In a majority of the cases where DRK zergs are used, they either have been defeated using an alternative method and easily accessible by the average player or can be done without having DRK or /DRK as a mandatory job. Had players killed AV using the "legitimate" method that only SE knows and then tried zerging after it was common knowledge, I think they wouldn't have nerfed it.
I have to agree. It's the reason why, "Hey, but we can zerg Bahamut/KV/Kirin/DL/insert NM here," is a moot point. There's no possible way for a top notch melee to imitate 6~12k damage in 30 seconds. I also have to agree about allowing us to zerg it after "legitimately" killing it. They're just assholes like that.
I'm really disappointed by this "fix". I sincerely doubt ANYONE will figure out how to defeat AV unless they tone down it's ridiculous offense. Seriously, one small mistake and it begins to spam Aeroga IV or Comet/Meteor? Give me a fucking break, how do they expect people to recover from that kind of damage, especially when it's very difficult to resist it.
Options SE should consider:
1. Tell us how to fucking kill it.
or
2. Tone down it's offensive capabilities. (TP and WS, Magic, and rate of 2 hour use.)
or
3. Reverse the Souleater patch and allow contemporary melee and magic to deal 100% damage. (Speculation says AV has a natural physical and magical damage reduction of 50%)
It was a futile hope of mine that AV would become fully susceptible to melee and magic damage. This would give non-Souleater linkshells a chance at dealing 65k (75k?) in 30 seconds or less.
All in all, here ya go SE, this big one's for you. :this is4u:
However, it by no means compares to the Medusa Javelin AV's been fucking us in the ass with for the past three years.