This is a reversal of the usual combination. A Warrior that has a Paladin as a support job will have the ability to survive under grueling circumstances. With wonderful armor, supreme defense, and the Hit Points to match, it seems like this combo would be unstoppable. What gets in the way is this duo's limited magic. Paladins usually have light magic. When you switch Paladin to a support job, this is compounded. Still a solid and enjoyable combination, the Warrior/Paladin is all the tank you will ever need.
Summary of final point: One word: =X! This is about the worst job combination around, and is in NO WAY AT ALL a tank.


OK, I'm done, reply all you want, cant really agree with the book here without having alot of people here troll you around for a good day.
 
Didn't the book suggest MNK/RDM also? Who listens to brady games?
 
Svina said:
Didn't the book suggest MNK/RDM also? Who listens to brady games?

Yes. Yes it did. My friend tried to do this. I advised -against- it, completely. I told him,

"Youre never going to get an invite for a pt with that combination..."

He said,

"Look. Right here in the guide it says MNK/RDM works great."

I thusly informed him of the drawbacks from this terrible, terrible idea. He disagreed and headed for the dunes.

After two hours of waiting for a pt, he got a /tell informing him:

"LOL. Good luck with that job combo."

Promptly, he wised up and went and changed jobs.

Moral of the story is, dont listen to the bastardized strategy guide.[/i]
 
The Brady guide is the worst thing ever. It's "advice" on the warrior job has created SO many horrible warriors, and so many misconceptions about the job.
 
Yeah, especially when we all know that WAR/SMN is the way to go. With a mighty avatar at your side, you'll be doing damage that shames DRK... :roll:
 
I partied with a War/Pld last night. Wasn't too bad concidering the prey we were after. Thf SATA onto him so hate managment wasn't a problem, Mandy sleeps the group he heals the Wtm and we're back in buisness after a well placed curaga. Now he wasn't really equipped for tanking (g.axe instead of axe, no shield of couse, and no defensive food) but by no means was he bad.

Now with a harder hitting mob and without SATA I probably would have been pulling hate all night but if the party is set up right and you have the right mob selection it works just fine. We were getting Chain 5-6 pretty consistantly.
 
Well, first of, I don't work for Brady :) Yes there guide as a lot of mistakes and when it comes down to trategies, they just plain suck, agreed.

But I still use it for other reason, mainly to check quickly at crafting recipes. They are not in there, but most are and it's a quick reliable source. Also, when looking for an equipment level of damage, you can find it quickly there.

So, if you're looking for stats and data, MOST (not all) of the info is correct, but when you looke for strategies, agreed, stay away from that guide.


also, just want to point out something:

Tymon said:
You can't say to me that a WAR/THF doing SATA + Warcry + Meat Mithkabob + Berserk + Raging Rush is MODEST damage!

That looks good on paper, if you can manage to pull your SATA without getting aggro first with all your buff......
 
[quote="Tymon"

Pg 43: "WARRIOR/PALADIN - This is a reversal of the usual combination. A Warrior that has a Paladin as a support job will have the ability to survive under grueling circumstances. With wonderful armor, supreme defense, and the Hit Points to match, it seems like this combo would be unstoppable. What gets in the way is this duo's limited magic. Paladins usually have light magic. When you switch Paladin to a support job, this is compounded. Still a solid and enjoyable combination, the Warrior/Paladin is all the tank you will ever need.
Summary of final point: One word: =X! This is about the worst job combination around, and is in NO WAY AT ALL a tank.


OK, I'm done, reply all you want, cant really agree with the book here without having alot of people here troll you around for a good day.[/quote]

Actually, I've partied with a few War/Pld's. They really do tank very well. I thought the first thing at first seeing the warriors sub, but after partying with a few that were NA players, and even one who was JP. They can make pretty solid tanks. This being said, the war/plds I partied with were all around he lvl 30-40 range, so I dont know how well they tank later on, and secondly I'd only really suggest inviting a war/pld if a pld/war or nin/war is not available. Yet the ones that I partied with held hate and took damage just as good as a Pld.
 
Tymon said:
...Pg 42: "As stated, Warriors aren't in a group to deal damage of a serious nature, but are relied upon for taking damage as a tank and protecting others.
Summary of third point: BIGGEST LOL YET. After level 30 when you hit the 60% advanced job time, having a WAR tank is about the rarest thing you can see EVER. There is one PT around level 60 that goes DIRECTLY by this guide and has a WAR tank and a setup of WAR/WAR/WHM/BLM/RDM/DRK. LOL...

actually my warrior (retired) is 17 levels past 30 and I got many many
invites (some blind) because these parties were in desperate need of
a tank.

I'm not argueing or flaming. I agree that the guide sucks, but wars really
are great tanks and are sought after. Agreed, if a pally is available they
will get the first invites for tanking but there has been times when I still
played war where: 1)I log in; still in mog house 2)invite or a blind invite
seconds later.
 
Amen, agreed WAR can be an excellent tank as war/mnk or war/nin even more so, I wasn't saying it's NEVER going to happen I'm just saying that after around 35 your average every day PT is going to have a PLD or a NIN tanking.(37+)

I've seen WAR tanking in JP PTs in the 70s before, so its not at all rare/bad idea.
 
