Idiotic Red Mages: Wave of the Future

He can -4MND from Cape, add 5 Enfeebling Magic. Wear Morrigains, for +10MND. He lost 4MND on Cape from Prism, to compensate for the -5 Enfeebling he lost on Seraweels. He now can equip +10MND instead of +4MND. Thats extra +6MND advantage. (I do this with Mahatma, just an example again). It's just all about moving your gear around to maximize the effect.

Actually, I do believe he's using Aslan's Cape in that screenshot he posted (+5 MND).
 
.......

So you are telling us that on a high tiered monster this was the ONLY redmage? Now high tiered to me are HNM's, god type mobs. It just seems VERY odd that there would be only one rdm for such things. I normally see alliances on them. As for Pchan's gimp comment, if you looked at what information you gave, there was little else for him to base any comment on <only your 1st stats post> until you got pissed and posted your other gear.

Now unless a shell is trying to low man these high teired monsters, there should have been others that could be assigned the job of slow/para etc who had better gear for it. So your thread about Idiotic rdms the wave of the future AS YOU POSTED is based soley on ONE rdm you had in a party on monster yet to be known <I do hope it really is a HNM or high lv NM or that you guys were like really low man fighting it>.....Then lumping in rdms into that don't swap in mind gear comment crap....even though a lot of gear actually has mind/int on it...then the pissing contest with Pchan on who has the most mind/enfeeble gear when you gave stats before his comments..... I guess you should be included in your broad statement on idiotic redmages being the wave of the future. Mind you when I do events that are low manned, we the party actually communicate and come with the right gear/items for the job. So this red mage not being properly set is as much your fault as his IF this was what you say it is.

Of course if it is a major monster the party/shell would probably have multple people/jobs that can put slow on it at a rate that meets your standard. Or even have requested to see the players gear before hand to advise them on how best to gear up. Besides you have rdm leveled and it seems obvious you would have been better suited as it in your group. So bitching about it really seems more you just did not want to be bothered to be the redmage. I am pretty sure there are many black mages that would have gone on this "High tiered" monster so your standard for enfeebling would not have been effected. Most shells keep a few blms about.

As nice as it is for mind to increase the duration of the spell, a real red mage has to balance their stats with what is required of them by their shell. Not just go with what they think is the best stats for a spell. As well as the amount of gear they can hold for the swapping. Keep in mind to have the best type gear you may have 18+ diferent armors/accesories to swap, not including if you had to pull out your AF. AF adds another 5 spaces taken. You and any leveled mage who has had to deal with gear swapping DD's you should know that the less a player blinks, the better it is as you lose target on them/monster unless you are engaged on them. That would be the red brackets. And anyone trying to target you for cures/haste/ single targeted ballad lose target on you. Which has in many cases resulted in the death of the player who timed a bad gear swap. There is a trend now among some players to have 2 kinds of gear swap macros. one macro will swap all gear that does not cause blinking, while the other will do blinking gear. This allows them to better swap based on the situation. No blinking for if they need cured or if they have to cast multi spells on 1 target without being engaged on it. And the blink set for everything else. After all a dead player is of no use in any endgame fight. I think we all can agree that the job redmage has many responiblities in any given situation, and that not everyone can play the job to anywhere near it's full potential. So either go as the job so you do not sufffer with "poor played rdm" or make that red mage better geared.

I have nothing personal agaisnt you~ but as my comment says....
 
Actually...it's an example, relating to your post that he has an enfeebling skill gearset as well. And what he could do to maximize his MND gearset on HNM without the major sacrifice in Enfeebling skill. That is if he swapped his equipment around.
 
Alot to read, because I broke your post down...ALOT.

So you are telling us that on a high tiered monster this was the ONLY redmage?

PT1: BLM PT.
BLM BLM BLM BLM BLM COR/BRD.

PT2:
WHM BRD 4 Melee.

PT3:
RDM WHM PLD/NIN BRD PLD/NIN /random other.

A party consisting of that, is very flexible in most Endgame battles. BLM for MB+SCing, Melee to make the SCs, Tank party.

It's quite balanced. If you need multiple RDM, because one is not suited to play the role, then replace it with another job. If the RDM is more suited to play Main heal, bring a WHM.

BLM conserving their MP with Ballad 1 and Evoker's roll is very easy to keep a steady MP pool. If the COR knows when to double up or not.

If other parties are so much in need of MP, COR can swap and RDM can swap parties, refresh few people and swap back. It's not hard at all.

Mind you, this is for stuff like Ultima/Omega/Jailer of Love. Give or take remove the melee at JoL, and replace with more BLM or SMN~or a WHM.

