sacking mules?

Isomiau

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</bow> I seem to recall reading a thread a ways back about someone managing to sac they mule...If anyone could provide me a link, or would happen to know the technique offhand, I would greatly appreciate it. From what i remember the kat dc'd while zoning and logged back in as a different character yet still saw his original self logged (here is where the memory fades)... I tried the search dealy and read thru about 30+ pages of thread titles to no avail. So if anyone can help me out, coo, if not, no worries.
 
he wants to give his mule (same acct) a pearl-sack.
thinks it may be possible to force DC mule, then log into main char and give mule a pearl-sack before it completly DC.

try searching the boards for adding mule to friend list. i know i read that here before.
 
Oropher said:
try searching the boards for adding mule to friend list. i know i read that here before.

No luck, but thanks bud. Particularly for confirming that i'm not imaginin' the thread.
 
Looks like the post I made from work actually didn't show up. I don't think you can give your own character a sack. Back when my character Remus owned an LS I logged out with my other character, Dobby, and logged right back in with Remus. Even though I saw Dobby on the LS list and could target him, and select the sack holder option, Dobby never was changed to a sack holder. So in my opinion it can't be done.
 
I really think SE should allow you to change LS leaders in case someone happens to quit the game or something and was a leader of a LS and wishes to pass that on, or if they wouldn't like to be a LS leader anymore.

Yeah, I wish there was a way to sack your mules, on my LS I made everyone have a pearlsack, except my mules can't have a pearlsack ; ;
 
The idea was brought up to SE in that 1up interview during the Fan Fest. Although they said it would be hard to do since Linkshells were were one of the first things in the game. Would be nice if they could add more features to ls leaders and sack holders like what the guilds have in WoW, like a list of every member of the Guild whether they're online or not, and the ability to promote/demote/kick at any time.
 
Yeah, it sucks too that the LS can't display a list of all members that have a pearlsack, but perhaps they could somehow find a way to advance the LS to make more features to it.
 
Quick WoW question: About the promotion/demotion thing in guilds; What kind of benefits do members get if they're promoted?

People keep saying Guilds > LS, but no one ever explains why?

A link to a web page is good enough :)
 
Argenin. said:
Quick WoW question: About the promotion/demotion thing in guilds; What kind of benefits do members get if they're promoted?

People keep saying Guilds > LS, but no one ever explains why?

A link to a web page is good enough :)


The guild control panel in WoW gives you a ton of options that you can turn on and off for any rank in the guild (you can also specify rank names). Options like:

Read guild chat,
Post in guild chat,
add members,
remove members,
Demote/Promote other members,
Read/post officer chat.
Set MotD/Guild information.
Set personal/officer notes

There are more, but I can't remember off the top my head. But anywho, you can specify your own rank tiers and then specify permission for each tier. It's pretty powerful. You can see everyone that's in the guild (online or not), promote, demote, set notes, kick, etc... The only thing a person needs to be online for is to recieve an invite (and that can be done from anywhere in the world). You can set short notes for each member too, which is nice because people tend to use it to post their crafting skills to the rest of the guild. You can also see how long it's been since a member was last logged in. Oh, and you can change guild leaders too, incase a leader wants to step down.

The downside to having that much control is that I'm sure it builds up a lot of drama and bureaucracy. Although, I wouldn't know because we're pretty casual in my guild (everyone has permission to do everything).

Guild Wars has a similar, but more minimalist system.
3 pre-determined tiers (guild master, officer, member). Masters can invite, kick and promote to officer. Officers can basically invite and kick. There's no restriction on chat channels or anything like that. It's pretty basic, but it works. Also, any new characters you create are automatically and MUST be in the same guild as your first character. Which is kind of a good idea in GW because guilds are extremely competitive and require loyalty to function. WoW, on the other hand, treats each character individually.


So yeah, that's why people like guilds so much better than LSs. I wouldn't want LSs to have as many options as WoW because I think people would abuse them to be dictating pricks, but it couldn't hurt to have some of the features that would simply make LS management a little easier. Change leader, full and complete member list, invite without being in person (or at the very least let us send Pearls through the mail), promote/demote sac for offline members. That's all I think is really necessary.
 
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