Time for me to find a new server

Sorry for getting off topic there >_> I was venting... but GARRRRRGHHHH!
 
Don't know if it has been mentioned already or not, but Destro had some of their keep doors "bugged" which made them unattackable to Order. This is partly to blame for Order's perceived lack of effort in attacking you guys. I'm not saying Order doesn't suck in general across many servers, but this is part of the reason why you guys aren't seeing much action.

We simply couldn't get in when we did attack. I hear it got a fix recently but I have been leveling/doing some PvE stuff lately and haven't organized any real serious RvR to check it out.

There were also several other bugs:

*matrix-style scaling of keep walls to get inside where a player would exploit-run into a wall until he floated up to the top of it.
*there was a way to not have your character flagged for RvR where you could run through the enemy army and kill the keep Lord without worrying about defenders
*suck-in moving through doors and walls

etc. This is all being looked at but it had made RvR fairly unappealing/uneventful for a period of time as recent as this past weekend.
 
Door takes 30 minutes to reset for Order after we take a keep..... Destruction it happens the second they take a keep. More exploits for destruction to use... yay. Our server has been having the same problem, Anaeran. I've called off my guild's raid last night and probabaly for the rest of the week until something is fixed. I don't think it is fair for me to send my members out just to get slaughtered by the masses and RvR bugs. I've been doing a lot more PvE personally, because the way RvR is right now makes me angerier and angerier with each day passing and nothing being done. I love this game, I think it is a blast. But they have some serious issues to work out.
 
They need to really fix this shit where Order is out numbered by a whole party of Destruction in scenarios. I did 5 scenarios yesterday afternoon and in all of them we were out numbered between 4-5 Destruction. I understand why they did it since there are way too many destruction players and they were all complaining about having to wait an extra 3 minutes to get into a que but damn. I was going to play a destruction toon but with all the special attention they get and the abuse of exploits it really has turned me sour towards them. No offense to our destro players out there, but I am getting really sick of the 3:1 ratio in Open RvR and being out numbered by a party in scenarios. Hopefully, it will be much better in T4.

Weird thing is i've never outnumbered Order but been outnumbered more times than I can remember.
 
Mayhap things are different on your server then. In T3 on Monolith, it's basically just sheer numbers hammering Order under in ORvR. Keep raids typically get stymied when 3-4 times as many Destro players show up to defend, then they get pissy and wonder why we just leave at that point.

When we try to defend, it really doesn't matter how many we have, they'll have 3-4 times as many on attack. At this point I'm pretty willing to let the T3 keeps sit where they are if they're at all defended, and just treat them as a PQ that might suffer interference from Destro players that catch wind of it.
 
Destruction still refuses to take Open RvR seriously even with the 50% additional experience bonus.

Also, I just completed a quest where the rewards were either a pair of gloves, or a pair of boots, but with reverse icons. WEARIN BOOTS ON MAH HANDS.
 
Destruction still refuses to take Open RvR seriously even with the 50% additional experience bonus.

Also, I just completed a quest where the rewards were either a pair of gloves, or a pair of boots, but with reverse icons. WEARIN BOOTS ON MAH HANDS.

I giggled.

Hey btw Skaw, do Magi get horsies too? There are like no magi on our server and the ones I have come across were not mounted.
 
Magi discs become a sort of stingray thing as a mount. It's against lore for a Magus to get off the disc.

No one takes Open RvR seriously on my server, so depressing. Been hammering Order in Scenarios. Especially retarded WH's who chase my Zealot, detaunt and spam heal, run towards my group = dead WH, or run to the graveyard and let the guards 1 shot them. Sadly I usually get focus fired ; ;.
 
It's more like a giant, flattened tick than a stingray. A Screamer would've been awesome.

Also, Firewyrm of Tzeentch is quite terribad. 2 Rank 19 Ungors killed it.
 
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Tier 4 on Skull Throne is bugged as hell at the moment. Chaos Wastes is locked in favor of Destruction(So the battles in Praag,) but all BOs and both Keeps are Order controlled.
 
I'm still slowly taking my time in T3, playing when I feel like it and doin what I want hehe.
 
I'm still slowly taking my time in T3, playing when I feel like it and doin what I want hehe.

Probably the best way to go atm. Tier 4 scenarios are literally filled up with Bright Wizards who abused going solo in the T1/2/3 scenarios early on. Played one last night where a new maximum was seen. 7. 7 Bright Wizards in one game.

On that note, I'm not sure if I want to resubscribe. They've made 0 effort to fix shit that doesn't work as intended, like Resummon and Daemonic Infestations knockdown. Yeah, they work. But Resummon is hit or miss if it does, and when it works, how quickly it works is completely random. It can be instant, or it can take up to ten seconds. And Daemonic Infestation doesn't knockdown for as long as it's supposed to. I think it might be a misplaced decimal, because it's supposed to be 2 seconds, but it's more like a quarter of a second.

Let's not forget Daemon Lash and Infernal Blast missing because of terrain. And the fact that Intelligence DPS bonus is applied to DoTs as if they do their total damage in whatever cast time they have. So slower does get less of a bonus than faster ones. And Magus is stuffed with slow DoTs, so thats another issue.
 
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