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- Aug 22, 2005
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- 916
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- England
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- Main Job

- Secondary Job

- Third Job

- Server
- Quetzalcoatl
- Linkshell
- Virtuous
- FFXIV
- ^
Disclaimer:
This may or may not be an old topic of debate for a lot of people. Posted to provoke debate, not claim new facts or findings.
Discussion:
DRK has evolved over time, and is now a very capable tanking class, and melee class. But DRK's niche place in endgame is, clearly, their ability to put out immense amounts of damage in a very short space of time. During Souleater, it has the potential to put out the highest damage per second of any job.
So, to set the scene this is what we have in terms of 'speed-kill' weaponry.
#1 Kraken Club
Clearly the best option for so many reasons. 2~8 hits regardless of level, allows maximum output from souleater at Lv75 due to merit and gear availability.
Here's a sample setup for a Lv75 DRK with Kraken Club:
Of course, the major drawback is it's accessability. An estimated ~1% drop rate from a BCNM60 ("Up in Arms"), or approximately 40.000.000+ gil. It's far from a realistic option, so it's time to look to the alternatives.
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#2 Octave Club
Kraken Club's rather overlooked replacement drop from Lord of Onzozo. Drop rate is supposedly the same if not slightly better. Number of hits (#H) is proportionate to your Main-Job's level. (See below)
Lv 64 ~8H
Lv 66 ~2H
Lv 68 ~4H
Lv 70 ~2H
Lv 72 ~8H
Notice how at levels 64 and 72, it functions identically to the Kraken Club with 2~8 attacks. Put simply, it's a free Kraken Club at these levels. It's not a bad deal considering that Lord of Onzozo is not camped at all anymore, and that it costs 40.000.000M~ less than the real deal.
The reasons why this weapon is so overlooked, is because it requires your DRK to remain at Lv72 to use it as a Kraken Club. This deters people for several reasons, but something that a lot of people don't consider is the amount of very comparable gear/merits available to a Lv72 DRK.
Consider that DRK's club skill is rank C-. The actual club level difference pre-merits between 72 and 75 is 214 to 220. Also note, that 8/8 Club merits would be just as available to a DRK 72 as a DRK 75, if necessary.
Also consider that a DRK 72 can get incredibly close to the same haste as a DRK 75.
> Turban can be replaced with Patroclus's helm or Aurum armet.
> Homam can be almost completely replaced with Dusk (hands, feet).
> None of the HP pieces are exclusive to 75, except the turban.
Here's a sample setup for a Lv72 DRK with Octave Club:
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#3 Mercurial Kris
#4 Ridill
#5 Bahamut's Zaghnal
#6 Fortitude Axe
#7 Rune Chopper
(More to come when I get the time.)
This may or may not be an old topic of debate for a lot of people. Posted to provoke debate, not claim new facts or findings.
Discussion:
DRK has evolved over time, and is now a very capable tanking class, and melee class. But DRK's niche place in endgame is, clearly, their ability to put out immense amounts of damage in a very short space of time. During Souleater, it has the potential to put out the highest damage per second of any job.
So, to set the scene this is what we have in terms of 'speed-kill' weaponry.
#1 Kraken Club
Clearly the best option for so many reasons. 2~8 hits regardless of level, allows maximum output from souleater at Lv75 due to merit and gear availability.
Here's a sample setup for a Lv75 DRK with Kraken Club:
Spoiler:
Of course, the major drawback is it's accessability. An estimated ~1% drop rate from a BCNM60 ("Up in Arms"), or approximately 40.000.000+ gil. It's far from a realistic option, so it's time to look to the alternatives.
---------------------------------------------------------------------------------------
#2 Octave Club
Kraken Club's rather overlooked replacement drop from Lord of Onzozo. Drop rate is supposedly the same if not slightly better. Number of hits (#H) is proportionate to your Main-Job's level. (See below)
Lv 64 ~8H
Lv 66 ~2H
Lv 68 ~4H
Lv 70 ~2H
Lv 72 ~8H
Notice how at levels 64 and 72, it functions identically to the Kraken Club with 2~8 attacks. Put simply, it's a free Kraken Club at these levels. It's not a bad deal considering that Lord of Onzozo is not camped at all anymore, and that it costs 40.000.000M~ less than the real deal.
The reasons why this weapon is so overlooked, is because it requires your DRK to remain at Lv72 to use it as a Kraken Club. This deters people for several reasons, but something that a lot of people don't consider is the amount of very comparable gear/merits available to a Lv72 DRK.
Consider that DRK's club skill is rank C-. The actual club level difference pre-merits between 72 and 75 is 214 to 220. Also note, that 8/8 Club merits would be just as available to a DRK 72 as a DRK 75, if necessary.
Also consider that a DRK 72 can get incredibly close to the same haste as a DRK 75.
> Turban can be replaced with Patroclus's helm or Aurum armet.
> Homam can be almost completely replaced with Dusk (hands, feet).
> None of the HP pieces are exclusive to 75, except the turban.
Here's a sample setup for a Lv72 DRK with Octave Club:
Spoiler:
---------------------------------------------------------------------------------------
#3 Mercurial Kris
#4 Ridill
#5 Bahamut's Zaghnal
#6 Fortitude Axe
#7 Rune Chopper
(More to come when I get the time.)
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