Final Fantasy XIV

Q: What are the ties to Final Fantasy XI, if any?

A: While you may have noticed that some of the same type of races appeared in the trailer, the world of FFXIV is different from FFXI. The reason that we made the races similar to the FFXI races is so FFXI players could choose a similar type of race in the new game. For example, in movies, you might have an actor that plays many different roles. Please, think of it that way.

So it's not Galka, Mithra and etc, just something that looks like it.
 
A: As with WoW, we want to aim a bit for the casual user. However, we don't want to make a copy of WoW. We believe we will have things that are unique and will stand out from that game.

Casual
 
Q: Are you planning a simultaneous worldwide release or will it be released in Japan first?
12:05

A: Yes. At the launch, this will be a worldwide simultaneous launch on PS3 and Windows PC. English, Japanese, German, and French versions released at launch.
 
One question I'd love to see.

"Are you going to be dicks again when it comes to releasing ingame secrets even years after the players have all but given up on it?"
 
Trying to make the game more casual? I'm already done with this. Back to FFXI.
 
Damn, in the trailer that part with the Galka-esque dude fighting was actual ingame footage, some of the trailer was pre-rendered but some was ingame, that galka dude on the boat being one of them.
 
A: For FFXIV, the keyword that we've been using is "The Growth and Development of the Character." We will have the same type of storytelling and high-quality graphics. We also want to expand and create new in-game systems. The player can grow & develop in a more natural way without putting too much weight on the player. We will expand the job system to make it fairly different from the one in FFXI.

Interesting.

A: Another very important concept that takes a different direction from FFXI, for FFXIV we want to make it so the player can choose to play solo, in a party, 40 minutes, all-day... there will be content for ALL of those play styles and systems for all of those play styles.
 
"For FFXIV, the keyword that we've been using is "The Growth and Development of the Character." We will have the same type of storytelling and high-quality graphics. We also want to expand and create new in-game systems. The player can grow & develop in a more natural way without putting too much weight on the player. We will expand the job system to make it fairly different from the one in FFXI."

Different job system confirmed
 
Interesting, they're apparently going to keep the job system, but alter it from the way it's used in FFXI.

Who wants to bet it'll be more along the lines of FF Tactics? Pulling specific traits and abilities unlocked from other jobs... Be a fantastic time sink for them to throw in there, if you think about it.
 
"Another very important concept that takes a different direction from FFXI, for FFXIV we want to make it so the player can choose to play solo, in a party, 40 minutes, all-day... there will be content for ALL of those play styles and systems for all of those play styles."

very interesting
 
"The game is completely different. There will not be any XI character transfers to XIV. However, the character design is familiar and XI players will be able to create a similar character."

Thank god
 
So want in on beta!
 
Back
Top