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- Aug 10, 2004
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- Avaritas
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I posted this on BG, but didn't get a lot of responses... so I figured I'd try here.
About how many people would be needed for Dynamis Lord? As it is right now, if everythign to as planned and we don't spend any time farming, we can get to Dynamis Lord and kill Ying/Yang with about 1 hour 20 min left on the clock.
Now, with the current attendance numbers, we have roughly...
3 THF's
2 NIN's
2 SMN
3 WHMes
3 PLD's
3 RDM (with DRK sub)
3 BLMes
2 DRK
1 WAR
2 MNK
2 DRG
3 BRD
Now, 2 of the THF's can switch to BLM, but we don't really use BLMes for farming, so we usually have them go THF. 1 of the THF's can switch to WAR or DRK, 1 of the DRG's can switch to 70 BLM, 1 SMN can switch to WAR, 1 BRD can switch to RDM. So totally, with job changes, we'd have this...
2 NIN
1 SMN
3 WHM
3 PLD
4 RDM (with DRK sub)
4 BLM
2 DRK
2 WAR
2 MNK
1 DRG
2 BRD
Would it be possible to beat Dynamis Lord with this? We're making an attempt on December 14th (and god I hope that's not maintaince day...).
Now, the basic strateg y I was thinking was to have 1 RDM/DRK start with Chainspell Stun, while the melees use 300% TP moves and 1 PLD do invincible to hold hate. Once melees have used their WS's, they pop a TP wing and do another one. After this they use their 2-hours. Originally I was thinking of having the MNK's hundred fist + souleater, but since we only have 3 WHMes, it might be hard to keep them alive for it... During this, the BLMes spend all of their MP, and then use Manafont to keep nuking. And after 45 sec, another RDM starts Chainspell Stun. This gives us roughly 3 min to kill Dynamis Lord.
Any suggestions? I know he uses horrible TP moves, so we'll naturally need quite a lot of luck. But I'd still like to see how well we'd do.
About how many people would be needed for Dynamis Lord? As it is right now, if everythign to as planned and we don't spend any time farming, we can get to Dynamis Lord and kill Ying/Yang with about 1 hour 20 min left on the clock.
Now, with the current attendance numbers, we have roughly...
3 THF's
2 NIN's
2 SMN
3 WHMes
3 PLD's
3 RDM (with DRK sub)
3 BLMes
2 DRK
1 WAR
2 MNK
2 DRG
3 BRD
Now, 2 of the THF's can switch to BLM, but we don't really use BLMes for farming, so we usually have them go THF. 1 of the THF's can switch to WAR or DRK, 1 of the DRG's can switch to 70 BLM, 1 SMN can switch to WAR, 1 BRD can switch to RDM. So totally, with job changes, we'd have this...
2 NIN
1 SMN
3 WHM
3 PLD
4 RDM (with DRK sub)
4 BLM
2 DRK
2 WAR
2 MNK
1 DRG
2 BRD
Would it be possible to beat Dynamis Lord with this? We're making an attempt on December 14th (and god I hope that's not maintaince day...).
Now, the basic strateg y I was thinking was to have 1 RDM/DRK start with Chainspell Stun, while the melees use 300% TP moves and 1 PLD do invincible to hold hate. Once melees have used their WS's, they pop a TP wing and do another one. After this they use their 2-hours. Originally I was thinking of having the MNK's hundred fist + souleater, but since we only have 3 WHMes, it might be hard to keep them alive for it... During this, the BLMes spend all of their MP, and then use Manafont to keep nuking. And after 45 sec, another RDM starts Chainspell Stun. This gives us roughly 3 min to kill Dynamis Lord.
Any suggestions? I know he uses horrible TP moves, so we'll naturally need quite a lot of luck. But I'd still like to see how well we'd do.