Final Fantasy XIV

If the title is free to play, or significantly less expensive than FFXI (in time and money), I'll consider it. Til then, it's just another pay-to-play game I don't know if I want to get into.
 
/shrug, I always just look at it from the perspective of it being money I would spend on other things to entertain me anyway (be they books, movies, or other games) and time I would be spending on other diversions (be they books, movies, or other games).

I've never had to battle the MMO addiction, apparently.
 
quick to dismiss are we. We don't even know the gameplay mechanics yet

I just find it incredibly ironic given that SE has been making FFXI considerably more casual over the last two years anyway.

Get used to the idea that FFXIV will have game aspects that allow people with less than 4 hours a day to play to progress. Because, you know, they put those aspects into FFXI as well.
 
I hope FFXIV stays similar to XI in that you have a single character where you can level multiple jobs, unlike most other MMOs where you can only have 1 character per class.

I for one, am pretty happy with the information answered. I'm all for cinematics and cutscenes :D that was a big plus for me. Also, that POL friends lists transfer. While I am not a current player, I still have my POL account. I wonder if mine will still transfer?
 
I think FFXIV combat will be similar to Kingdom Hearts based on the galka vs many monsters pic. Where you won't have to target one target at a time. The difference though will be that you still wont be able to jump around and the sort, but that's just my opinion though.
 
I hope FFXIV stays similar to XI in that you have a single character where you can level multiple jobs, unlike most other MMOs where you can only have 1 character per class.

I 125% agree.
 
I hope FFXIV stays similar to XI in that you have a single character where you can level multiple jobs, unlike most other MMOs where you can only have 1 character per class.

I for one, am pretty happy with the information answered. I'm all for cinematics and cutscenes :D that was a big plus for me. Also, that POL friends lists transfer. While I am not a current player, I still have my POL account. I wonder if mine will still transfer?

It will likely use the new Square Enix account thing they started which gives you the ability to link your PlayOnline ID to it.

I hope they add a few more races and facial options, I don't want another attack of the clones.
 
CrabKiller XIV

Heh. You say this now, but wouldn't you be a little upset if there were absolutely no crabs at all?

Deep down everyone wants to hurt crabs sometimes...
 
I really want to see multiple jobs on one char again, I thinks that's why I fell in love with FFXI so much. And if that's the in game graphics where the Galka(ish) is fighting then fuck me for a fiver, it looks hotter than a Galka in a wedding dress. /drool
 
Here's an extra bit of good news from the conference:

final-fantasy-xiv-online-2009060-1.jpg


I don't see Sage Sundi in that line up.
 
As long as they keep a FFXI menu style interface in XIV I'll be happy, that and make the game fairly challenging. I could never like the interfaces of other MMOs like WoW, they just felt cluttered.
 
As long as they keep a FFXI menu style interface in XIV I'll be happy, that and make the game fairly challenging. I could never like the interfaces of other MMOs like WoW, they just felt cluttered.

I hope they let us choose and customise it (although I doubt the PS3 will get a customiseable UI).
 
I hope its streamlined a bit, macros are iffy depending on what battle system is used.
 
Q: In that scene, we saw many parties and many enemies. Is this the new focus: many parties fighting many enemies?
12:20
A: I cannot say too much, but we hope to have battles that are many vs. many and many vs. one.

I don't know about you guys, but I'm pretty stoked about that. Can't tell you how many times during EXP I get bored killing the same mobs over and over again and anticipate what they are doing next. This should mix it up a little bit and make it more exciting..especially for the DD class jobs lol.
 
I don't know about you guys, but I'm pretty stoked about that. Can't tell you how many times during EXP I get bored killing the same mobs over and over again and anticipate what they are doing next. This should mix it up a little bit and make it more exciting..especially for the DD class jobs lol.

When I read that earlier I thought.... xxNM, end game, pet jobs, and so on... They didn't say the PT was exp, mission, or anything. Hard to tell whats going to be different than what we're already doing in FFXI.

D:
 
When I read that earlier I thought.... xxNM, end game, pet jobs, and so on... They didn't say the PT was exp, mission, or anything. Hard to tell whats going to be different than what we're already doing in FFXI.

D:

I'm hoping every person in the party can just whoop some of that ass in a full blown out war-like fashion like in ballista lol
 
That'd be a lot more fun! But I'd doubt SE would toss out the "front" and "back" line job structure.
 
Heh. You say this now, but wouldn't you be a little upset if there were absolutely no crabs at all?

Deep down everyone wants to hurt crabs sometimes...
This is true. Every time I go to the beach I always bring a club, just in case.
 
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