Stun can land on kirin as nin/drk, but don't count on it. Drk and blm main can't land stun without ES or a lucky shot. I tanked a kirin for about 40 minutes as nin/drk, and all stuns were resisted. There is no difference in hate given for resisted and unresisted enfeeblesand stun. The reason nin/drk can hold their own on kirin vs a pld/war is that a pld/war has to keep running out of range on quake and stone V, while a nin has utsu and can run in and get a couple quick spells off while kirin is casting.
Provoke has almost as much hate as Stun, but nothing /war gives even comes close to souleater. Souleater is what puts nin/drk way ahead vs high defense mobs that aren't melee resistant, which is a description for most big HNM's. With enough healing and support I can do 150+ damage every 2 seconds for a minute every 6 minutes on most mobs. You can't even come close to that on /war vs a level 85+ mob.
Bind and Sleep are good hate, Last Resort and Souleater are about half the hate of voke just for using them, not including the extra hate from added damage with them up.
Weapon bash is also a decent chunk of hate. After I blow my TP on a ws I'll swap over to earth staff and pop a weapon bash on the mob, then swap back.
On a random side note, I have an unusually high success rate of binding Proto-Ultima. It's well over 10%, but still makes me laugh every time I stick it.
delsus said:
You will run out of MP so need refresh and ballad 1 + 2 to do the job of keeping mp up. Also some MP merits work as treat. Also +enmity helps tons to.
You don't need double ballad, 5 MP/tick is plenty, haste/refresh/ballad2/march2 is all a nin/drk needs to be effective straight tanking. MP merits are ok, but nin/drk is not for short fights where max MP matters. It doesn't matter if your max MP is 200 or 80 when the fight lasts over 15 minutes, all that matters is how fast you're using MP compared to how fast it's being refreshed.