Best Party Setup

ForteTeppo said:
i made 25k an hour with War x2, Mnk, 2x Brd and a rdm :3

I don't habeeb you. screeny prs.
 
Stouter said:
Drg/whm is only worth it if there's a lot of AoE, which isn't an ideal camp to begin with.

That completely false, imo as a DRG. AoE = VERY bad for a DRG/WHM, you will almost never see us solo or duo mobs with AoE, exception being crabs. This is because, while our Call Wyvern may be 20 min, the Wyvern can die in less than that, therefore making you screwed on healing. Wyverns = DRG/WHMs WHM half, without it, we mean nothing.
 
Kypdurrondragoon said:
That completely false, imo as a DRG. AoE = VERY bad for a DRG/WHM, you will almost never see us solo or duo mobs with AoE, exception being crabs. This is because, while our Call Wyvern may be 20 min, the Wyvern can die in less than that, therefore making you screwed on healing. Wyverns = DRG/WHMs WHM half, without it, we mean nothing.
Ok, then why would a drg sub whm in a party where everyone else has utsu ni then, or even party at all as drg/whm?
 
Stouter said:
Ok, then why would a drg sub whm in a party where everyone else has utsu ni then, or even party at all as drg/whm?
Pretty simple reasoning. in an exp pt at 75 a drg has 3 options
/war and go get beaten on cause of zerk doule attack ect and the puks or whatever are extremely weak to peircing. aka become an mp sponge. super jumps timer isnt up often enough to shed hate whenever it is grabbed.
/nin with no benefit but ni and unlike a mnk you can't get very good damage out of it. The job already sheds hate like a bastard. why do you need ni for when you get attacked on a sub that gimps you?
/whm and get erase regen -na spells to ease the job of the brd rdm ect and pop in an emergency completely hateless cureIII or IV for the cost of dia or a na spell whenever somone gets below 50% depending on AF helm macroed in ect. since the cost of these spells are so low a rdm doesnt even have to put you in the regular refresh cycle. Just cast it every once in a blue moon.

healing yourself for almost no mp isn't that much worse than /nin for avioding it and /whm can heal others in a pinch ease the job of a rdm regen himself + others, stay in charge of barspells ect.
 
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Kaliea said:
So I was wondering if you could make your ultimate party setup what would they be? Say starting at lvl 10 going to 75. Say a new party setup every 10 lvls?

10-20= war/mnk war/brd mnk/war cor/war whm/blm rdm/blm
20-30? war/mnk war/drg mnk/war drk/war whm/blm brd/whm
30-40? pld/war bst/nin whm/blm bard/whm war/nin drg/war
40-50? nin/war thf/nin war/nin bst/nin rdm/blm whm/smn
50-60? not to sure
60-70? not to sure
70-75? war/nin war/nin mnk/nin rdm/blm whm/blm brd/nin
 
Khajit said:
Pretty simple reasoning. in an exp pt at 75 a drg has 3 options
/war and go get beaten on cause of zerk doule attack ect and the puks or whatever are extremely weak to peircing. aka become an mp sponge. super jumps timer isnt up often enough to shed hate whenever it is grabbed.
/nin with no benefit but ni and unlike a mnk you can't get very good damage out of it. The job already sheds hate like a bastard. why do you need ni for when you get attacked on a sub that gimps you?
/whm and get erase regen -na spells to ease the job of the brd rdm ect and pop in an emergency completely hateless cureIII or IV for the cost of dia or a na spell whenever somone gets below 50% depending on AF helm macroed in ect. since the cost of these spells are so low a rdm doesnt even have to put you in the regular refresh cycle. Just cast it every once in a blue moon.

healing yourself for almost no mp isn't that much worse than /nin for avioding it and /whm can heal others in a pinch ease the job of a rdm regen himself + others, stay in charge of barspells ect.

first let me slap you.

a well equiped drg/nin can pull hate off the vast majority of DDs i've met in this game just from doing more damage, especially when fighting mobs weak to peircing. (anything that flys, hello mire, thickets and meadows) drg/nin will save you from being an mp sponge. Also should mention /nin can still give healing breaths at 1/3 hp for PT members

drg/war is mainly so you don't waste a spot as much in a ridill war cannon (or if you have a very very good pld) as much as drg/nin, with high jump/super jump you can drop hate if you're only grabbing it occasionally. Also good in exp PTs when working with thfs (non-cannons).

