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- Jul 22, 2006
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PoL news about AV
Regarding this:
I would like to enstate that my research is still going on about AV, I am pretty sure that I know what the catalyst to combating with AV is, I will not disclose the information until I have proven this thoery out for myself.
Also, it seems as if SE was calling down on players in a nice way. "This was not meant to be" simply seems to me like theyre calling the masses moronic or to retarded to figure out these fights. Although PW has only been out for 2-3 months and only been recently fought within the past months... They still seem to tell us "Stop! You're doing it all wrong!"
I can understand this frustration and what this does to the player base community and in respect they submit to the will of that. But I can still see that AV will still be a tough fight and that the catalyst to fighting either AV or PW will not be released or announced with this update. Much more is needed to understand PW and I am understanding AV's little game.
I will report back when I have my proof to combating against AV.
Regarding this:
Regarding Specific Notorious Monsters
The past two weeks have seen considerable feedback from players regarding the amount of time required to combat the Pandemonium Warden, a recently implemented Notorious Monster (NM). Discussion has spread significantly throughout forums, and it has become apparent that this is indeed an issue of major unrest in the community.
We would like to assure players that the development and management teams place a high value on their feedback, and the issue has since been taken under serious consideration. Together with Absolute Virtue, it has been deemed that the combative techniques for weakening these NMs are too difficult. As a result, some players have engaged these enemies using unanticipated methods which led to extended battle times. It is by no means the desire of the development team to see players involved in encounters that require an excessive amount of time and effort to complete. It was for this reason that previous measures were put into practice which prohibited NMs from being held in battle for prolonged periods. In response to these events, we have determined that further alterations are required to prevent such battles from exceeding a certain predetermined length of time.
Included in the version update scheduled for early September will be modifications to the degree of difficulty of Pandemonium Warden (and associated pets), Absolute Virtue (and associated pets), and Jailer of Love. The aim of these changes is to create battles where a decisive outcome may be reached within a shorter period of time.
The development and management teams would like to take this opportunity to express their commitment to a healthy and wholesome game environment for players everywhere to enjoy, and to thank them for the continued feedback.
I would like to enstate that my research is still going on about AV, I am pretty sure that I know what the catalyst to combating with AV is, I will not disclose the information until I have proven this thoery out for myself.
Also, it seems as if SE was calling down on players in a nice way. "This was not meant to be" simply seems to me like theyre calling the masses moronic or to retarded to figure out these fights. Although PW has only been out for 2-3 months and only been recently fought within the past months... They still seem to tell us "Stop! You're doing it all wrong!"
I can understand this frustration and what this does to the player base community and in respect they submit to the will of that. But I can still see that AV will still be a tough fight and that the catalyst to fighting either AV or PW will not be released or announced with this update. Much more is needed to understand PW and I am understanding AV's little game.
I will report back when I have my proof to combating against AV.