Update details

Soujiro

2nd biggest clique
Adventurer
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Dec 27, 2004
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http://www.playonline.com/ff11us/polnews/news11242.shtml

2H patch incoming.

Sep. 6, 2007 08:00 [PDT] From: FINAL FANTASY XI
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Details of the Next Version Update</B>
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The next FINAL FANTASY XI version update is scheduled to take place on Sep. 10, 2007. Following are the details on features that will be implemented on next version update.

Details for the maintenance schedule will be released once they become available.

[Important Update Details]
- Addition of "Pankration."

- Adjustment on the accuracy of weapon skills "Guillotine" and "Penta Thrust."

The following issues will be addressed:
- Monster ability statistics are lower than intended.

- Ability statistics of Automatons and Pets are lower than intended.

- Graphic of Goblin Bounty Hunter continues to appear even after it is defeated.

- Players are unable to correctly enter Hazhalm Testing Grounds when checking the "Entry Gate" without a "Glowing Lamp" in their possession.

- All random number calculations for damage amounts are not being calculated properly.

- Amount of damage is not being corrected properly when characters are equipped with two-handed weapons.

- Both the attack and accuracy of monsters equipped with two-handed weapons are higher than intended.

- The TP of beastmaster's pets slowly continues to decrease while they were not engaged in battle.

- Attachments do not function properly when Automatons have both "Stealth Screen" and "Optical Fiber" attached.

- Automaton continues to cast magic on player characters that are KO'd.

- Under certain combinations of heads and frames, Automatons will try to cast spells continuously.

- When a "Chocobuck Slip" and Chocobucks are both traded, players may be able to carry more than the maximum allowed Chocobucks.

- When "Tandjana Wildgrass" is used during the Chocobo Hot and Cold Game, the cursor pointing to the treasure chest will not appear if the cancel button is pressed at a specific time.

- Item icons do not appear in the Delivery Box. (Xbox 360 version only)

- Macros might not function depending on how the name of certain items are included.
* To avoid this issue, please enter item names either in abbreviated format or by using the auto-translate function.

- When entering text commands, shortcuts such as "<t>" will not function properly if a phrase using quotation marks (') is included.
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For "Version Updates" NM's timers reset correct? But not for "Maintenances"? And this is a maintenance? Please clarify if someone knows :) thanks
 
NM Timers are usually reset with a World Maintenance.
 
NM Timers are usually reset with a World Maintenance.

Don't we know it all too well eh..? >_>

Meh, XboxLive seems to be updating now, popped on POL on my PC...

Not gonna happen for me ATM.

See ya'll after the updates... ;l
 
so the accuracy adjustment being done to guillotine and penta thrust.is that gonna be a good thing or bad?
 
From my own personal experience... NMs seem to either be up or about to pop when updates/maintenence is done. Shikigami Weapon I know doesn't pop after updates, but oddly ... he pops like 45-30 min before 21 hour mark...
 
From my own personal experience... NMs seem to either be up or about to pop when updates/maintenence is done. Shikigami Weapon I know doesn't pop after updates, but oddly ... he pops like 45-30 min before 21 hour mark...
thats the story for him pretty much.
 
thats the story for him pretty much.

just saying... it seems that in the process of rebooting the servers and shit, that SE makes sure everything is running for a good 30-45 min w.o players... with player interaction... well... we all know what they do D:
 
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