drg/whm is for solo ONRY, healing people below 50% hp isn't good enough to keep people alive against most exp mobs (yes exp mobs often use ws that can do close to 1/2 of people's hp) and you gimp your damage at least as much as /nin well still being an mp sponge if you intend to keep your hp above 50% so you don't die (drg has rather shitty defense unless you use a defense gear macro)

I tried a 6Xdrg PT before, sucks, 4Xdrg + pld + refresh would prolly work much better. the problem is drgs tend to get knocked out from 50% hp before healing breaths can land, if the mob uses a decent ws.
 
I was unaware monk got any bonus damage out of ninja sub.
emot-psyduck.gif


Any one-weapon focus job loses out on Ninja sub for damage. With the exception of DRK in some cases anyway.
 
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Mnk doesnt but they can do damage alot easier to grab hate and therefore actually use thier shadows.
Lets face it a large portion of drg are gimped and it shows.
Yes the drg that are good will pull hate ect easy but getting a mnk to do decent damage in a pt is alot easier than getting a drg to do decent damage in a pt.
DRG has to work at it. Mnk just slaps on some unlocked destroyers and spams asuran fists after engaging with decent gear.

I've seen the damage a well equipped and well played drg can do. Mnk is more idiot proof than drg or thf or sam ect. Pre nerf a rng could beat out almost any other job going full throtle when a rng can outdd em holding back damage not even in the best gear money could buy.
 
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I think it's more of a problem that as a DRG, it's hard to get top equipment. You're going to be sitting on a list waiting for a lot of good items like Homam and Hecatomb
 
Yea....Not true Jakey...DRG/WHM can be a main healer in many situations. Believe me, I've done it. And that one screw up of a time was only because we had a shitty exp area, and I take full blame for that.

I can main heal pretty damn effectively seeing as I have my Wyrm Armet, as I did when fighting Guivre, and saving the NIN when in double digit HP. Sure, not all DRGs have Wyrm Armet, but hell, it's not a rare drop in Dyna-Xarca. If you don't have Wyrm Armet, then I agree, stick to solo. Truebeit DRG/WHM isn't the IDEAL main healer, it can be done.

Yes, it can be true that a well equipped DRG/NIN can take hate from many DD, you won't ever see it, I'm sorry you won't. DRG/NIN is a waste of a spot that a NIN, MNK, or WAR can take. I'm just fine being a mp-sponge in an exp pt, if you don't want me to be one, don't invite me, I'll go solo. And seeing as how 80% of DRGs today are NOT well enough equipped to steal hate as DRG/NIN, it's a waste of money and a spot in a pt.

With this being said, it's obvious we have two completely different playing styles and views, and we both know it'll be worthless to sit here and argue for god knows how damn long it'll take for one of us to give. Let me also say, for the most part, I am a solo DRG, if I can party SAM, I party on SAM. If they ask me to do DRG, then fine, otherwise I stick to solo xp. I find soloing to be alot more fun, and for me productive then being in a cannon, which as well all know is the only way to go now-a-days(Note: "For me"). Let me say as well, I don't recommend DRG/WHM in a party, but I damn well know it can work.

Also, Stouter, a DRG/WHM can keep up with heals when needed, as you said, everyone has Ni, so not much healing should be needed, that's where a DRG/WHM would help. But, yea, for the most part, you won't see it. DRGs are for the most part making their own pts as /WAR, or in some cases /NIN, which I will never do >.>.

That's my piece,
Kypdurron

Ninja Edit: Skaw has a very Valid point. Hecatomb and Homam are relatively difficult for a DRG to obtain, even though it is the best equipment we can get. The lines in LSes are horrific, and most LSes see THF, WAR and DRK as getting more benefits from them. I personally only have 1 piece of hecatomb, due in part to my RL at times, but more often to the list of THFs and other jobs in front of me. I mean seriously...I still don't understand why DRG gets Crimson...for the most part it's useless to us, though I use the greaves for solo cause of the mp and hp. Thanks for bringing that up Skaw, it completely slipped my mind.
 
