Firestreak said:
Thief knife bought for me by my LS, I need to be a THF
The ironic thing is I, a BLM, have the knife 95% of the time XD . 'sides that fire got a good point, alot of melee jobs can pwn a blm to hell camping a NM, I say we nerf all of that and beef up the blink spell so it's somewhat comparable to utsusemi.
As for DM, ask any of the Outterheaven blm how long it takes the AA to wipe a team of blms if somoene screws up. (Hint the answer is less than the time it takes to read the sentance "oh my fucking god"). So... why not give them all -two- layers of a an uber shell that resists 90% of spells, and -can- be dispeled. THat way you can't just get like 14blms and 4rdms to time dispel and the -ga perfectly, and I can't think of any way to -ga that without getting completely pwnt to hell.
As for the ks30 ODS... I -dare- you to lose that with any resonable setup of lvl73+ people (same requirement the blms have).
As for manaburns, you damn well better nerf mnks and wars if you think blm burns are bad. (note: a really good balanced and focused party can outdo a blm cannon in many areas)
Getting left out of HNM fights: add some good subtle blow gear or give blm spells more tp gain to mobs, then everytime you claim a hnm let there be a popup saying "Do you understand the difference between DoT and one time damage? Yes. No."
Kirin cannons - Just make it so nothing worthwhile drops for blm, or so that pop items are impossible to get with only a blm cannon... Oh Wait!
Ks99 Turtle - How about making
possible to beat it without at least 8 blms
Ks99 Behemoth - Easy as hell, take any random 18 people who know what to do, you'll win.
Genbu - I dare you to say you need blms to kill this
CoP Wryms - Might as well take smns with the blms, since smns are better than blms in this area anyways.
CoP Missions - Mnks > blm for most of these, hundred fists pwns the hell out of crap.
Zilart Missions - No lvl cap = easy
Anything I leave out? probably an easy answer to that too.