Looks like Peregrine was right. Blm nerf.

Passions said:
those spells arn't helpfull, and i'm putting in my time in sky. Lets not forget that melee got to do quested weapon skills. yeah mages can do that two after they spend ~260 hrs skilling up 100-230 out side of a xp party then doing points then only getting to use them when they are goofing around solo or with friends. seriously my blm can take a few hits but he is FAR from able to tank shit.
I've quested 5 ws's, 1 of them twice. Wanna know which ones are useful? The ones on my BARD.
 
Zoolander said:
you beat me i hate you.
And where were you? Just finished DM <,<
 
Zoolander said:
Is making the gap between great BLMs and the average ones bigger such a bad thing?

I really don't know what the hell this means. Just as my Thunder 4 does more damage to a single mob, my Thundaga 3 does more damage to multiple targets than the average BLM.

Lack of MB? Is MB that hard? Normally when BLM don't MB, it's because it's not worth it. Because of the position of the skillchain in the mob's HP for example. Usually I find it's melees who aren't tactical in the slightest with their skillchain timing to make MB worth it.

Isn't a skillful BLM someone who can be successful in a wide variety of scenarios? It actually requires more skill in a cannon than a normal setup. A normal setup is very low skill requirement. Most of FF is a low skill requirement. The only skill goes into the planning of more in depth strategies. But each individual just repeats the same simple strategy that is a component of that over and over.
 
I meant more in terms of BLMs that put in time killing HNMs, meriting, versus those that lvl it for the easy ride and arent all that great. Honestly though, this whole topic is all hypothetical, we won't know whats going to happen until the changes are implemented.

And mara...you guys win? If so, grats.
 
Zoolander said:
And mara...you guys win? If so, grats.
Smoked it. Second run on now, but i had to duck out for curling.
 
Zoolander said:
I meant more in terms of BLMs that put in time killing HNMs, meriting, versus those that lvl it for the easy ride and arent all that great. Honestly though, this whole topic is all hypothetical, we won't know whats going to happen until the changes are implemented.

And mara...you guys win? If so, grats.

I don't really see the difference. Does the skill it take to play Samurai in party differ greatly from the skill it takes to play samurai fighting byakko? The fight itself is more complicated, but you're repeating the same motions.
 
"Skill" might be the wrong word.

What they may be planning is to "balance"/nerf BLM some, and release spells that are difficult to aquire, thus making those with the new spells stronger than those without. Those who would get the spells would most likely be those who are/have been in an HNM ls for a while and have put in their due to get them.
 
Passions said:
i'm a blm and it would take a lot more then 36 blms to nuke kirin before whiping.

No. It wouldn't.
 
Zoolander said:
I meant more in terms of BLMs that put in time killing HNMs, meriting, versus those that lvl it for the easy ride and arent all that great.
I take pride in playing my job right and making sure i know what to do when to do it. As far as merriting goes, i play 3 characters its hard to get merrit points while working on other things those characters still need. Espcially since one still isn't up to 75 yet and still has lots of work yet to do. I have a hard enough time keeping up with my death buff let along getting merrits. I'm not afraid to hp, die, take r1 get up nuke more and die again, r1 and 2hr get up and nuke again. I dont stop until my task is complete or i'm thrown out.

Why should us that dont have the time to merrit yet suffer because other dont like the way some people are doing things that dont even effect them? I might be able to merrit easier once passions gets to 75 and i've gotten all my subs lvld for each characters main job. I wasn't a bandwagoner, i dont demand things because i'm a blm. Who knows maybe after rdm and ninja are 75 ill get to cannon the 15k/hr you melee get to and then have a chance at getting merrits because my merrit flow is fast enough to over take the deaths and outragious xp loss i'm willing to take to help others out.
 
Odon said:
No. It wouldn't.

The resist rate is far far to high on kirin to single shot him with a aeroga 3 from 36 blms. when it takes an hour with 6-8blms a few monks and other melee a rdm and pld kiting and people still dieing. i dont see it feesable for 36blms to single shot the large fucker
 
Did I once ever say anything about single shotting him?
 
Passions said:
The resist rate is far far to high on kirin to single shot him with a aeroga 3 from 36 blms. when it takes an hour with 6-8blms a few monks and other melee a rdm and pld kiting and people still dieing. i dont see it feesable for 36blms to single shot the large fucker

Don't think he's talking about single shot but kiting around and reraising repeatedly. I'd say Astral Flow will wipe you.
 
I doubt they'd make new spells god/hnm drops anyway. I don't mind having to merit for new spells, and in fact, I'm looking forward to it. If there's any change that would bother me, it would be rare/ex scrolls from gods/hnms that I'd have to bother with endgame LS drama to get. As it stands now, I don't see myself doing "endgame" as it is at the moment. I've made it to 71 without making many if any enemies that I know of, and I don't want to be forced into drama to change that. If the scrolls are acquirable in traditional means, then I wouldn't mind altering spell power to balance the new spells. I don't think the new JAs nonmages will get will require killing gods to be able to use, and I don't think mages should be forced to kill gods to use their spells. If it came to this, I suppose I'd bite the bullet and join the least offensive endgame ls out there, but the idea doesn't totally appeal to me.
 
Firestreak said:
Don't think he's talking about single shot but kiting around and reraising repeatedly. I'd say Astral Flow will wipe you.

Have the other 18 sit in the teleporter room during switching and healing astral flow problem solved.
 
Odon said:
Have the other 18 sit in the teleporter room during switching and healing astral flow problem solved.

Major resists, astral flow, kirin's neverending WS's, sleepga, refresh....

And honestly I think one of the biggerchallenges would be the pops. Seiryus hundred fists, byakkos massive attack, paralyzga from seiryu and byakko, suzaku's chainspell, would be very difficult.

In the end its possible...but it would still be massive exp loss for an NM blms get nothing from >.> I'd like to be proven wrong though, would be crazy.
 
Odon said:
Have the other 18 sit in the teleporter room during switching and healing astral flow problem solved.

It's a question of BLM dying versus BLM recovering circulation. If a BLM died every 20 seconds, and recovery takes 5 minutes, and the less BLM = the faster BLM dies, then once you reach a point under a certain amount of BLM it's a loss.
 
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