WAR preferred weapons and why!

Fortitude is a great great axe, but the problem is you get TP too fast and you waste a lot of it. In the most ideal conditions, i.e you being 100% on the ball with WSing, it should out parse perdu.

The better gear you have, the less rune chopper is good to use. Most people can get 19/20% haste gear fine. With that gear if you could get refresh, then by all means you should just take out one piece of haste gear for something else and use rune chopper, you will do more damage that way. But if your blingbling WAR is rolling in 24% haste gear (or even 25% with blitz ring), you wouldn't want to use Rune Chopper.
 
some good info here nice read everyone not too suprised with /sam being the highest dd sub every job I see with it tends to take more damage even with seigan and TE up they're still fairly exposed from the healer perspective it just doesn't spread very far as far as making parties last on end

with a halfass bard and trying to use mp as conservatively as possible I think I only got to chain 68 or so before I was nearly tapped out convert wise on birds with 2 drg a nin and a thf and a bard. We were killing insane though after chain 68 I think i had to give it like two mins before convert was online again.


nothing against /sam people but jobs that have it to me show that they're trying at least but I know in the end I'll have to give them the most attention unlike the others that use /nin

i think the above could apply for more than just war/sam since i know quite a few good drg/sams that tap me out pretty well

Well, recently I had an experience in game in which all melees went /sam. The setup was as follows:

BRD
COR
RDM
WAR/SAM
WAR/SAM
DRG/SAM

All melees kept Seigan up at all times and well, weapon skills were used as soon as 100tp was available. Hate seemed to jump around constantly so damage intake was not too bad. Around chain 340 we had to stop though. This was on birds in Nyzul Isle.

I have no screenshots, however, this was the only time I tried this. It seems that if all DDs in the party go /SAM, then everyone gains equally faster TP and hate jumps around accordingly. I am planning to build a party one of these days and test this out ^_^
 
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