Bad and good in this patch. Nothing that really amuses me eighther.
ENM: 5 day retry timer sucks big time. The earlier level ones may be easy but the rewarding ones are probably on the high level ones. As people said just for the 5 day retry system people will be picky both in person and job wise. I can't see many pickup groups on these going on.
Fishing: The stamina although good, are bad for high level fishers who likes to fish long time period. They won't be able to do this anymore and are limiting in their income. But perhaps it was the best way to get rid of those bots.
Prom mission: Some say its way too incomplete, they aded a very little portion and once you are in the new zone, it seems that the mission is not implemented yet. (from JP promathia guide web info)
New abilities: These are pretty good. Although divine seal are still limited to 10min timer, so you won't be able to use it often. On blind, curse spree places such as king ramp's tomb its practically useless. Banish3, another tool just like holy. You won't be able to use much. Its 96 mp which is alot, and only time you got spare mp on that magnitude are when closing in the 70s and merit point groups really.
AF: Concept wise it was good. But they implemented horrendously. Some pieces of specific jobs can't really be replaced. Such as AF hat for blm, rdm, body piece for ranger etc. You can only change into an important item when you give out all 5 pieces. So unless its a job that you would rarely going to play (such as retired jobs) it doesn't make that different. In my case it won't make any difference since my LS asks me to swap with every high level job I have.
Others: search system enhancement and chat filters were a great addition. Some merit point could be of some use aswell. Although I have seen the added items in this patch and found a bit depressing nothing new were added towards the monk class. Weapon wise and armor wise. But thats just my personal call.