- Joined
- Sep 21, 2004
- Messages
- 47
Sculli, You hit it on the nailhead....As long as there is demand there will be a supply. "So it was written, So it shall be told."
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:lol:
Sabia said:There's no excuse for buying gil online, if you can't afford your gear and only play once a week, take one of those nights and go farm, stop making excuses and bite the bullet.
It'll get you the gear you need and stop everyone else in game from getting screwed over trying to get gear/gil of their own.
Panthrastorm said:They seem to provide a service to people like me who work and can't play every hour of everyday. Some jobs such as Ranger and Ninja are expensive to keep up at low levels until you can make money on your own.
[/bGlacius said:You claim that gil sellers make it impossible for you to raise the necessary gil...I don't see the validity of the comment. I havn't bought gil in over 3 months and now sustain my own income competing vs. these very gil sellers and I am quite successful. Whats the difference in competing vs. them, or competing vs. people farming their own gil? I see none. Again, what is the difference? If there were no gil sellers, they would be replaced by people farming, its the same in the end.
What's the difference? Hmm gee...lets think! These people can make a living off doing this so they never take breaks. When they end up actually getting the item they go sell it and come straight back to get it again. Normal people have other things to do in game. If I have competition with a normal player for say...Stray Mary. They get her first, they get the drop - go sell it and then go do something else. Now lets do this with a gill seller. I hunt the Emp/Stray Mary/Hoo/whatever. They beat me to the draw, run to the AH to sell the item. Meanwhile I stay there waiting for the next spawn and they come back right away.
Normal players have other things to do, and have common courtesy in-game. Gill sellers do not. A normal player in say...mining will let you mine the whole spot if you find it first. A gill seller pulls out the pick axe and mines your spots. Same applies with harvesting.
It's devestating on the economy because drops that I sell stacks of have absolutely plummetted in price. The reason they used to cost so much is because they were hard to get and took a lot of time to farm, hence them staying expensive. Throw someone into the mix that camps this shit 24/7 and you end up with the issue of too much supply for the demand..hence fucking over normal people who don't get paid to do this shit and just want to enjoy the game with good gear.
Glacius said:What's the difference? Hmm gee...lets think! These people can make a living off doing this so they never take breaks. When they end up actually getting the item they go sell it and come straight back to get it again. Normal people have other things to do in game. If I have competition with a normal player for say...Stray Mary. They get her first, they get the drop - go sell it and then go do something else. Now lets do this with a gill seller. I hunt the Emp/Stray Mary/Hoo/whatever. They beat me to the draw, run to the AH to sell the item. Meanwhile I stay there waiting for the next spawn and they come back right away.
You essentially just explained any person who is farming for gil. Especially if said person needs to fund a rather large purchase. These same people will get a drop, post it, and return to camp. What I'm saying is that without the service of buying gil, "normal" players will do this very same thing until they can fund what they need. You don't think that "normal" players are this cutthroat? Think again.
Panthrastorm said:Its a game and ONLY a game. 8)
You failed to read the part about people having other things to do in game when they're not gill sellers. Besides you re-itterated my point with the "Until they can fund what they need." Most players who aren't playing FFXI for a living will get what they need and move on. If I'm hunting an NM with a person who's also trying to buy a Vermillion Cloak for example, when they get that cloak they'll go away and I'm all about this.
Most players won't farm 24/7, 7 days a week, 365 days a year. They'll farm for what they need and then go level/craft/EP/BCNM Whatever...but they don't farm 24/7. This gives others a chance to camp/farm/etc more effectively. Healthy competition is awesome but this isn't healthy. Having people do shitty things like Cure III you when you're fighting an NM and run, Mine spots you've been tabbing around for the last 3 hours for, drive prices of what used to be lucrative items down doesn't make the game fun, it makes it frustrating.
Glacius said:When does the new for gil ever stop for that one player that needed the Cloak? It doesn't. If they camp a NM, make money off of it, they will continue to do so to fund a various number of things. Not to mention that if one person does leave becuase the have gotten enough, they are surely to be replaced by another. The cycle remains the same.
The cycle may repeat itself but there are breaks inbetween. Using my vermillion cloak as an example. It's a 2 million gill item, but whats the point of getting it if you don't take the break to level yourself to 59 to wear it? That's my point. People who don't sell gill have other things to do and take breaks. They may come back to farm for their next big peice of armor but they do other things inbetween giving others a chance to use the same method of obtaining this item.
What I'm getting at is that I don't think our server would become some magical "fair" place if gil sellers dissapeared. Much of the same things we complain about would still exist. We just have to adjust accordingly.
I don't ever expect the game to be "perfect" but i do expect it to be tollerable. I don't want a perfect game, conflict is good and keeps things interesting. However eliminating at least 1/2 of the assholes in the game who use asshole tactics would be a huge improvement. Eliminate Gill selling and you eliminate a lot of the people who use asshole tactics. When it's your paycheque you tend to be a lot more vicious to other people, rather than someone who's playing to enjoy the game.
Glacius said:When does the new for gil ever stop for that one player that needed the Cloak? It doesn't. If they camp a NM, make money off of it, they will continue to do so to fund a various number of things. Not to mention that if one person does leave becuase the have gotten enough, they are surely to be replaced by another. The cycle remains the same.
What I'm getting at is that I don't think our server would become some magical "fair" place if gil sellers dissapeared. Much of the same things we complain about would still exist. We just have to adjust accordingly.
Glacius said:Not everything on our server is so heavily camped that people cannot make money.