SCH Epeen!

Grandphoenix

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Grandphnx
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Was in einherjar and this helix came out very strong randomly. I think berserk popped up on it. I have a 300+ on a hpemde but that doesn't count ; ;
 
Simply put.. wow. That's a pretty high number. Do you have any of the SCH merits yet (as I see you've hit 75 on it now)?
If not, wait 'til you do and see what sort of numbers you can hit then! Hee, hee.. that'll be interesting, won't it? ^^;
 
that was with 5/5
 
5/5 on the Helix bonuses, I take it? Are you going to merit the Modus Veritas as well for the duration penalty reduction? It'd be nice to see how exactly is affects the duration of the Helices, for the simple fact of determining if it's a 10% reduction from the 50% (causing 75% duration), or a 10% flat out reduction to cause full duration. Also, either way, it's a nice damage boost. ^^ I'm also going to take it you tried to ensure of all the damage bonuses possible on the helix (Staff, Weather, Day, etc)?
 
Eh I'm waiting on data from BG before I do that lol. I think it was ebullience d but only single weather (einherjar is naturally 2x dark) and not even proper day not sure which but wasn't ice day. But of course proper staff
 
eh just a little play on kirin best nuke/helix average nuke was ~650-750
Spoiler:

ffxi_20081025_173729.png

ffxi_20081025_173655.png

 
I did some mathematical updates to the Helix discussion page on the wiki. I think some people might be a little surprised on what I came up with, but some might just shrug it off. However, the math (used as a basis for what is possible) doesn't really lie, so.. ^^;;
All in all, I think SCH really can do some impressive things in end-game - if used properly.
 
Epeen nuking

Mission was to break 1k on kirin. After a few gear swaps and killaform i did it.
No cor buff too.

http://s539.photobucket.com/albums/ff351/charlo999/?action=view&current=pol2009-07-1020-25-27-82.jpg


http://s539.photobucket.com/albums/ff351/charlo999/?action=view&current=pol2009-07-1020-25-11-73.jpg

Also my best helix is 253 on iriz teir 2 ZNM ionohelix on thundersday with weather. No SS though and no full merits (3/5 helix at time). I think i could break 300 with full stormsurge ( 2/5 at that time) and cor buff. I always use full int setup on helix.
 
i'm just curious. does elemental magic help helix at all? i'm guessing just acc but it seems to greatly jump in damage when i substitute with int. i'm only 2/5 helix and need a lot more sch merits.
 
i'm just curious. does elemental magic help helix at all? i'm guessing just acc but it seems to greatly jump in damage when i substitute with int. i'm only 2/5 helix and need a lot more sch merits.
Just acc, INT is the main damage of the formula +MAB for the rest of the damage
 
Just double checking (I think I know the answer), but HQ staffs would be more beneficial than Kirin's Pole for Helix spells, correct?
 
Just double checking (I think I know the answer), but HQ staffs would be more beneficial than Kirin's Pole for Helix spells, correct?

Yes thats correct.

Copy and pasted from somewhere i forgot >

We will assume the helix formula is correct even though it isn't exact. Using the FFXI Magic DMG Calculator...

Cryohelix
With Alkalurops against a pudding(89INT) with Hailstorm/Eb:
75+83 = 192/tick

With HQ staff against a pudding(89INT) with Hailstorm/Eb:
75+78 = 209/tick

With NQ staff against a pudding(89INT) with Hailstorm/Eb:
75+77 = 198/tick

On a monster that takes less magic damage(I couldnt think of a specific INT value of any certain mobs, so I assumed 104INT):

With Alkalurops against a mob with 104INT with Hailstorm/Eb:
75+83 = 128/tick

With HQ staff against a mob with 104INT with Hailstorm/Eb:
75+78 = 138/tick

With NQ staff against a mob with 104INT with Hailstorm/Eb:
75+77 = 130/tick

Ionohelix
With Alkalurops against a pudding(89INT) with Thunderstorm/Eb:
75+77 = 179/tick

With HQ staff against a pudding(89INT) with Thunderstorm/Eb:
75+67 = 183/tick

With NQ staff against a pudding(89INT) with Thunderstorm/Eb:
75+67 = 174/tick

On a monster that takes less magic damage(I couldnt think of a specific INT value of any certain mobs, so I assumed 104INT):

With Alky against a mob with 104INT with Thunderstorm/Eb:
75+77 = 118/tick

With HQ staff against a mob with 104INT with Thunderstorm/Eb:
75+67 = 117/tick

With NQ staff against a mob with 104INT with Thunderstorm/Eb:
75+67 = 113/tick
<

As kirins has equal int to alk maths is same.
But with kirins your gonna lose a huge magic accuracy boost too.
 
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i hit a 201 cryohelix tonight in dynamis, didnt SS it but with 2/5 helix merits and INT70+70. i need to find some more MAB; too much int XD
 
Int will always beat MAB on helix AND add accuracy.
I'd say 1 int is about equal to 2-3 mab.
 
if you have novio and modavite you'll want to use those over +4 int earring wise most likely unless you're facing super resist there you need to the INT to try and break the >Mob INT+10 tier
 
1122.jpg


Bad quality (taken with my phone lol) but this is pretty good i guess, still 2/5 helix merits
 
if ur a taru ur lucky since helix's baised mostly off int, max that, helix merits and a little MAB and you'll seem some Very nice helix's =D when i was on garuda helixs destroyed things =D
 
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