Fuck you SE for nerfing THF further!!!!

etchdog2000 said:
Ill go ahead and say as a DRK, even if you hit 100% with /THF and Haste spell on you 100% of the time. DRK/THF is the slowest TP gainer, DD in the game. The only time I ever out TPed WAR/MNK/Anything on a regular basis was if they were ill equiped or lower lvl. DRK/WAR is a different story however. Double Attack helps like crazy (as it does for any other jobs)

However that is just my experience. And I dont think anything I just typed is unkown to anyone, so .... meh....whatever.
well considering you either useing a scythe or a great sword I could see why
 
It's not their weapon. It's their lack of traits and abilities. Dragoon is mad hard to keep up with in TP sometimes.
 
Peregrine said:
It's not their weapon. It's their lack of traits and abilities. Dragoon is mad hard to keep up with in TP sometimes.

ph34r t3h jump&highjump, gwahaha
 
Bajaratt said:
Drk's known for being one of the slowest attackers in the game, but at the same time, their per-hit damage was the highest to balance it out. I'd really love to see any proof you have to this claim you're making.

Id love to show you if i knew how on lolps2. All i can really say is that ive about 90% of the time been the first one to 100%tp. Except for Drg and Sam. They are the only people that could consistantly beat me to WS.
 
As he stated, the only explanation for that would be a level spread or a difference in accuracy that has nothing to do with your jobs.
 
Solutions:

a) Sub ninja, and save time in your Damage taken/Healing time for mages. Suck up the extra 3.2 seconds it's going to take to do the lost 9TP and have fun.

b) level Sam you lazy fucks and see why I keep saying that.

c) get a Stylet...

d) sub War.

e) sub Rng.

f) sub Drk and pull with stun if you need a head start.

g) sub Drg and pile on Haste gear and laugh at the Jump annimation. Go Attack bonus, Accuracy Bonus, and Haste!

h) ENM

i) Harpe, Perseus Harpe...

j) get different gear sets. I can pull in lufase without taking too much damage. In a merit pt the highest they will be is VT...

k) quit whining about invites and make your own parties. And if you are too lazy to make your own parties, make sure you avoid things that require you to suicide.

l) level war... and quit thinking you're a DD... you are STILL hate control. You do your job AT events, in Standard Parties, Missions, BC's, etc, or you are a TH whore. You want to do a spam party, embrace your limitations and enjoy your 8k/hr, or level WAR, MNK, BLM, SMN, BRD, RDM, WHM, NIN, and join a Rampage party/Manaburn/Astral Burn party for 12-15k/hr...

m) is for MMMmmmmmMmMMmMmmmm..... Ridill.
 
Must......have......more..........flames.....on the expansion and update.....
 
There's exactly one explanation for any way a drk can get tp as fast as makelith is claiming is using that engaging/disengaging expliot i heard about a few months ago. basically using a macro the drk engages/disengages and since the first attack when you engage goes as if its 275 delay or something like that it allows drk to gain tp faster. An easy way to see if the trick still works is to try this with the chaosbringer. The delay on it is so high that it's reccomended to use this trick to speed up attacks.
 
Khajit said:
There's exactly one explanation for any way a drk can get tp as fast as makelith is claiming is using that engaging/disengaging expliot i heard about a few months ago. basically using a macro the drk engages/disengages and since the first attack when you engage goes as if its 275 delay or something like that it allows drk to gain tp faster. An easy way to see if the trick still works is to try this with the chaosbringer. The delay on it is so high that it's reccomended to use this trick to speed up attacks.

The trick was patched to not work anymore a while ago, just a heads up.
 
theres alot of shit that happened I missed out on while i was away from the game the fact that thats been fixed is just one of them.
 
Mypie said:
why am i seeing these things on thf getting nerfed etc etc. what ever happened to white mage. if u want to take a weak class take a white mage. people seem to find summoners/whm or even red mage/whm better healer then white mages until lv 70. we get this new addition to remove status effect every 2 hours with this new update patch. whoppdie freaking doo. like we dont draw enough hate as it is. so just remember before u complain about one job not ALL jobs are perfect. because something isn't suited to your taste doesn't mean that se fucked up a job. live with it, and learn to play your job the way its updated.


no no no they still need us for the R3s >>; we hold the power!
 
Reya said:
no no no they still need us for the R3s >>; we hold the power!

I <3 R3.

Reya, exp with me in lufaise some time, I wanna sample some of that Reya-brand R3 goodness™. D=
 
Khajit said:
There's exactly one explanation for any way a drk can get tp as fast as makelith is claiming is using that engaging/disengaging expliot i heard about a few months ago. basically using a macro the drk engages/disengages and since the first attack when you engage goes as if its 275 delay or something like that it allows drk to gain tp faster. An easy way to see if the trick still works is to try this with the chaosbringer. The delay on it is so high that it's reccomended to use this trick to speed up attacks.
Ah, good point; I had forgotten about that exploit. But if that was the case, bragging about using a glitch isn't really something to brag about.
 
