The virtue of Absolute Virtue

Some good ideas being thrown around here and some nice speculation. Lets keep it on topic and please be patient with one another.
 
I can't log in to check, but isn't there a little elemental icon next to each Job Ability? Perhaps there's a correlation between the day/2hour element that AV uses and the element of the 2 hour that you use.
 
I can't log in to check, but isn't there a little elemental icon next to each Job Ability? Perhaps there's a correlation between the day/2hour element that AV uses and the element of the 2 hour that you use.

I don't believe that Job Abilities have an attributed element.
 
I don't believe that Job Abilities have an attributed element.

Still, there's a colored square next to each ability. Those colors each represent an element, and each element is tied to a stat.

As a THF most of my Job Abilities have a green icon next to them, green = wind, and wind is tied to AGI.
 
Still, there's a colored square next to each ability. Those colors each represent an element, and each element is tied to a stat.

As a THF most of my Job Abilities have a green icon next to them, green = wind, and wind is tied to AGI.


I don't think those represent any particular element, though I could be wrong. I mean, I think Elemental Seal's square is black meaning by the convention you're proposing it'd be "Dark-based"; and I assume that Dark Seal 's square would also be black.

Interesting thing though, I just don't know if they are really any kind of correlation between elements, or rather just that they indicate which job they come from?
 
I'm just saying its a possibility. Nearly everything in this game is tied to elements; the direction you face, the day, stats, crafting, the moon, treasure and drops, spells, etc. Some abilities are effected by elements, some aren't, yet each spell and ability has an icon next to it indicating its element. For abilities, this elemental indication is basically useless, I'm theorizing that SE decided to give this little detail some use in fighting Absolute Virtue.
 
I'm just saying its a possibility. Nearly everything in this game is tied to elements; the direction you face, the day, stats, crafting, the moon, treasure and drops, spells, etc. Some abilities are effected by elements, some aren't, yet each spell and ability has an icon next to it indicating its element. For abilities, this elemental indication is basically useless, I'm theorizing that SE decided to give this little detail some use in fighting Absolute Virtue.


True, true, and I'm wondering how long it'll be before someone tromps in here with "OMG SHUT UP ITS BEEN THOUGHT OF AND TESTED TO THE POINT OF MINUTIA".
 
Not much to contribute here, other than the fact that everyone seems to forget to bring along the corsairs! Then you can get some of those 2 hours back at least after the 2 hour spam.
 
I am serious about my idea, however, I am one man and AV requires the attention of atleast 36+ people and other variables such as a long a day.

The videos and the link to BG about these videos are inaccurate and go against anything SE has done. Like I said, the camera man goes out of range atlmost half the time and no set strategy was in order except maybe the 4th attempt... other then that... it was chaos for them.


Fixed.
 
When the video first came out, there was talk about the 2-hour element and maybe using a 2 hour of the opposite element. Each 2 hour (and all other JAs I believe) have a colored icon next to it. I never heard what happened with that testing, though I gather it was unsuccessful.
 
Its worth a try though, Westyle's idea seems to have some merit to it.

Moink: I dont have CoP finished yet, but will within the following month, so Ill give you a heads up and you can count me in to join you in hopefully trying out some of these strategies
 
Has it been proven 100% that once AVs 2 hour is matched in under a few seconds (Amount of time it takes to magic burst after a skillchain) that it uses it again?
Because with all the information given
2 houring after AV
Fight lasting 11 - 18 hours if lucky
Him asking to show him your principles.(meaning EACH jobs 2 hour)

My thought is that you HAVE to survive every 2 hour at least 1 time, but ONLY IF you match the 2 hour within the above timeframe. Only then is it locked from AV.
BUT he still has acsess to all other 2 hours until you lock them the same way.
This would be bang on for time period SS told us about bcause if the last 2 hour was beni it would double the time frame.
If it was the first it would only take a small amount of extra time.(If matched straight away).
Which is why you see so many beni in the first have of the video.
And keeping at least 1-2 blms for manafont and 1-2 rdms for chainspell. Because if you miss these you have to wait a full 2 hours before you can lock them again.
This is also why you see it 2 houring at the end before death because it cant lock the 2 hours the alliance doesnt have acsess too. Which also are not that important ie; thf, rng.
It is important to note that once you have locked AV that it still has the ability to use the 2 hour that is currently in use. Like we see it chainspelling spells and soul voiceing songs. But after cant use it again.
So it would be a case of surviving until you have had AV use all the 2 hours that are hardest (This is shown by the jobs in alliance) and locked them by being quick the match them. Then surviving through each one.
Once this is up he can spam his remaining 2 hours still, which are survivable on a spam level. Until you take him down.
Note if any dangerous 2 hours are missed and you use up the matching ones, you have to survive it spaming these (ie; manafont, beni, chainspell) until you can match them again.
This theory seems to corrispond with everything shown in the vid and also the timeline told by SS.
This would also explain why the timeline between 2 hours that people have got to expand has happened. Because 1/2/3 of the 2 hour AV WOULD of used inbetween this space of 2-3 mins is gone.
Unknown would be if by wiping and reclaiming it would regain those 2 hours.


