Should I also max merit assassins charge?
Depends on what tier 2 you like, and how you use your THF. If you do a lot of partying and LS stuff, you may want to diversify more than 5/5 AC. I would go with 5/5 Feint regardless if you team up or solo the majority of the time. My priority for tier 2, if I was just starting, would be Feint - 1. Then AC - 1 to have access to it. Then cap Feint to 5/5. From there do what appeals. If you like Aura Steal, add 1 at this time so you have access to it. You'll just need to decide what fits for you.
A lot of people don't care for Ambush at all, but SA+WS is a great way for a THF to deal damage, and you can do so once a minute or more frequently with SA merits. Again, depending on your play style, this might be beneficial for you, and open up more gear options, or allow for more consistancy when fighting more evasive MOBs while eating meat, etc. I had that maxed for a while just to test it and play around with it. The difference is considerable especially on higher evasion MOBs. Now I solo almost exclusively, and have dropped everything for 5/5 Feint and 5/5 AC. It's all I use, atm. You just need to weigh the options for yourself. You can always adjust, but try to make decisions based on what you use your THF for.
in no way do i intend on derailing this post, i just dont want to start a new thread to ask the same general question except it regards whm. is it safe to say putting merits into my club skill is better than putting them to evasion? also will i see a difference in the club skill if i add merits before it is capped? i got 6 levels to go.
I'd go with Club over evasion on WHM especially. THF can make use of the evasion more so than WHM to begin with. I know it mioght appeal to bolster a weaker point, but I'd strengthen your strong points first. If you can afford to also do evasion, it can't hurt. Club will benefit you more though. Also, since you are only 6 levels from capping club, you might as well start putting merits into it. You will still gain 2 skill points for each merit added, even before cap. Just take the time and go get those last 6 natural skill points. That's as good as 3 merits!
