I was checking out some stuff on ffxi.allakhazam.com, updating my profile, and I found a link to an interview with square about the relationship between Attack and STR and Defense and VIT. I don't know if anyone else was confused about this but I was and I was kinda sick of people examining me and telling me I should wear my Sandorian ring instead of my Verve ring. SOOOOOOO, anyway, here's the interview (cut short to include only the stats, full interview link is found at the bottom of the page.
In a January Interview, SqaureEnix was questioned on several points...
We have been told STR makes you do more damage, DEX makes you hit more often, AGI makes you get hit less often, and VIT makes you take less damage when you are hit. What players want to know is:
What is the relationship between VIT and "defense"? For example, does one point of VIT equal one point of "defense"? Some other relationship?
1xDef= 2xVIT
However, VIT and "defense" have their own seperate effects.
Def:
Defense lowers the standard damage variance and reduces average damage taken.
VIT:
Vitality lowers the actual damage curve itself and reduces the maximum amount of damage taken.
Taking into account the above values and figuring them against an opponent's STR, Attack, and Weapons DMG value, we finally arrive at the amount of damage taken.
Same question for STR and "attack":
1xAtk= 2xSTR
However, STR and "Attack" have their own seperate effects.
Attack:
Attack raises the standard damage variance and increases average damage given.
STR:
Strength raises the actual damage curve itself and increases the maximum amount of damage given.
Taking this into account along with the enemies VIT, Defense, and the DMG rating on your own wepaon we arrive at the amount of damage inflicted.
What about the relationship between DEX and Acuracy and AGI and evasion?
Accuracy does rely on DEX but it is more useful to raise accuracy directly than raise it by DEX. DEX does, however, help determine your own critical hit rate. Evasion does rely on AGI as well. But it is more useful to raise Evasion directly than to raise it by AGI. AGi does, however, help determine the amount of critical hits you take. The higher the DEX the more crits you score. The higher the AGI the less crits you take.
This information was taken from an interview with square enix at http://ffxi.crgaming.com/interviews/viewinterview.asp?Id=209 Enjoy!
In a January Interview, SqaureEnix was questioned on several points...
We have been told STR makes you do more damage, DEX makes you hit more often, AGI makes you get hit less often, and VIT makes you take less damage when you are hit. What players want to know is:
What is the relationship between VIT and "defense"? For example, does one point of VIT equal one point of "defense"? Some other relationship?
1xDef= 2xVIT
However, VIT and "defense" have their own seperate effects.
Def:
Defense lowers the standard damage variance and reduces average damage taken.
VIT:
Vitality lowers the actual damage curve itself and reduces the maximum amount of damage taken.
Taking into account the above values and figuring them against an opponent's STR, Attack, and Weapons DMG value, we finally arrive at the amount of damage taken.
Same question for STR and "attack":
1xAtk= 2xSTR
However, STR and "Attack" have their own seperate effects.
Attack:
Attack raises the standard damage variance and increases average damage given.
STR:
Strength raises the actual damage curve itself and increases the maximum amount of damage given.
Taking this into account along with the enemies VIT, Defense, and the DMG rating on your own wepaon we arrive at the amount of damage inflicted.
What about the relationship between DEX and Acuracy and AGI and evasion?
Accuracy does rely on DEX but it is more useful to raise accuracy directly than raise it by DEX. DEX does, however, help determine your own critical hit rate. Evasion does rely on AGI as well. But it is more useful to raise Evasion directly than to raise it by AGI. AGi does, however, help determine the amount of critical hits you take. The higher the DEX the more crits you score. The higher the AGI the less crits you take.
This information was taken from an interview with square enix at http://ffxi.crgaming.com/interviews/viewinterview.asp?Id=209 Enjoy!