Espically after 74 when they get Utsusemi: Ni

WAR/NIN 74

Utsusemi: Ni + Dual Wield + Tabarzin x2 = Tank = DD

Hate = Ninjutsu and the occasional 200-500 dmg you will do with Rampage/Decimation/Calamity. :wink:
 
Kurgon said:
I partied with a War/Pld last night. Wasn't too bad concidering the prey we were after. Thf SATA onto him so hate managment wasn't a problem, Mandy sleeps the group he heals the Wtm and we're back in buisness after a well placed curaga. Now he wasn't really equipped for tanking (g.axe instead of axe, no shield of couse, and no defensive food) but by no means was he bad.

Now with a harder hitting mob and without SATA I probably would have been pulling hate all night but if the party is set up right and you have the right mob selection it works just fine. We were getting Chain 5-6 pretty consistantly.

Ecks said:
Actually, I've partied with a few War/Pld's. They really do tank very well. I thought the first thing at first seeing the warriors sub, but after partying with a few that were NA players, and even one who was JP. They can make pretty solid tanks. This being said, the war/plds I partied with were all around he lvl 30-40 range, so I dont know how well they tank later on, and secondly I'd only really suggest inviting a war/pld if a pld/war or nin/war is not available. Yet the ones that I partied with held hate and took damage just as good as a Pld.

Another place that I agree with you here, I'm not talking about the WAR/PLD that think out their possibility and have good gear and know their responsibility and in retrospect, do very well. I'm speaking on the lines of the WAR's that hit level 30 as their first job and look at the guide and go "Hey?! I'll go WAR/PLD because I can be t3h 00b3r t4nk with mai 00b3r m4n4 0u7pu7!!!1!!!111" Then procede to use WAR/PLD with about 45 MP at level 30, never cure, never use PLD Job Abilities, just tank as the regular WAR they are thinking that the PLD sub will transform them to some thupertank that can hold hate through any WS or 2HR used.
 
I hate that bull crap about nin not being a good sub...
 
Claxton said:
I hate that bull crap about nin not being a good sub...
Claxton said:
I hate that bull crap about nin not being a good sub...
Claxton said:
I hate that bull crap about nin not being a good sub...
Claxton said:
I hate that bull crap about nin not being a good sub...
Claxton said:
I hate that bull crap about nin not being a good sub...
Claxton said:
I hate that bull crap about nin not being a good sub...
Claxton said:
I hate that bull crap about nin not being a good sub...

AMEN!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! :!:
 
Tymon said:
Summary for first point: LOL. RDM soloing only improves as you get higher, and hugely boosts after Refresh and Phalanx!

You can't say to me that a WAR/THF doing SATA + Warcry + Meat Mithkabob + Berserk + Raging Rush is MODEST damage!

Ok well on the topic of BST subjob, or any subjob for that matter, refresh is attainable for RDM at 41. . . so how would this help a bst as its sub if the max lvl a sub job can be is 37?

Yes warriors do outstanding damage with all the stuff I highlighted, but again, as a subjob, BST/WAR will not have SATA and some of BSTs gear is CHR for pets, etc. Not plausible unless in a PT with thf sub or your pet has aggroe, even with that TA isn't possible. But with thf sub you wont have war sub so........hmm.......

I know you are just laughing at Brady games, and I agree with you, Brady games manuals are pretty funny for their ridiculousely incorrect content, but remember I am just talking about subjobs.
 
Ugh I just realized you said all that warrior crap with SATA and raging rush in response to Brady Games' comparison of tanks....my bad
 
Xelos said:
Ugh I just realized you said all that warrior crap with SATA and raging rush in response to Brady Games' comparison of tanks....my bad


ARGGGG I NEED TO THINK OUT MY POSTS LONGER!

Ok, please remember to consider my red mage sub job statement. There now I'm finished sorry :oops:
 
They're talking about Red Mage MAIN JOB. BST/RDM is not what they are noting, and what I said was plausible was a BST/WHM being able to do amazing solo work.

So basically what I was laughing about in the first post was, they're saying that a RDM as main job can't solo well past the medium and higher levels, when a 74+ RDM/NIN is by far the best solo machine around!
 
The thing with WAR is, they have everything they need to do their job well included in their job abilities already. That's why you can find many WARs subbing "non-optimal" jobs and still appearing to do an outstanding job of tanking or DD. WAR is one of those jobs that truly depends on gear and player skill much more than having any one particular sub.
 
When Bradygames has, in its little RACE descriptions for each job, that tarutaru should always have some sort of magic sub for their job.... that was a big indicator they have no idea what they're talking about.

Samarai Pg 89

"In addition, the choice of a white mage support job will help the Samarai be able to heal themselves, if it should ever become necessary."

1. No one smart will ever invite a person with that job combo. Well I don't want to generalize, but that is a very LACKING job combo.
2. WELL DUH. Bradygames would like to state the obvious that if you do have a white mage sub on ANY job, it would be helpful to be able to cure themselves...

*sigh* Don't even get me started on the way they arranged their equipment.... I don't really care you sorted out the equipment by type. Give it to me by level morons....
 
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