Khajit said:
ok.. What about everyone before level 75 Neo and necrosis?

um.. i was just saying at 75 you can merit triple attack. you have that at
what, lvl55-ish?

lionsheart said:
Triple attack is "Needed" for us to just *keep up* with all the other meelee. I have been playing this job for a while and knows exactly the weaknesses of this job. And i can certainly say that thf is THE weakest DD of all kinds by default.
It takes a lot more gil to max out thf to overcome all those weaknesses to get on par with others.

My point here is: THF is already weak, and this nerf just make it even weaker.

im not saying its not needed or beneficial, i didnt say that, but i said thats the reason why you have it. thf wont compare to war, it wont compare to monk. it wasnt designed to...

phraust made some really good recommendations, i would suggest trying them. :)
 
THF was never meant to be a major DD... THFs job is tactical. THF is used to help hate control, pull mobs fast enough for chains and to help with SCs. Thier not there to outdamage a WAR or MNK. Yea lets have the THF pull hate so he/she is forced to get covered and use TA to get more hate on tank >..>
As far as nerfing TP, big fucking wooooooooop. I'd get 150TP a battle, now it should still hit 100 a battle and still have you SATA WS to help hold hate beggining of each battle. IF not, you suck as a THF and need to go to a DD job since thats what you seem to want to do anyways and just sit there with auto-attack and WS every time you do get 100TP.
 
Makelith said:
Id love to show you if i knew how on lolps2. All i can really say is that ive about 90% of the time been the first one to 100%tp. Except for Drg and Sam. They are the only people that could consistantly beat me to WS.

As people have said, Drk/thf really is the slowest TP in the game. You wont keep up with other melee jobs with same accuracy and shit as yourself. If you do, they aren't too great at their job :|
 
I can match TP with Drk/Thf on my Rdm...... without haste.... in an Exp situation.. while waiting on a member this was tested.. and funny... So in no way could you outdo a thf or mnk unless they were elvaan and had were using meat, while you had full +acc gear with sushi..
 
neophytal said:
im not saying its not needed or beneficial, i didnt say that, but i said thats the reason why you have it. thf wont compare to war, it wont compare to monk. it wasnt designed to...

phraust made some really good recommendations, i would suggest trying them. :)

Thf can match or outdo those non-pimped war or mnk on weapons if you put in enough effort, and at least before the nerf Thf can even out the gap between war and monk with their speed. This nerf technically means 10% SLOW to us. Among all the jobs that are affected by this TP nerf.

War - 0%
Mnk - 2%
Nin - 5%
Thf - 10%

See my point? all the other 3 jobs are powerhouse jobs in the game and yet they are least affected. And Thf? Yes 10% slow. As I have mentioned before , Thf already have the weakest damage per delay ratio weapon in the game to start with. That's 25% less than other class of weapons. Look at katana, 39 dmg 227 delay, while our best weapon is 28 dmg 178 delay. add that with 10% slow now we are loosing an arm and a leg to start the battle.



Godofdeath said:
THF was never meant to be a major DD... THFs job is tactical. THF is used to help hate control, pull mobs fast enough for chains and to help with SCs.

Again, hate control is done by dmg. When drk/thf or sam/thf can perform a higher dmg hate transfer move than thf, they are already qualified for hate controller. What we had in the past is we had our speed to our advantage. Now we have 10% slow and 2 handers got 10% haste and that lowered the gap by 20%.

In a SC party your goal is to get 100% tp in 60s. Before the nerf the drk was mathematically impossible to get 100% in 60s unless you use the trick. Now every 2 handers on the paper can get 100% in 60s, not to mention sam is got another boost and make them get more Tp now. Sam is then the perfect equivalent to thf in hate control now.

To be honest no party really needs hate control. They don't need the initial SATA, the tank ONLY need the sataws to close the the SC onto the tank so that the mob won't run to the blm. In this case 1000 spinning slash > 900 gekko > 800 sharkbite.

So,

-we are already the underdog in exp in most situations
-Nin, Rdm, bst solo better than us

and yet we are most affected by this nerf.
 
LOL @ THF pulling hate and needing Cover.
THF can and will pull some hate at times, even with powerhouses around, but they sure as shit don't need Cover. The best survival tactics, traits, 2-hour, equip, etc. in the game necessary? To protect us from what little hate we pull? Hahaha.

Occasionally I'll pull a lot of hate, and I still don't need Cover.


And maybe I'm lost, but "forced" to land TA on the tank? That really is where it belongs...You know, there or on a Taru BRD.

This whole thing is so ridiculous. Just play your job, unless you don't want to any more. Fill out your petitions for SE if you choose...That's very un-THF, from where I'm standing.


Good THFs know that you are already exercising your abilities as well as you can just to be of value, but this piddly straw is the one that seems to break the backs of some of the same good THFs. You love THF? Prove it, and just play your job. Do what you can, when you can, and always try to be effective and efficient. DO NOT whine over needing 1 extra round of attacks to get to glory. This is not the end all, be all, and you should know that.
 
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