The virtue of Absolute Virtue

PoL news about AV

Regarding this:

Regarding Specific Notorious Monsters

The past two weeks have seen considerable feedback from players regarding the amount of time required to combat the Pandemonium Warden, a recently implemented Notorious Monster (NM). Discussion has spread significantly throughout forums, and it has become apparent that this is indeed an issue of major unrest in the community.

We would like to assure players that the development and management teams place a high value on their feedback, and the issue has since been taken under serious consideration. Together with Absolute Virtue, it has been deemed that the combative techniques for weakening these NMs are too difficult. As a result, some players have engaged these enemies using unanticipated methods which led to extended battle times. It is by no means the desire of the development team to see players involved in encounters that require an excessive amount of time and effort to complete. It was for this reason that previous measures were put into practice which prohibited NMs from being held in battle for prolonged periods. In response to these events, we have determined that further alterations are required to prevent such battles from exceeding a certain predetermined length of time.

Included in the version update scheduled for early September will be modifications to the degree of difficulty of Pandemonium Warden (and associated pets), Absolute Virtue (and associated pets), and Jailer of Love. The aim of these changes is to create battles where a decisive outcome may be reached within a shorter period of time.

The development and management teams would like to take this opportunity to express their commitment to a healthy and wholesome game environment for players everywhere to enjoy, and to thank them for the continued feedback.

I would like to enstate that my research is still going on about AV, I am pretty sure that I know what the catalyst to combating with AV is, I will not disclose the information until I have proven this thoery out for myself.

Also, it seems as if SE was calling down on players in a nice way. "This was not meant to be" simply seems to me like theyre calling the masses moronic or to retarded to figure out these fights. Although PW has only been out for 2-3 months and only been recently fought within the past months... They still seem to tell us "Stop! You're doing it all wrong!"

I can understand this frustration and what this does to the player base community and in respect they submit to the will of that. But I can still see that AV will still be a tough fight and that the catalyst to fighting either AV or PW will not be released or announced with this update. Much more is needed to understand PW and I am understanding AV's little game.

I will report back when I have my proof to combating against AV.
 
No. While SE might say we're all doing it wrong, its most likely not true. They're trying to save face because they fucked up and made ridiculous fights that take too long. Then they got bad media rep and finally, after 2 years decided to change it.
 
No. While SE might say we're all doing it wrong, its most likely not true. They're trying to save face because they fucked up and made ridiculous fights that take too long. Then they got bad media rep and finally, after 2 years decided to change it.

Thats fine and I can understand the length of time is too long and agree to that, but I still feel SE is going to leave AV in the same nature as he is now, what will be different is how long it takes to complete such method.
 
All we can do is spout out maybes and what ifs until the update's actually here.
 
Indeed we can, i'm just saying it wont change my position and/or my thoery on AV.
Mainly because I see that remaining unchanged.

Just the number of pets spawned and possibly limited benedictions
 
Maybe the nerf will entail limiting how many times AV can use a specific 2hr?
 
Maybe the nerf will entail limiting how many times AV can use a specific 2hr?

possibly,

but if what i find to be the catalyst is for AV now I wouldnt be surprised if "that" wouldnt affect AVs 2hrs anyways.
 
I think they should just make it so AV can only use 1 random 2hr per pop ;|
 
THAT would make him too easy for JP's tastes.

Has nothing to do with JPs...


Wouldnt really make him too weak. His aeroga can still wipe people. Should retain meteor without manafont etc.
 
Not being racist if thats what you got from it, its just that the JP players seem to be catered to the most, and seem to like things that are a "challenge" to them, but somewhat more difficult for us. =/
 
Not being racist if thats what you got from it, its just that the JP players seem to be catered to the most, and seem to like things that are a "challenge" to them, but somewhat more difficult for us. =/

nah has nothing to do with that... in all honesty not even the jp can figure av out. who knows what the exact answer is other then the kill team and dev team... I hope to achieve that but we'll see in the coming week i hope
 
Will be looking forward to it good sir. Thanks to all this discussion, i got back to finishing CoP XD
 
Will be looking forward to it good sir. Thanks to all this discussion, i got back to finishing CoP XD

congrats

I have my expiriment ready... I just need to go against AV... so if your shell or know that he's up, please let me know.
 
I honestly think that whole "Will despawn if not fought properly after 2 hours" thing is stupid. I realize of course this is to prevent holding so we can't spend hours apon hours testing shit.
 
AV has a chance of popping when JoL dies. He's never really "up". He just is there.
If you want to check him out, just wait by JoL area for someone to fight it and cross your fingers.
 
AV has a chance of popping when JoL dies. He's never really "up". He just is there.
If you want to check him out, just wait by JoL area for someone to fight it and cross your fingers.

I've been /sea whoring the area lately. My problem is that the limbus shells that run through, lol.
 
What about that one merit thfs get for steal? The one that makes them steal a mob's status effect?

What if you got a couple thieves to use Steal right after AV uses a over time ja, like chain spell...

Or mighty strikes or hundred fists? Has this been tried? Just tossing it out there as a possibility.
 
Only buffs that can be dispelled can be stolen.

2 hour abilities are not dispellable =(
 
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