So your thread about Idiotic rdms the wave of the future AS YOU POSTED is based soley on ONE rdm you had in a party

No. That one RDM forced me to post finally after seeing so many career RDM fail in general.

on monster yet to be known <I do hope it really is a HNM or high lv NM or that you guys were like really low man fighting it>

I already named it, and stated what happened. What the situation was, and why I posted what I posted.

Please do me a favor, read back on Page 8: about my post relating to this subject.

Incase you refuse to read it even still...here it is, Page 8.

------
Started over how I got several tells from a RDM, when he was asked to enfeeble the mob. The convo went something like this:

"Can you use slow plz? BRD got Elegy on?"
"Yes"
"I don't use slow, it never lands and its useless."
"Um why? RDM your main...?"
"Yes, and MND gear is useless and slow is useless, thats why I use MP+ gear to cure."

We let it be, got mambo and elegy we just fine and dandy, not gonna cause wipe without slow.

BRD d/cs@10%. No Mambo now. Slow I/II(whichever they have) is not viable to be left off the mob, specially when you're there as BLM, and have a NIN and a RDM, and no elegy.

NIN gets ate up, (we win but barely), without the rdm casting Slow on the mob ever, thinking his mass MP pool outweighs the factor or usage of Slow in the first place. Only reason he didn't use slow, and during the end.

"See? I had lots of MP so I could just cure spam, slow isn't needed, nor are your mnd swaps. bye" and he warped.

Also:

I guess you should be included in your broad statement on idiotic redmages being the wave of the future. Mind you when I do events that are low manned, we the party actually communicate and come with the right gear/items for the job. So this red mage not being properly set is as much your fault as his IF this was what you say it is.

You refused to read the posts again. I wasn't the leader of the group fighting the NM I was fighting. I came to help, so it was not my responsibility. Nor is it my fault when I do not lead the event that is happening, if I was leading it-

It's clear I wouldn't allow gimp RDMs, claiming RDM is their main and best job, coming the way that RDM did, to any of my events, IF it was related to an event, and it wasn't.

Then lumping in rdms into that don't swap in mind gear comment crap....even though a lot of gear actually has mind/int on it

Here it is AGAIN since you did not read:

Just the other day I was fighting a high tier mob, RDM didn't use one piece of MND gear. Astral Earring, AF1 Hat, AF1

Body, 2 Astral Rings, Zenith Slacks, Zenith Mitts. Custom Boots, Loq Earring. Beak Necklace+1. Casting Slow over and over again.

Almost same gear, different person.

Besides you have rdm leveled and it seems obvious you would have been better suited as it in your group. So bitching about it really seems more you just did not want to be bothered to be the redmage.
I am pretty sure there are many black mages that would have gone on this "High tiered" monster so your standard for enfeebling would not have been effected.

It wasn't a high tier NM. Please, read, again. Nor was this a LS event sort of thing, it was a friend asking me to come help.

I was asked to come BLM, I came BLM during that NM. So...unless I somehow knew this RDM was going to fail considerably...I would of went RDM myself.

On the other note...I have 4 75s. RDM, RNG, BLM, SMN. If I were to do a group in my Limbus shell for example, and someone had

RDM leveled, and I had BLM, and we need more BLM-you think I'd stay RDM and let the other RDM stay RDM, when we clearly need BLM? No.

But then again, I can freely go BLM if needed in Limbus, because I do not allow members who do not meet specific requirements to be allowed into the LS. So your comment here is ignored.

As well as the amount of gear they can hold for the swapping.]
I got 70 slots, have as much as I do and still have 10 slots open for other random items not related to my job, or what I am doing. This is for RDM only mind you, as well as my AF.

AF adds another 5 spaces taken.]

Only 3 AF on RDM is useful for RDM specific duties, unless you plan to wear a shield, or melee or attempt to parry something.

That's included in my above inventory space.

I won't comment on the blinking part of the post, as RDM blinking or any mage blinking for gearswaps should not be a problem. As Mages should know their hate and not be getting hit, as to need to constantly target them to cure them, nor could you cure them effectively because of the constant blinking.

This wasn't about melee blinking, so I won't comment there either, as my comments on Melee do not matter, as this thread was not based around them.

I have nothing personal against you~ but as my comment says....
Same for me, nothing against you...but it is kind of hard to think you mean that when you tried to belittle me in yer post.
 
Hrm. This will be fun. You want to use wiki? Try to quote it properly please.

The total Slow % put on a mob, is directly based on your MND vs the Monsters MND.

If it only increases acc, then there would be a set Slow+% just like Elegy is. And in this case you do not see RDMs always casting SlowII with 39% Potency. And Slow with 25% Potency.

Here, so you may understand how Slow II and 1 works: "Taken from Wiki"

* Accuracy (rate at which the spell 'sticks') of this spell is most highly affected by Enfeebling Magic Skill, and secondly Magic Accuracy. Potency (The slow +X% inflicted on the enemy) is most highly affected by MND, but is thought to cap at around Slow +25%.

