Monk Gear 73+

Valoran

Kung Fu Hustler
Adventurer
Joined
Apr 5, 2005
Messages
740
Location
Chicago
Ok, I've tried searching past threads, but it's tough to get to a relevant topic with keywords like "monk gear."

Basically, I'm asking for recommendations for monk gear from 73 to 75. I've just come back to the game, and I'm playing somewhat casually, meaning I don't do a lot of endgame. I'm asking, essentially, what is the best gear that gil can buy? I like to flag up with decent gear on, and my current build is ok in some slots, but I need to upgrade it in others. My char is hume and I tend to eat sole sushi, although I suppose even that's up for debate.

Thanks much in advance.
 
(tp)
h2h: destroyers
ammo: tiphia sting works here I think?
head: walahra turban
neck: chiv/PCC depending on your budget
ear1: brutal if you have sea, otherwise, attack
ear2: same
body: osode/togi/SH if you can't get the previous two
hands: o/bkote
rings: sniper's/rajas if you have sea possibly
back: amemet+1/forager's depending on budget
waist: brown/black belt obviously
legs: haidate/idk what else is good for TP in this slot if you don't have haidate, maybe af2
feet: dunes

I'm not a mnk, but this is basically just what I see them wearing, maybe someone can come and correct me if I'm wrong.

(ws) i'd just use as much acc as possible until you can land 8/8 hits on AF consistently.
 
(tp)
h2h: destroyers
ammo: tiphia sting works here I think?
head: walahra turban
neck: chiv/PCC depending on your budget
ear1: brutal if you have sea, otherwise, attack
ear2: same
body: osode/togi/SH if you can't get the previous two
hands: o/bkote
rings: sniper's/rajas if you have sea possibly
back: amemet+1/forager's depending on budget
waist: brown/black belt obviously
legs: haidate/idk what else is good for TP in this slot if you don't have haidate, maybe af2
feet: dunes

I'm not a mnk, but this is basically just what I see them wearing, maybe someone can come and correct me if I'm wrong.

(ws) i'd just use as much acc as possible until you can land 8/8 hits on AF consistently.

as far as above goes, some of this is right. but, personally, alot of the gear varies depending on what you wear, and your merits. there are meat setups, there are sushi setups, and etc. i'd need more of an idea what you want to do, what you'd like to accomplish, and what type of things in game you'd use your monk for.
 
hmm he said 73-75, not 75 so...

wpn: destroyer
head: O.hat, panther mask
body: SH, plw body
hands: atack gloves ( AF2, kotes, etc)
ear: minuet earing or atck
ring: snipers/rajas/str
back: amemet+1
belt: brown
leg: af2 leg , plw legs or jse (not sure if they any good lol)
feet: fumas
 
hmm, taking into consideration you arnt into end game. some cheap and at least decent alternitves would be

--weapon: destroyers really, thier ot that hard to obtain (thou some would disagree)
--ammo: thipha sting
--head: panther mask(+1) unless you already had a ohat somehow
--neck: chiv chain
--ears: 2x merman
--body: SH
--hands: o.kote or hanzo tekko (o.kote arnt crazy exspensive, but just offering options. or go grab the r/e pair lol)
--rings: woodsmans (snipers are better for mnk particuarly, but also cost more)
--back: amemnt(+1)
--wasit: brown belt
--legs: price's slops, those atk+ hamaka, or mnk af2
--feet: fuma khyan

with +1 equipment of above, bought o.kote and brown belt, it'll run you about
4M including food, medicine's and what have you to be properly suited and booted.

o.kote are 800k so if oyu can grab the r/e knock that off. NQ panther, slops, mantle will knock off close to a mil easy. and quested brown belt will knock off another 410k according to ffxiah.com.

the benifit of endgame gear (read: haidate, kabuto's, togi) is that you get to sell your current equipment that has monetary value for something that dosent, allowing your to redirect the aquired gil elsewhere.
 
What I would recommend...

