if you were a designer for SE....

PLD is meant to be invincible so why not make them 100% invincible, k it would make AV [Too weak] but meeh
 
If I were a designer... hmm.

1. I would make DRK 2hr able to stack with Weapon Skills. Makes no sense why it doesnt

2. I would add -mancer jobs. These jobs would be something like Geomancer, Pyromancer, etc. (before the "BLMs make up for that" replies start, hold on) Each mancer excels in only what its name implies. A Pyromancer would have nothing but Fire Spells, whether theyre enchancing, enfeebling or damaging.

Example of Pyromancer spell list:

Barfire I-II
Barfira I-II
Fire I-VI
Flare I-III
Blaze Spikes I-II
Enfire I-II
Burn I-II
(and several new spells)
(yes, new tiers because of what they specialize in)

Mancers will be able to melee, much like RDM's, but they will have more power, and will not be shunned from meleeing in early parties.

3. I would add a Necromancer. That seems to be a much wanted job anyway, and would be kind of cool, actually.

4. I would talk with the higher-ups, and suggest porting FFXI over to the Nintendo Wii (if they do make external hard-drves compatible, that is)
 
delsus said:
PLD is meant to be invincible so why not make them 100% invincible, k it would make AV [Too weak] but meeh
that be the point they have to have some weakness.
 
hellstorm said:
that be the point they have to have some weakness.
At least give them magic def job trait or something, so its fair as in magic department its. PLD takes damage, a nin blinks it.
 
delsus said:
At least give them magic def job trait or something, so its fair as in magic department its. PLD takes damage, a nin blinks it.
I believe its fair. Nin blinks it, yeah, but if the blinks run out... bye-bye ninja. PLD has such great def... just ask for bar- spells or maybe get some magic def equipment.

Or go PLD/NIN
 
Ruffyreborn said:
I believe its fair. Nin blinks it, yeah, but if the blinks run out... bye-bye ninja. PLD has such great def... just ask for bar- spells or maybe get some magic def equipment.

Or go PLD/NIN
a nin can hold 12 bags of 99 tools in one slot thats err

990+
99
99
----
1098
11

1098 tools per slot, what is dam alot, plus with the merits in the thing to not use nin tools for the spell even more.
Usally as a nin in a HNM sit were the -gas be imporant you would not bring your TP gear etc, so have tons of room for shiei.

o btw pld/nin only good for one HNM
 
Unless they leave all of that shihei unbagged, they CAN run out long enough to take a hit or two. Plus, shadows are completley useless against AoE magics, so they lose their protection and take a lot of damage in the process.
 
delsus said:
a nin can hold 12 bags of 99 tools in one slot thats err

990+
99
99
----
1098
11

1098 tools per slot, what is dam alot, plus with the merits in the thing to not use nin tools for the spell even more.
Usally as a nin in a HNM sit were the -gas be imporant you would not bring your TP gear etc, so have tons of room for shiei.

o btw pld/nin only good for one HNM

When I say run out of blinks, I dont mean shihei.

Also, PLD/NIN can perform very well in EXP parties. Not just for HNM's.
 
it be nice if the ninja 2hr was like the mobs ninja 2hr because as it is now only good it for now is a quick exit plan.
 
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delsus said:
a nin can hold 12 bags of 99 tools in one slot thats err

990+
99
99
----
1098
11

1098 tools per slot, what is dam alot, plus with the merits in the thing to not use nin tools for the spell even more.
Usally as a nin in a HNM sit were the -gas be imporant you would not bring your TP gear etc, so have tons of room for shiei.

o btw pld/nin only good for one HNM
i dont think he means tool wise, think he means spell duration wise. Plus nin has to pay money for there def unlike pld which come natural.
 
hellstorm said:
i dont think he means tool wise, think he means spell duration wise. Plus nin has to pay money for there def unlike pld which come natural.
O with the recasts, yea can suck but just stack as much haste as you can on and be easy enough to get the casts time down alot.
 
delsus said:
Thats mainly solo right?

Naw, basically good for any stationary HNM where the level gap is to high.
 
delsus said:
Eulore was talking about NM not HNM
No, he meant HNM. He quoted you about HNM, there'd be no point in saying "yeah, well pld/nin might suck on level 80 mobs, but we own level 40 mobs!"
 
Lv 80 mob? I was thinking of lv 90 were duo pld/nin is best.
 
delsus said:
Lv 80 mob? I was thinking of lv 90 were duo pld/nin is best.
Don't mind the breeze, that's just the point going over your head.

The actual numbers are irrelevant, the point was he wouldn't say that pld/nin is good on low-level mobs in response to you saying it's not effective on high level mobs.
 
Bajaratt said:
Don't mind the breeze, that's just the point going over your head.

The actual numbers are irrelevant, the point was he wouldn't say that pld/nin is good on low-level mobs in response to you saying it's not effective on high level mobs.
Lv does matter as if a mob was only 5 lvs above are lv cap. Then would pick a nin to tank then a pld as they could dodge better with merits in evs skill, and +19 evs skill in gear. a 15 lv difference is much bigger
 
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