It's the same thing, except 39% on Slow II.

Slow II: * Each additional merit increases slow effect by 1 and magic accuracy by 2.

The effect is an direct 1% increase to Slow, on the Slow II merits.(This not in wiki, however extensive tests show this, not my tests, but several RDMs who are more veteran than I am.)

Same thing, but, its being said to you. You do not know what the heck you're talking about, so before you attempt to flame others, please know your facts. Thanks, again.

Last Note: Yes, I should of reworded what I had said in the beginning, as to not confuse players about the melee debate.

If proving yourself wrong and trying to call me an idiot is your version of dissing someone you did a fantastic job... you just showed that having a MND set isn't the be-all end-all for red mages casting slow or paralyze. Nicely done. High enfeeb and high Magic Acc is more important than high MND casting those spells on IT++ mobs if you want to land the spells.
 
If proving yourself wrong and trying to call me an idiot is your version of dissing someone you did a fantastic job... you just showed that having a MND set isn't the be-all end-all for red mages casting slow or paralyze. Nicely done. High enfeeb and high Magic Acc is more important than high MND casting those spells on IT++ mobs if you want to land the spells.

You can have 330 Enfeebling Skill, and retain a VAST Majority of MND for those spells.

MND also effects resist rates of that spell landing in very much the same way Enfeebling skill does. MND can be considered/is Magical Acc for that sort of Spell.

Having multiple merits in Slow II increases the Magical Acc by 2, for a total of +10 at max. Making less Acc and Skill needed, and thus being able to equip more MND. If you need more than 300 Skill on Normal IT+++ mobs, and are having alot of resists, something is wrong.

I do not know whats needed for HNM/High Lvl NMs, but I have 330ish when Casting.

15+ Body(Normally fulltime for Slow on HNM/High Lvl NM)
+7 Torque(Same as above)
+5 Seraweels(Varies with this or Mahatma)
+3 Earring(Varies)
+7(Mst.Cst.Bracelets when in effect, or use Dvt Mitts +1)
8/8 Enfeebling Merits for total of +16 there.

Mix and match. I didn't say it was the Be-all end-all for RDM for every single mob in the game, now did I?

Your efforts are noted...Good try, really was.
 
Red mage circlejerk?
I'd join, but I hear if I touch either one of them I'll deevolve into primordial ooze.
 
Am I that blind or in even these posts does he NOT name the NM they fought? I saw EXPAMLES of NM's you would want mind gear for, BUT not hte NM they fought.... One does not have to be party leader to help someone be prepared before the fight. You cite gear pchan gave then what this guy had, these is an odd way to compare gear. So why not just stop while you are behind before you fall off the side of the flat world you live on and just have the thread die a happy death. oh and great quote on A RDM asked me..... Well a RDM asked me why you would make such a stupid flame, and i said, just to prove he has nothing better to do than make weak flames. NOw a Thread on benifits of mind hear on rdm might have been good, IF you had not started it in a flame. Go back to playing ffxi and have fun
 
I mentioned the NM in SSG. It seems I may of mentioned the drop, and the setup RDM NIN BRD BLM, using mambo~Elegy and NIN getting ate up(As there are barely any NMs in there that can eat a NIN up having mambo on them)-HOWEVER...

Guess in my means to type it out as fast as I could, I forgot to say Charbdyis(spelling).

Yes, I deserve a rate down for that, as I was blabbering my mouth off to you, while I thought I had completed my post.

When in fact, it was only partially done, and thats what left you to assume what I was fighting. That was my fault, sorry.

NOw a Thread on benifits of mind...
The benifits of having MND on you while casting slow and/or paralyze has been spoken of throughout this entire thread. Increases +Potency of Slow, Proc rate of Para, etc.

Well a RDM asked me why you would make such a stupid flame, and i said, just to prove he has nothing better to do than make weak flames.
I don't care if it's considered a weak flame or not by your standards.

I pointed out that RDM should use MND when casting their debuffs, not cast in full MP gear. I did not mention names, nor name a specific person. I stated in general.
 
Can't we just go with the line Red mage is a complicated job, and as more ways it can be played then the human mind can comprehend. :cool:

I do agree that there are alot of rdm who's gear make you cry then again so does any lvl 75 melee sporting a nq amemet.
 