Weapon: Destroyers. Just get them if you don't have them. You can use a few things until you do like Shiva's Claws, Indra Katars, or Wagh if you won't be holding onto tp, but Destroyers are just godlike.

Range/Ammo: Trollbane's good in the few places it works, Fenrir's Stone is good just messing around solo, Tiphia Sting's good in general.

Head: W.Turban to tp, optical hat or shura zunari kabuto to ws, whichever you have.

Neck: faith torque > pcc > chiv chain.

Ear: brutal/ethereal if you have either. Fill whatever's left with either +atk (merman's, spike, fenrir's, etc) or +acc (minuet w/ a brd in pt, diabolos, etc).

Body: tp in shura togi if you have, otherwise pahluwan or scorpion harness. ws in osode or whichever body you tp in.

Hands: Bandomusha > Melee Gloves > Ochiudo/Ochimusha. ws in af+1 if you have, dunno if af is worth macroing in. The gigas bracelet line is generally overrated and should be ignored.

Rings: tp in 2x acc unless you don't need it and can put on a raja's. I wouldn't bother with +str unless it's raja's for tping. ws in 1 acc and raja's or I guess a flame ring.

Back: Forager's > AM+1

Waist: Black/Brown Belt only

Legs: Byakko's > Melee > shura > strike subligar

Feet: Dune Boots. Go get a pair if you don't have them.

Misc: Most af for the various boosts to your JAs. Good +vit (Genbu's Kabuto in particular), af body and melee gloves for chakra. If you aren't doing end-game really you don't need much +mnd for chi blast unless you just are bored.

I think that about covers it?
 
Thanks guys, this helps a lot. I'm still listening if there's more advice, but this is definitely plenty to go on.
 
I believe MNk can use the new +3% haste legs armor from ISNM. It's a decent alternative for those who can't get or are waiting to get haidates. I'd assume if you had a few high level friends that could help, it shouldn't be too hard to get. Someone should confirm the name and if they can equip it though cuz I really don't know for sure. >.>
 
Barbarossa's Zerehs. MNK can use. If you wanted to add them to my above post, I would probably say Byakko's > Melee > shura > Barbarossa's > strike subligar. The reason haidate's so good is that you get +15 dex with that +5% haste which adds +acc and +crits. Barbarossa's adds +str, which isn't that useful while tping and you'd probably benefit more from the +acc from shura or the +kick attacks and +subtle blow from melee hose.
 
I believe MNk can use the new +3% haste legs armor from ISNM. It's a decent alternative for those who can't get or are waiting to get haidates. I'd assume if you had a few high level friends that could help, it shouldn't be too hard to get. Someone should confirm the name and if they can equip it though cuz I really don't know for sure. >.>

They drop from the Ashu talif missions not ISNM, and you need to defeat the first 2 then have a group to spam last one.
 
On Mistra, my monk setup was very solid, and after playing the job numerous times, I can safely say the following:

Everyone's already touched based on TP gear, so I won't delve further into it, but from personal experience, I've found the following WS gear to provide for some great results, in terms of Asuran Fists in a merit situation.

For one, 8/8 H2H is wonderful. Pretty basic.

Head: Optical Hat / Shura Zunari
Ammo: Tiphia, Naturally
Neck: PCC, or Soil, whichever you have.
Ears: ATK+ earrings, I used Dual Merman's.
Body: Shura Togi (Yes, even for ws), contrary to popular belief, Osode really doesn't do a whole hell of a lot for Asuran fists. Attack + and Accuracy+ and minimal amounts of STR+ where it's allowed is where it's at, especially with meat.
Rings: While Ikari and I disagree on this one, I used asuran with Rajas and an accuracy ring.
Back: Amemet/Foragers
Hands: I used Ochiudo's Kote.
Waist: Life Belt, is what I used.
Legs: Shura, hands down. If you don't have it, use Byakko's in recompense for the ws.
Feet: I used Savage Gaiters, while HM have their own RSE2 boots that are handy.


That's really all. For Asuran, definitely stray from stacking STR where you can have acc or atk instead, moreso Atk if you find yourself having to use sushi.
 
