Data Mining Thread ftw

Points of interest for me thus far:

Erik's Axe
DMG:88 Delay:504
Accuracy+6 Attack+6
68 WAR, DRK

Not a bad Great Axe certainly. +Acc/Attk always worth having, after all.

Barbarossa's zerehs
DEF:36 STR+4 VIT+4 Haste+3%
Lv. 75 WAR, MNK, THF, BST, BRD, RNG, SAM, NIN, DRG, COR, PUP

Looks pretty solid to me, probably one of the better pieces for rather a lot of the jobs that can use it.

Corselet
DEF:44 Accuracy+6 Attack+6
Enhances "Resist Silence" effect
"Magic Atk. Bonus"+7
Magic Accuracy+7
Lv. 71 PLD, DRK

Seems worthwhile for those DRK that wanna go endgame and spam Absorb-TP on things. Not the best for XP no doubt, but not a bad piece of situational armor.
 
Isomiau said:
those look pretty hot for kats w/o Byakkos
i.e. me.
Was drooling over these 5 minutes ago. Attachments look nice, wonder what you have to go through to get them... :/
 
What I think is nifty is that they have a piece of gear thats for pld and drk...two completely opposite jobs. Nifty to have for both jobs, nonetheless.
 
You do realise the average BLM would give so much go have that new DRK/PLD armor...

Bastards.

Miruyasha said:
What I think is nifty is that they have a piece of gear thats for pld and drk...two completely opposite jobs. Nifty to have for both jobs, nonetheless.

They share many similaritys, think yin-yang, rather than Black & white.
 
Items

Demon Blood
This blood appears to have come
from a demon.

Yellow Ginseng
This yellow root can be used as
a nourishing tonic.

Poroggo Hat
A oddly shaped hat once worn by a
Poroggo. Only Poroggos can equip it.

Samariri Hat (Not currently in the game? Guessing it drops from a NM later on)
A luxurious hat once worn by a
Poroggo. People cannot equip it.

High Ebonite
A high-quality chunk of the insulator
ebonite.

Ameretat Vine
A vine cut from an ameretat. Still
partly alive, the vine twitches
occasionally, searching for prey.

Golden Gear
A motor device composed of multiple
gears made of gold.

Star Sapphire
A beautiful sapphire of the highest
quality, sparkling like a thousand stars.

Lithic Wyvern Scale
Enhanced by the power of anima, the
hardness of this wyvern scale has more
than doubled.

Medusa's Armlet (Drop from lvl 6 besieged?)
This armlet once decorated Medusa's
forearm. No one else can equip it.

Gurfurlur's Helmet (Drop from level 6 besieged?)
A helmet once worn by the Troll
mercenary captain, Gurfurlur the
Menacing. No one else can equip it.

Ja Ja's chestplate (Drop from lvl 6 besieged?)
A chestplate once worn by
Gulool Ja Ja. No one else can equip it.

Yoichi's Sash
A beautiful sash said to have been
a part of the legendary archer Yoichi's
suit of armor.

Chocob Items

Tornado Salad
A super deluxe salad created especially
for chocobos.
 
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I almost creamed my jeans when I saw
Barbarossa's zerehs
DEF:36 STR+4 VIT+4 Haste+3%
Lv. 75 WAR, MNK, THF, BST, BRD, RNG, SAM, NIN, DRG, COR, PUP
It'll take a parser to be sure, but that's comparable to byakko's. Hopefully it won't be just as hard to get.
 
Raesvelg said:
Seems worthwhile for those DRK that wanna go endgame and spam Absorb-TP on things. Not the best for XP no doubt, but not a bad piece of situational armor.
Well you would macro it in for drain, aspir, abs-*, etc. Wouldn't wear it full time. And me want me want!

Oh and edit: lolhellsteak
 
Judging by the sound of it, Barbarossa's is gonna be a drop off some NM in that ship area (remember, those screenshots of the ship and what looked to be the interior of it?)
 
