22-26 - Ranguemont Pass
Prey: Goblin's Bats (Goblin Pathfinder)
HP of Prey: ~209
Notes: It's a good idea to set your Home Point in San d'Oria (or have a way to get there quickly) to save time after you die. Sneak AND invis are required! Bring some silent oils and tonko tools.
Camp Location(s):I found only one camp, but it's a very good one.
Camp #1:
Take a chocobo to Ranguemont Pass, then head through the door that the NPC opens for you. Sneak and Invis yourself, then take a right at the next intersection, past the goblins. Make your way past the oozes, and take a left at the next intersection. You'll pass a couple seeker bats, then you'll come to a room with two goblins in it. Hopefully one of them will be a BST. (G-7)
Pros:
- Three tunnels leading to the room allow you to maneuver quite well, making pulling pretty easy.
Cons::
- Stirges live in the tunnels, they aggro. Seeker Bats link.
- At level 22 and 23 it may be very difficult to survive here. Without Utsusemi you are going to take a true beating. Make good use of Bind, Metallic Body, Cocoon, and Pollen, and be very, very, careful.
Camp #2:
Once you have reached the Camp #1, take the West tunnel and you'll come to a huge room with 4~ Goblins and some Stirges in it.(F-7)
Pros:
- 2 Goblin Beastmaster can live simultaneously in this room which is great to get experience chains.
- Three tunnel are leading to this room : three possible camps.
Cons::
- Stirges live in the tunnels AND the room, don't forget Sneak when you wish to cross the room.
- This huge room allows Goblin to move a lot, so it might take long time until one BST Goblin's Pet gets in range.
- These Pets seem to use Double Attack more often than these of camp #1(higher level?)which is very dangerous without Utsusemi. A great way to kill pets is to pull with Thunder, Bind, get out of range and cast Aeroga. Without resist they are immediatly dead.