Ok well im a 73 mnk atm and hes my current setup

TP build
--weapon: destroyers
--ammo: tiphia sting (or trollbane depending on area)
--head: ohat
--neck: chiv chain
--ears: etheral earring (1 attack for a 10 eva swing over merman's i found it a worthwhile trade) and bushonomi (strapped for cash will get merman's back after i get a few other things and once i hit 75 the brutal goes on for everything cept ws)
--body: Shura togi
--hands: ochi. kote
--rings: Raja's + jaeger (gonna upgrade to divisor when it drops) but idk about taking the rajas off im not completely sold on that yet
--back: amemet +1
--waist: brown belt
--legs: Shura haidate
--feet: Sarutobi kayhan

WS changes
--head: Pal head
--waist: Potent belt or life belt depends on how im feeling/fighting
--feet: Ratesu Sune-ate +1

once 75 changes i hope to see
Jaeger>Divisor for TP and WS
Perhaps also take Raja's off for WS and throw on snipers or jaeger (needs testing)
TP head to turban
TP earrings to etheral + brutal and ws change brutal to merman's
Ochi kotes may change to bando kotes if i can ever claim the bitch
Brown > black... i can dream
Amemet +1 > foragers (will be the last tweaker piece i buy...)
TP in byakko once 75 still WS in shura tho
Already have dune boots but honestly not impressed may start TPing in dunes once 75 and fully merited kick but testing required
Chiv chain > faith also but ... once again not for a bit

Take my opinion for what its worth... an opinion but thats my plan and im the same level atm
 
One question i have tho why does everyone seem to ignore pal head imo its the best WS piece for the slot
 
Hanzo tekko are shit, snipers are worse than woodsman's, and fuma's are not that useful for monk; dune boots easily trump them. The only place why fuma's would be any good at all is from 38-70 where monk has shit for gear choices. Panther's is also not really worth wearing, Optical hat is far better and easy to get. I'd also put Melee gloves(+1) above Bandomusha/Ochiudo's, as they are significantly more versatile. Rasetsu gear is junk, never, ever wear any of it unless you're soloing for the evasion. Nor should you wear arhat's gear, but that's much more obvious.

For weapon skills, macro'ing in a potent/life belt is a good option. The STR from brown/black belt doesn't do much since your modifiers are shit and so the accuracy is more useful. Attack and accuracy will give you a bigger boost than STR will.

MNK doesn't really get a lot of specific gear from serious endgame; almost everything you'll need you can get in sky, dynamis or just buy; with the only exceptions being a black belt, faith torque or a brutal earring.

One thing to look into will be a chakra set. For that, I'm using:

Ranged: Bibiki Seashell
Head: Genbu's kabuto
Body: Temple +1 (NQ is fine)
Hands: Melee +1 (no different than NQ)
Rings: Topaz
Back: Cavalier's Mantle
Waist: Warwolf
Feet: Power Sandals

Chakra's for 390 are sexy.
 
One question i have tho why does everyone seem to ignore pal head imo its the best WS piece for the slot
It's not going to be that much better than a shura kabuto, nor is it going to be much harder to get. It's better, but most people already have the kabuto, so they don't feel the need to get one.
 
Im with mistra on thisone. I woulld never use osode for ws, and i wouldnt macro in AF(+1) hands for ws either. With 0.1 str and 0.1 vit modifiers your mainly gonna be better of with atk. Not saying you dont need str at all seeing as ws-modifiers isnt the only place it plays in. But im not gonna give up
20 atk and 10 acc for a 8 hit ws with those modifiers. Likewise im not gonna give up 22 atk for 4 (6) str. Shura head and legs are great pieces for str, and they come with acc. Black belt (and brownbelt) also comes with str.

