Fuck you SE for nerfing THF further!!!!

lionsheart

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FUCK YOU!!!!!

My sirocco + Blau dolch combo now only returns 5 4 5 4 tp every single time and that translate to 10% longer time to get to 100%!!!!

Gees seriously every big time nerf ends up hurting thf in so many ways.

1. Shield Nerf.

-Shield block still takes dmg and would take away a shadow.. = useless for thf.

2. Rng nerf.

-This is the biggest nerf ever! It's retarded to miss a mob at point blank range and makes landing acid bolts on xp mob almost impossible pre-75. Xbow is one of the best thing that thf brings to a pt and now it's so unreliable that 50% of thf had to give that up.

3. DW nerf.

-Man THF is the ONLY job that can consistantly break the TP floor, i.e. 5 tp per swing. It's ok that you nerf the powerhouse jobs a bit (NIN MNK WAR) but thf? you seriously think that getting an invite once per 2 weeks is too much for us????????? You know how much gil that i had to spend just to get on par with the above average war????????? you know much effort i have put into THF to max out merits and such and at the end, a 74 war with crap gear get picked over for spammage pt?




SE I HATE YOU!!!!!!!!!!!!
 
Chillax a bit Lions. Read the Dual Wield thread that Tymon started. Some good info in there (mostly from the dork loldrg whose name I can't recall off the top of my head).

Go get Xolotl ToD. This just gives our shell more incentive to go after that bastard again. :)
 
Yep the job that needs a real boost gets really fucked over. WTG SE!!!
 
Unless you're DRG, then apparently you get nothing
 
Go get Xolotl ToD. This just gives our shell more incentive to go after that bastard again
8 Days ago, his ToD was 2:00 EST PM :P
 
GC said:
Unless you're DRG, then apparently you get nothing

Polearm gets an extra tp per hit now!!!
 
lionsheart said:
My sirocco + Blau dolch combo now only returns 5 4 5 4 tp every single time and that translate to 10% longer time to get to 100%!!!!

Gees seriously every big time nerf ends up hurting thf in so many ways.

1. Shield Nerf.

-Shield block still takes dmg and would take away a shadow.. = useless for thf.

2. Rng nerf.

-This is the biggest nerf ever! It's retarded to miss a mob at point blank range and makes landing acid bolts on xp mob almost impossible pre-75. Xbow is one of the best thing that thf brings to a pt and now it's so unreliable that 50% of thf had to give that up.

3. DW nerf.

-Man THF is the ONLY job that can consistantly break the TP floor, i.e. 5 tp per swing. It's ok that you nerf the powerhouse jobs a bit (NIN MNK WAR) but thf? you seriously think that getting an invite once per 2 weeks is too much for us????????? You know how much gil that i had to spend just to get on par with the above average war????????? you know much effort i have put into THF to max out merits and such and at the end, a 74 war with crap gear get picked over for spammage pt?

I'm sorry, but just LOL. That's exactly like the RNGs who complained that they couldn't shoot point-blank anymore. Oh, wait, you DID complain you can't shoot point-blank anymore. They changed it, so update your tactics, in this case, your dagger combo, to compensate. Like maybe mainhand Harpe, offhand Blau. Or as suggested, go after Xoltol. I dunno exactly, I'm not a THF, you figure out what the new best dagger combination is.

And if you're complaining about not getting put into rampage parties, well, um... That's the thing. They're {Rampage} parties. Not Dancing Edge. Ramapge parties are for WARs. Lufaise Meadows is for THF/DRGs. King Ranp's Tomb is for MNKs. The only reason you don't get many invites is because there arn't enough spam-compatable jobs to invite you. /sea all war 75, and /sea all THF/DRG 75. You're 75, you should know these things. It could be worse, you could be like SAM, and not get invites to any of the burns. But you don't hear them complaining.

Your job isn't -meant- to outdamage WAR. It's meant to control hate, and do very nice damage in the process. It'd be like the BRD complaining he can't outdamage the BLM. Well no shit, that's not what SE designed your job to do. And don't pull up how players made NIN into a tank, because SE still gave the job the potential to tank. BLM vs BRD, that potential doesn't even exist. Same goes for THF vs WAR. They made Lufaise for a reason, use it.
 
Mai Ikari said:
I'm sorry, but just LOL. That's exactly like the RNGs who complained that they couldn't shoot point-blank anymore. Oh, wait, you DID complain you can't shoot point-blank anymore. They changed it, so update your tactics, in this case, your dagger combo, to compensate. Like maybe mainhand Harpe, offhand Blau. Or as suggested, go after Xoltol. I dunno exactly, I'm not a THF, you figure out what the new best dagger combination is.

And if you're complaining about not getting put into rampage parties, well, um... That's the thing. They're {Rampage} parties. Not Dancing Edge. Ramapge parties are for WARs. Lufaise Meadows is for THF/DRGs. King Ranp's Tomb is for MNKs. The only reason you don't get many invites is because there arn't enough spam-compatable jobs to invite you. /sea all war 75, and /sea all THF/DRG 75. You're 75, you should know these things. It could be worse, you could be like SAM, and not get invites to any of the burns. But you don't hear them complaining.

Your job isn't -meant- to outdamage WAR. It's meant to control hate, and do very nice damage in the process. It'd be like the BRD complaining he can't outdamage the BLM. Well no shit, that's not what SE designed your job to do. And don't pull up how players made NIN into a tank, because SE still gave the job the potential to tank. BLM vs BRD, that potential doesn't even exist. Same goes for THF vs WAR. They made Lufaise for a reason, use it.


If our sole job is to control hate then why do we get fucked over by DD/THF's who can use 90% of our hate controlling abilities. Sorry, you fail.
 
This is good news in disguise. Now thfs will quit gimping themselves by subbing /nin and use /war so they actually do some damage. S-E is doing you a favour.
 
They lack the flexibility that THF brings to the table.
Rather than talk percentages, I'd put /THF in a whole different ball park.
 
Rappa said:
This is good news in disguise. Now thfs will quit gimping themselves by subbing /nin and use /war so they actually do some damage. S-E is doing you a favour.

My thoughts exactly. They already do this on HNMs sometimes, but as for exp... I saw a Berserk SATA Dancing Edge once in exp, and it was a very sexy thing. THFs always complain about having piss-poor attack. Hmm... maybe eating sushi and not subbing WAR is part of the problem.
 
GC said:
Unless you're DRG, then apparently you get nothing

And i guess the new 2hr and getting to summon wyvern every 20 minutes was just absolutly pointless huh...

Lol finally me and my Samurai friends now have a chance to keep up to par with DD against you super power war/nin's.

SAM 4tw!!!!
 
Could've done without it affecting Hand to Hand though, since Monks are literally forced to use it, being as we have no other option. But meh, I don't care.

Seriously. Sub WAR. Quit crying that you get hit on pulling. Use flee, get Evasion skill+ gear. Use Defender when you pull when Flee isn't up.
 
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