If the RDM got resisted on Charybdis, he can't even have been 75. Really, I can enfeeble him no problem on WHM without any enfeebling gear.
 
lol your right on that Hellstorm, but red mage does a lot more than attack and spam weapon skills. I know I have been required by many a shell to gear up a certain way for an event as my rdm. what you would wear for one may not work for another. I would expect a rdm/drk to use different gear than a rdm/whm or a rdm/blm. I am sure you can agree that many players get to 75 rdm now by having to be the main healer, not the main enfeebler and debuffer, so many never really understand how all the other stats effect a spell.
I would expect anyone who is taking an unexperienced 75 rdm on any NM or endgame to help them understand BEFORE you get to the NM. Yelling that if you don't so this you should die or be harmed in sensless ways is rather stupid and makes people ignore you even if you have a valid point. To make a flame about it based as he quoted on A RDM who asked me.... A RDM who fought this unnamed High tier mob.... was no proof nor a reason for this thread. He CITED examples of HNM/NM you would want more mind gear, but not as it pertained to the reason for the thread.
This thread without the epeening part and whining would have been a good thread on how to make you rdm BETTER at <fill in NM name here>. More people probably would have looked at the thread with respect for someone trying to help their fellows and added ways to get that hard to obtain armors, or ones that are nearily as good. I stated what a small group can get for a rdm. Events that do not have to be a second job just for you to obtain the items. Perhaps the Poster might consider making a thread for ways to play rdm 75 as it pertains to HNM and all various endgame events. Perhaps people may make threads for each job to help player better understand ways a job is used in each end game event.
 
If the RDM got resisted on Charybdis, he can't even have been 75. Really, I can enfeeble him no problem on WHM without any enfeebling gear.

Wasn't about resist rates. =P It was how he refused to cast slow, and even when he did, had 0 +MND gear to bat to make it more potent/useful. ^^
 
lol your right on that Hellstorm, but red mage does a lot more than attack and spam weapon skills. I know I have been required by many a shell to gear up a certain way for an event as my rdm. what you would wear for one may not work for another. I would expect a rdm/drk to use different gear than a rdm/whm or a rdm/blm. I am sure you can agree that many players get to 75 rdm now by having to be the main healer, not the main enfeebler and debuffer, so many never really understand how all the other stats effect a spell.
I would expect anyone who is taking an unexperienced 75 rdm on any NM or endgame to help them understand BEFORE you get to the NM. Yelling that if you don't so this you should die or be harmed in sensless ways is rather stupid and makes people ignore you even if you have a valid point. To make a flame about it based as he quoted on A RDM who asked me.... A RDM who fought this unnamed High tier mob.... was no proof nor a reason for this thread. He CITED examples of HNM/NM you would want more mind gear, but not as it pertained to the reason for the thread.
This thread without the epeening part and whining would have been a good thread on how to make you rdm BETTER at <fill in NM name here>. More people probably would have looked at the thread with respect for someone trying to help their fellows and added ways to get that hard to obtain armors, or ones that are nearily as good. I stated what a small group can get for a rdm. Events that do not have to be a second job just for you to obtain the items. Perhaps the Poster might consider making a thread for ways to play rdm 75 as it pertains to HNM and all various endgame events. Perhaps people may make threads for each job to help player better understand ways a job is used in each end game event.

QFT. Except the simple fact, due to this thread, no one would take me seriously if I were to even make a thread, and even then...it would turn into a flame if even anything I had said was slightly wrong. ^^;
 
As much as I love seeing Red Mages duke it out,
UpTheShutFuck.jpg
 
Frankly, what's being lost here is the fact he's flaming his own lsmember.

Never gave a name, just a story about how they were doing something.

Rather than explaining to him what he thought was the proper way to equip, providing him with feedback, he comes on QCDN to flame his own member.

Classy.
 
Frankly, what's being lost here is the fact he's flaming his own lsmember.

Never gave a name, just a story about how they were doing something.

Rather than explaining to him what he thought was the proper way to equip, providing him with feedback, he comes on QCDN to flame his own member.

Classy.

Every time Xzerper posts we all become a little dumber.
 
Frankly, what's being lost here is the fact he's flaming his own lsmember.

Never gave a name, just a story about how they were doing something.

Rather than explaining to him what he thought was the proper way to equip, providing him with feedback, he comes on QCDN to flame his own member.

Classy.

Where did you see that it was his own ls member? Its kind of hard to make sense of some of the OP's posts (you aren't the most articulate person I've ever come across, Xerper), but the below quote indicates to me it wasn't someone in his ls. I could have missed it, though.

It wasn't a high tier NM. Please, read, again. Nor was this a LS event sort of thing, it was a friend asking me to come help.
 
It wasn't a high tier NM. Please, read, again. Nor was this a LS event sort of thing, it was a friend asking me to come help.

I was asked to come BLM, I came BLM during that NM. So...unless I somehow knew this RDM was going to fail considerably...I would of went RDM myself.

I stand corrected, it was a friend or a friend of a friend. Despite this, it doesn't change what should have transpired. Sharing knowledge is better than flaming someone who you know in some regard.

Would have responded sooner, so tough to wade through any thread to find something when you have the retarded flirtatious comments back and forth in everything.

This is a FF part of the forum, keep the flirting in your Bored at work thread, thanks.
 
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