Currently i tp in

Head Turban
Body Shura
Back Cerb mantle
Neck Faith torque
Hand Bandomusha Kote
Waist Black Belt
Ear Brutal and a mix of diabolos / mermans depending
Ring Sniper+1 / woodsman
Legs Byakkos
Feet Mostly Fuma Kyahan, i have dune boots but im not a fan
Ammo Tiphia


Ws
Head Shura kabuto
Ears Take off brutal, use 2x atk or 1 atk 1 diabolos, prolly just gonna buy minuet again cuz when do you merit with no brd?
Legs Shura Haidate
Ring Swap out woodsman for Flame (i used to fulltime rajas in this slot, but i grabbed a tamas a while back)
Feet Rasetsu, elvaan dont have much choice here, im planning on getting the nyzul feet tho, i feel this is a good place to add str if you can.
Range Rse sachet


Weapon is usually destroyers, but i toy with Faiths from time to time.
It works well for me although there are a few slots i would like str in, cause the atk bonus is very low, mainly feet, possibly another ring slot and possibly an ear slot. But again, i wouldnt toss the big attack chunks for str.
 
TP

Head: Walahra Turban
Neck: PCC > Spectacles/Chivalrous Chain
Body: Shura Togi > Scorpion Harness
Hands: Bandomusha Kote > Ochiudo's Kote > Melee Gloves
Legs: Byakko's Haidate > Barbarossa's Legs/Shura Haidate (depending on if you need ACC)> Melee Hose
Feet: Dune Boots/Fuma sune-ate
Rings: Snipers/Rajas or Sniper/Sniper (woodsman or jaeger too, w/e.)
Earrings: Brutal/Merman's (Fenrir in daytime, if no brutal, 2nd merman's)
Back: Forager's Mantle > Amemet Mantle +1
Ammo: Tiphia's Sting

WS

Head: Genbu's Helmet > Shura Haidate > Optical Hat (depending on the mob)
Neck: Sea Gorget > PCC > Chivalrous Chain
Body: Shura Togi > Scorpion Harness (Idk about Osode, I don't own it, and I assume d body is better)
Hands: Boost in AF1 or AF1+1 hands then switch to Bkote/Okote/Melee Gloves in a macro.
Legs: Shura Haidate > Byakko's Haidates > Barbarrossa's legs
Feet: Depends on race
Waist: Warwolf Belt (over BB even) or Potent/Life if acc is needed.
Rings: Flame/Rajas or Dual Flame vs. Snipers/Rajas or Flame, depending on mob
Earrings: Merman's/Fenrir's Daytime, Merman'sx2 Nighttime (remove 1 atk earring for diablos/minuet if brd if acc needed?)
Back: Forager's > Amemet Mantle+1
Ammo: Tiphia Sting, alternatives ate sachets if they have STR, or Bibiki Seashell

I also macro in AF1 head for Focus, AF1 Feet for Dodge, AF2 Feet for Counterstance, AF1 hands (+1 is more ATK on boost) for boost then switch back to kote for WS. As for Chakra, I have a whole different equip macro for that.

I didn't list Usukane Gear since it's hard to get (I assume lol.) But the feet I'd prolly use full time.

My Asuran Fists macro looks like this:

/equip hands "Temple Gloves" (or +1)
/ja "Boost" <me>
/wait 1
/equip hands "Ochiudo's Kote"
/ws "Asuran Fists" <t>
/p [Asuran Fists]

The additional ATK from enhanced boost stays on, and the +20 ATK from Okote is added, the reason it adds a little less then 20 is because the temple gloves have str+, if you missed that, lol.
 
Last edited:
Just asking a question as an observer. Nobody said really anthing except Rappa about the Gigas line bracelets. Why are they "overraided"? Is it because of the dip in DEX, or is it because with MNK you have access to those nice hand pieces? I would think at first glance Pallas/Alky bracelets would be your best bet on WS.
 
Everything i have heard about AF is that it has really crappy modifiers for Str and Vit, to the point where you would get a better return wearing Atk and Acc+ gear. While Alk's have a pretty good bonus to Str, it has a heafty -dex. Whereas the AF2/O.kote hands have a decent +atk and aren't as hard to get.
 
how 2 wer haidate on hed wwww
 
Back
Top