- Joined
- Sep 10, 2005
- Messages
- 577
I don't use windower *ahem*, but if I did, I might have a question like the following.
Suppose I were using windower macros, and they wouldn't stay binded. I have to keep typing out "/console exec Dynamis.txt" to keep rebinding them, but they keep unbinding like a poorly tied shoe.
Is there something I'm doing wrong? This is my Dynamis macro set (incoming horrible ugly copypasta)
keyboard_bind ^1 input /map;
keyboard_bind ^2 NukeGear; input /equip main "Thunder Staff"; input /equip legs "Wizard's Tonban"; input /equip head "Elite Beret"; input /ma "Stun" <t>; input /p Stunning <t>!;
keyboard_bind ^3 input /equip main "Aquilo's Staff"; NukeGear; input /ma "Blizzard IV" <t>;
keyboard_bind ^4 input /equip main "Thunder Staff"; NukeGear; input /ma "Thunder IV" <t>;
keyboard_bind ^5 input /equip main "Aquilo's Staff"; NukeGear; input /ma "Blizzard III" <t>;
keyboard_bind ^6 EnfeebGear; input /equip main "Wind Staff"; input /ma "Gravity" <t>;
keyboard_bind ^7 input /ma "Sneak" <t>; input /ma "Sneak" <me>;
keyboard_bind ^8 input /ma "Invisible" <t>; input /ma "Invisible" <me>;
keyboard_bind ^9 RestGear; input /heal;
keyboard_bind ^0 EnfeebGear; input /equip main "Water Staff"; input /ma "Bind" <t>
keyboard_bind !1 DarkGear; input /ma "Drain" <t>;
keyboard_bind !2 EnfeebGear; input /equip main "Dark Staff"; input /ma "Sleepga II" <t>;
keyboard_bind !3 NukeGear; input /equip main "Wind Staff"; input /ma "Aero IV" <t>;
keyboard_bind !4 DarkGear; input /ma "Aspir" <t>;
keyboard_bind !5 input /assist Barbiegirl;
keyboard_bind !6 input /ma "Erase" <t>; /ma "Erase" <me>;
keyboard_bind !7 input /ma "Stoneskin" <me>; input /wait 11; input /ma "Blink" <me>
keyboard_bind !8
keyboard_bind !9 input /clock on;
keyboard_bind !0 input /equip main "Apollo's Staff"; input /ma "Cure III" <t>; input /ma "Cure III" <me>;
Suppose I were using windower macros, and they wouldn't stay binded. I have to keep typing out "/console exec Dynamis.txt" to keep rebinding them, but they keep unbinding like a poorly tied shoe.
Is there something I'm doing wrong? This is my Dynamis macro set (incoming horrible ugly copypasta)
keyboard_bind ^1 input /map;
keyboard_bind ^2 NukeGear; input /equip main "Thunder Staff"; input /equip legs "Wizard's Tonban"; input /equip head "Elite Beret"; input /ma "Stun" <t>; input /p Stunning <t>!;
keyboard_bind ^3 input /equip main "Aquilo's Staff"; NukeGear; input /ma "Blizzard IV" <t>;
keyboard_bind ^4 input /equip main "Thunder Staff"; NukeGear; input /ma "Thunder IV" <t>;
keyboard_bind ^5 input /equip main "Aquilo's Staff"; NukeGear; input /ma "Blizzard III" <t>;
keyboard_bind ^6 EnfeebGear; input /equip main "Wind Staff"; input /ma "Gravity" <t>;
keyboard_bind ^7 input /ma "Sneak" <t>; input /ma "Sneak" <me>;
keyboard_bind ^8 input /ma "Invisible" <t>; input /ma "Invisible" <me>;
keyboard_bind ^9 RestGear; input /heal;
keyboard_bind ^0 EnfeebGear; input /equip main "Water Staff"; input /ma "Bind" <t>
keyboard_bind !1 DarkGear; input /ma "Drain" <t>;
keyboard_bind !2 EnfeebGear; input /equip main "Dark Staff"; input /ma "Sleepga II" <t>;
keyboard_bind !3 NukeGear; input /equip main "Wind Staff"; input /ma "Aero IV" <t>;
keyboard_bind !4 DarkGear; input /ma "Aspir" <t>;
keyboard_bind !5 input /assist Barbiegirl;
keyboard_bind !6 input /ma "Erase" <t>; /ma "Erase" <me>;
keyboard_bind !7 input /ma "Stoneskin" <me>; input /wait 11; input /ma "Blink" <me>
keyboard_bind !8
keyboard_bind !9 input /clock on;
keyboard_bind !0 input /equip main "Apollo's Staff"; input /ma "Cure III" <t>; input /ma "Cure III" <me>;