With more thought on this made me think about other aspects of the video.
The low to high teir nuking to stop the regen.
Then later you see only high level nuking going off.
I belive that once you stop AVs regen it is stopped for good and blms, as shown are free to land their best spells on AV. Including a blizzard 4 on thundersday.
2 additional members are outside main alliance casting only cure 3. If my above theroy was right There is only 1 job you would need outside ready to step in. Pld/nin x 2. This is to survive the 2 hour manafont and chainspell.
Also look at the number of 2 hours AV can use. 14.
Its always bothered me, that in game story terms, is AV the 7 virtues or 7 sins?
Hes a combination of both. And if you look at the jobs that it has 2 hours to you could split them up into dark or light/vitue and sin.
Cortney tells us about the 2 hours have been matched in as fast a timline as on the video, but i dont see where in the links it happened, then after AV used the 2 hour again.
Only locking beni for good would you be able to beat this mob.
Also in terms of call W.(Note this is no longer DRG 2 hour, so why was it not changed) This is AVs job so this may be unlockable. Maybe matching this 1 only expands the time before AV can use again. As its on a lower recast of 20 mins than 2 hours this sounds plausable.
Many mobs Like JoL before you have to deal with constant mobs. Also in a lot of end game HNMs it the same. This may be AVs way of calling these mobs but with the DRG 2 hour change, SE would of had to find another way of implimenting these extra mobs if they changed the 2 hour.
I also noticed in the logs that AVs 2 hours were going off multiple times 1 log i read was sam, war, brd then later metoered the team to death.
Could AV maybe random which 3 2 hours it can use at every hp%. This would tie in what SS said about being lucky and beni being randomed in the first few teirs of hp%.
Remember every 2 hour AV does is possible to survive at least once with good preperation and teamwork.
 
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You are all wrong.
You see, what you are missing is that AV is so powerful, you have to go back to the basics. Everyone should be wearing gear in the level 1-10 range, and then every time you use a weaponskill you should put a piece of your high level armor on. This'll lock his 2hrs depending on your subjob (/melee = melee 2hr locked, /mage = mage 2hr locked), and once you've locked the ones that can kill you easily he goes down fast.
noobs.
 
You are all wrong.
You see, what you are missing is that AV is so powerful, you have to go back to the basics. Everyone should be wearing gear in the level 1-10 range, and then every time you use a weaponskill you should put a piece of your high level armor on. This'll lock his 2hrs depending on your subjob (/melee = melee 2hr locked, /mage = mage 2hr locked), and once you've locked the ones that can kill you easily he goes down fast.
noobs.

At the risk of semi-derailing,

Onion Weapons a-go-go?
 
aww pchan didn't like what I had to say for once, despite the fact that Westyle and myself have been having a good discussion about the nature of Job Abilities.

Back on topic:

I'm certain that either a similar 2hr or opposing 2hr, or something like that to lock the 2hrs of AV, making him semi-manageable. (yes, it's all been said before).

Truthfully, with having Sea access now, I'm definitely down for at least attempting everything I can to see how this thing can be brought down. Just don't even remotely expect me to stay "devoted"/obsessed/idiotic enough to hang on for 18 hours.
 
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aww pchan didn't like what I had to say for once, despite the fact that Westyle and myself have been having a good discussion about the nature of Job Abilities.

Back on topic:

I'm certain that either a similar 2hr or opposing 2hr, or something like that to lock the 2hrs of AV, making him semi-manageable. (yes, it's all been said before).

Truthfully, with having Sea access now, I'm definitely down for at least attempting everything I can to see how this thing can be brought down. Just don't even remotely expect me to stay "devoted"/obsessed/idiotic enough to hang on for 18 hours.

You're such a loser for not being willing to hang out for 18 hours to take down a mob. I can't believe you. Please get your priorities in order or GTFO. :dur:

I had actually never noticed the JA element thing until the AV video came out. When I heard that theory, I promptly swapped to each job I have and sent /tells to friends for the ones I didn't have unlocked. I had a chart somewhere once upon a time. But we were just starting sea at the time and had no plans to try AV anytime around then, so I stopped really working on it.

Meth made so much fun of me (I'm sure you're totally surprised) for not knowing about the JA thing. I'll make sure to let him know he can make fun of you for it now.
 
Well, i just got back from and yay for Hurricanes \(o_o)/


Job Abilities and Weapon skills both have colored squares next to them and yes they appear to be elemental based. Earth Crusher's Square is yellow, Blade Ku is Black Divine Seal is White. Also remember Job traits follow this rule too and maybe one to take mind.
(I can see a grey dot pop up now)

I like Cournties post but I see no pictures to these attempts and no videos either. Primarily... Locking the 2-hours comes after you either stop or reduce his regen, and shouldn't be focussed on until then.

And 36 people is way too much for this NM, I can see its value but thats just throwing too much man power into a grinder..
 
Well, i just got back from and yay for Hurricanes \(o_o)/


Job Abilities and Weapon skills both have colored squares next to them and yes they appear to be elemental based. Earth Crusher's Square is yellow, Blade Ku is Black Divine Seal is White. Also remember Job traits follow this rule too and maybe one to take mind.
(I can see a grey dot pop up now)

I like Cournties post but I see no pictures to these attempts and no videos either. Primarily... Locking the 2-hours comes after you either stop or reduce his regen, and shouldn't be focussed on until then.

And 36 people is way too much for this NM, I can see its value but thats just throwing too much man power into a grinder..

Hope everythings ok for you guys, in regards to Faye.

In regards to manpower, however, I think 36+ isn't a bad number. I've been witness to AV knocking the crap out of my alliance and I (whilst some of us were doing the noble thing and running like mad) and with other shells when I decided to just go peek. Having backup parties in case of a hard wipe isn't a bad thing at all. One goes down (or the majority) and you can easily swap in another. It's not about throwing bodies at him, imo, more like being properly prepared.

But again, this is just my humble opinion. ^^
 
New Thoery

When they zoom in on AV a second time and everyone uses their 2hour...

Can anyone tell me how many people 2hr AFTER his 2hour? (Yes I know the answer)

Take the answer you get and see what you can tie this number to.
 
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