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Best pt: anything without DRGs. (see: jakey)
 
Kypdurrondragoon said:
Also, Stouter, a DRG/WHM can keep up with heals when needed, as you said, everyone has Ni, so not much healing should be needed, that's where a DRG/WHM would help.
But there isn't a need for a Drg/whm to keep up with cures at all when you have a good whm or rdm. So basically you have a gimped DD in your party with a drg/whm.
 
Note: Could help. Also, as I said, you wouldn't see it much, if at all in an exp situation. And keep in mind...there is always bad mages >.>
 
Mattaru said:
I don't habeeb you. screeny prs.


D: <-- ps2

>.> it was with Efrost if i recall right. Everyone but the rdm and I was Jp, and it was in the North side of the Bhaftle(sp) Thickets. <,< Jp brd pulled as i sang my songs and slept links or Elgey. I dont think anyone had any Ridills cuz they both had axs as Mr. Efrost did his monk things. It sucked that it only lasted 2 hours but again made 5 points, for my reasoning of 25k an hour for 2 hours. :3

>.>; but now these days it's all 6-8k an hour pts. . _.;
 
Necrosis said:
Best pt: anything without DRGs. (see: jakey)
whatever bunny boy :P
still remember when we got chain 90+ on trolls^^

Ok so now that I think about it drg/whm especially with AF+AF2 helm macro crazyness can prolly mainheal puks or maybe in caedeva mire. but if you're stuck with puks ONRY exp will suck and mire exp is decent but in both cases you'll prolly strugle to keep wyvern alive due to AOEs.

It is true that the good drg gear is generally harder to get ahold of, large lines for hecatomb, homam is from sea, and most ls don't actively reruit drgs, you guys should try out angon, works great on many HNMs. drg is rather limited in good buyable gear as well.
 
(Please invite me.)(Incredibly Tough)(Dragoon)

Necrosis(Too weak)(Tarutaru)
 
x 2-6's ybeer and your best friends. Where x and y are variable for the girl:guy ratio.

That'd be a good party.
 
bst x5 brd x1 ftw
 
Eulore said:
And@ceram, ridill wars > every other DD job, and will take less dmg than monks too :O

It goes kinda like this: ridill war > BB monk > uber nin > uber war = uber monk > nin = war = mnk, imo at least.

I am sure that there is better DD than a monk, I was just defending my job :p

For the rest most important is how you play your job. When first partys at Bhaflau started when the extansion was available I was meriting as a monk/war (because my ninja was still under 37 at this time) and I can tell you that the dmgs were really stronger than 90% of the wars there. Now it has been a long time I couldn't try it again because people only want me to /nin, but now with shura body and legs + all the merits + some hedgog pie or red curry I am sure It would be crazy to /war, but also that mean in your party you have something like Nin war/nin war/nin monk/war brd whm or rdm.

Most of the time I can't /war because that mean painfull death for me or sucking all the Mp of mages, so we just consider that monk/nin is the real power of a monk but the real strenght is monk/war. If I go in sky /war I am sure our pld will hate me, in ENM or BCNM I will die really fast, in Merit mages will not have MP anymore. If some people are interested in parsing a monk/war against a good war/nin somewhere I am up to know the results.

To go back to the subject, I would say before lvl 50 I would prefer to have war as a melee DD than any other job. Post 50 I would equal War and Monk in Xp thanks to double attack. As I was making always my partys from lvl 25-72 that's the most common setup I was looking for:

Pld War/nin Monk(me) rdm whm blm
Pld war/nin Monk(me) rdm Whm thf
Ninja Thf/nin Monk (me) rdm whm blm
Ninja thf/nin monk (me) rdm whm war/nin

There were sometimes I had sam/thf post 60 or drg/thf or dark/thf but only with ninjas, and me first voking the mob for sata at start (Eva skill up ^^).
 
pakomen said:
bst x5 brd x1 ftw

No way, replace the BRD with a COR, and then both you and your pets will get boosts!
 
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