- Joined
- Jan 13, 2005
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- 8,957
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- 42
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- Kaizen
- FFXIV
- Bajaratt
You're in the vast minority of players who do that. I have a mule who all he does is store gear I'm not using and I have maybe 1/3 of all of the level capped gear I'd need to store.I liked it too. It was a perfect way to make people of all levels work together instead and a great way for a social ls to do something together with all of thier members without the lowbies feeeling useless.
The fact that I kept lv cap gear from the get go saved up for bcnms or leveling a similar job later made it slightly easier for me to always have the lv cap gear on hand.
If there were no level caps COP missions structured the way they are would suck even more to get people for.
You would either be told to :
Get a lv 75 to solo the whole thing for you. ( This is boring. I hate boring when in the middle of an epic saga) if lv 75 players could solo a large majority of the missions until sea then it also stands to reason that gilsellers could have flooded into sea and fucked up limbus unto an unusable state while maintaining a monopoly on coins. ( dont pretend they wouldnt do that if they could get thier accounts through COP fast enough)
or the missions wouldnt be beatable unless you were lv 75 which would completely exclude players from all the missions for an entire expansion until they had played the game for several months/years.
You can say there's a middle ground all you want but the lv caps are the middle ground.
The level caps were a big waste of time/storage/money for most players, because most of them already had a 75 job. It gave an advantage to lower level players in that they didn't have to go re-buy gear and find a way to hold it all; while they high level players did.
Forcing players to enter level capped areas/fights is a pathetic way to "increase difficulty." Rather than make the fights actually challenging, they just remove most of the advantages players could have. Most merits, skills and gear are now irrelevant; since at lower levels there's very little to differentiate yourself from everyone else. Level caps suit the lowest common denominator, no one else.