New mobs

Wajaom Wooblands
Peculiar Bud

The Ashu Talif
Swiftwinged Gekko
Ashu Talif Marine
Black Bartholomew
Windjammer Imp
Bubbly
Cutthroat Kabsalah
Watch Imp

Yazquhl
Gowam
Gate: Lifeboat
Door: Cargo Hold
Door: Great Cabin
Ancient Lockbox (x5, guessing 5 different BCNM areas)
 
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Kyudogi (<-front page armour)
DEF:42 Ranged Accuracy+7
Ranged Attack+7 Evasion+7
Enhances "Resist Blind" effect
Magic damage taken -2%
Lv. 70 RNG, SAM

that's lovely, always wanted a body piece for SAM with Racc + on it

Kumokirimaru
DMG:80 Delay:450
Enhances "Zanshin" effect
Critical hit rate +5%
Vs. vermin: Critical hit rate +8%
70 SAM

I wish they had one of these sooner, crit+ would really help on Gods and stuff when melee dmg is so hard to come by and I need to Gain TP.
 
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Generally for SAM/RNG, WS ACC and RACC are essentially equivalent, other than for the sake of Barrage. The RACC on this isn't really anything special compared to the Hachiman body, but the +7 RATT that goes along with it is pretty nice. I can't wait to get one, but I'll probably end up waiting for a couple of months 'til the price goes down a bit. lolnewcrafteditemprices
 
Miruyasha said:
What I think is nifty is that they have a piece of gear thats for pld and drk...two completely opposite jobs. Nifty to have for both jobs, nonetheless.

They're both Knights. They share a lot of armor, a long with Warrior.

Paladin is literally Knight in the Japanese version.
 
Miruyasha said:
What I think is nifty is that they have a piece of gear thats for pld and drk...two completely opposite jobs. Nifty to have for both jobs, nonetheless.

Excepting the fact that, aside from Flash, PLD have no useful "offensive" magic spells.

GOGO BANISH II!!!

O wait...

Translation: That piece is only useful to PLD for the Acc/Attk bonuses, and in that regard it's radically inferior to a lot of other stuff that's already out. Unless it's stupidly cheap, I don't see the point. Even if it IS stupidly cheap, it's the kind of thing I'd get for my DRK and use on my PLD only if I decide to have my Hauby synthed to a Hauberk.

Oh, and did BLU really need EIGHT new swords solely for Killer effects?
 
GC said:
Kyudogi (<-front page armour)
DEF:42 Ranged Accuracy+7
Ranged Attack+7 Evasion+7
Enhances "Resist Blind" effect
Magic damage taken -2%
Lv. 70 RNG, SAM

that's lovely, always wanted a body piece for SAM with Racc + on it

I'd gladly equip the +1 version of this armor for TP on my Rng. It might not be the most necessary piece of gear I could have asked for, but it's defenitly needed.

Now where the hell are the new Ranged Weapons?
 
Skaw said:
They're both Knights. They share a lot of armor, a long with Warrior.

Paladin is literally Knight in the Japanese version.

True, and I realise that. I meant that they focus on opposing aspects, DRK with attack and PLD with defense. The armor would benefit both jobs given they both cast spells. I need 4 o'clock to come around so i can try out my new abilities. lol
 
GC said:
Kumokirimaru
DMG:80 Delay:450
Enhances "Zanshin" effect
Critical hit rate +5%
Vs. vermin: Critical hit rate +8%
70 SAM

I wish they had one of these sooner, crit+ would really help on Gods and stuff when melee dmg is so hard to come by and I need to Gain TP.

I'm also curious as to how much the "Enhances Zanshin" effect comes into play. In theory now, between Assault Gear, AF+1 and all that, with this GK you could have 4 levels of enhancement on your Zanshin. At what point does it become worthwhile to simply accept lower overall accuracy in exchange for greater damage-per-hit, simply because you're increasingly likely to just spam yet more attacks?
 
Orestes said:
Now where the hell are the new Ranged Weapons?

No new weapons for joo 6/6 boy. At least not before I see a new Sword for my PLD... >.>; I NEED MORE!! MORE SWORDS!!!!!!
 
Raesvelg said:
I'm also curious as to how much the "Enhances Zanshin" effect comes into play. In theory now, between Assault Gear, AF+1 and all that, with this GK you could have 4 levels of enhancement on your Zanshin. At what point does it become worthwhile to simply accept lower overall accuracy in exchange for greater damage-per-hit, simply because you're increasingly likely to just spam yet more attacks?

It doesn't become worthwhile to accept lower accuracy. Samurai is a job about gaining tp quickly, and we can't do that if we miss.
 
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