well not really onry but the keyboard movement sucks butt seeing as they are really meant to use the mouse for movement
The end of FFXI as an MMO was spelled when they stunted level growth with a weak excuse of not wanting to make items trivial. It only exists purely as a 3D social network since then.
I don't think that applies at all. Most MMOs need level cap raises periodically because each character can only have 1 job on it. In FFXI you always have something else you can go ahead and exp, so the level cap is really not quite as devastating as you make it out to be.
The end of FFXI as an MMO was spelled when they stunted level growth with a weak excuse of not wanting to make items trivial. It only exists purely as a 3D social network since then.
I don't know which game you're talking about. Never had a problem with the keyboard movement in FFXI >.>
I don't know which game you're talking about. Never had a problem with the keyboard movement in FFXI >.>
If it is the end, I'll play their new MMO. Assuming of course, that they don't implement a mouse movement onry system... thats the major thing I hate about all these other MMOs. That and the interface, I think they practically all look the same. Maybe I just got too used to FFXI's UI![]()
Look at WoW, every time the level cap increases it takes what a month for most people to recap themselves? Increasing the level cap seems to prolong the game by roughly a month or two tops, what -really- prolongs the game is adding new areas monsters and quests, which can be done independent of level raises.
Also lets not forget the level cap was raised to 75 in 2003 (along with sky gods), only two months after the NA release, too soon for it to even of really been an issue to NA players. If what you say is true, then explain the population of NA players if growth was stunted nearly 6 years ago.
I hate to sound like a bitch but, do you suck at reading comprehension?
Which MMO has mouse onry movement?![]()
well not really onry but the keyboard movement sucks butt seeing as they are really meant to use the mouse for movement
Of course it's been stunted, population in FFXI hasn't shifted significantly for years. Almost three. And this was after nearly a year of steady decline. There is no denying this, unless you're delusional.
You're still missing the part where the last level cap increase was only two months after the NA release date. Considering that there are a substantial amount of NA players currently playing, that would indicate that level cap increases doesn't correspond to population. "Almost 3" is not near the nearly 6 years that have passed without a level cap increase.
According to mmocharts.com, ffxi's population peaked roughly two years after the last level cap increase and since falling from peak, remained relatively steady. You also used everquest as an example, and if you notice ffxi's population rose at a much higher rate, and has so far been dropping at a much slower rate and has had a higher peak.
I also wasn't arguing that ffxi's population isn't on a steady decline, I was saying that it has nothing to do with level caps not moving (hence me dating the period of stunted growth being 6 years ago in my post, unlike the 4 years ago that it really stopped growing). Looking at mmocharts, you'll notice that most games have a growth period that last 3-4years followed by a decline ffxi fits the mold perfectly at 3.5 years of population growth and a slower than average decline stage. Being that most mmo's seem to increase level caps oftenish, the fact that ffxi fits in the same pattern as most others only indicate that level cap increases aren't a large factor in mmo population.
Unless you have some strong evidence, claiming level caps has anything to do with it is pure personal speculation.
One thing is for certain, I will never play another MMORPG again. I'm sure others can agree with this.