Areya said:
Yes...it would be nice if SE would return RNG back to their original status. But that would just overflow the system with more RNG's probably not playing the job for the sake of the job but for the (ZOMGDD!!!).
Everyone plays a job for the (ZOMGSOMETHING) factor. Whether it is how much you cure, how hard you WS, what you can solo, and so on. That is why when you do something great it pops up in your LS chat, and everyone congratulates you.
I played RNG with a friends BRD and hit 67 quickly exploiting the power of RNGs from 55-67. those levels flew by just as fast as 35-50 and I had a good time. XP is boring to me. Id rather be killing something big or crafting to buy gear for all my melee jobs.
I hit 74 and had no plans of hitting 75 except that my Gods LS decided I deserved the Gods gear and had it in my inventory. I grinded to 75(prenerf) and got a 5k buffer. I deleveled a lot but never got more than 15k xp on my 75 RNG despite numerous Arrow burn invites I got.
With that being said, I was still in the main alliance for every fight because RNG still did the best against the mobs we fought, and it was still the DRKs WARs MNKs SAMs /telling me that they had TP after the patch.
RNG was only hurt (invite wise, or if an LS was stacked with 5+ RNGs) for XP. End game stayed the same. It never affected me because I only XPd after I deleveled or if we were camping Ulli.
I never played RNG for the love of the job or none of that corny shit, there is a list of jobs that I enjoy playing, and those are the ones I played (DRK, RNG, SAM, WAR, NIN) I like seeing big numbers when I hit my WS macro, it is fun for me. Post patch while leveling other jobs I saw plenty of RNG doing similar damage WS wise post patch, especially at lower levels, and playing with peeps like Magno, Ziegler, and some others I saw that there was still potential for the job i just needed gear adjustment. Since I rarely XPd RNG I stuck with Gods set up instead of going after other pieces.
The only thing that changed in my eyes after the patch was the xp per hour, 5-8k instead of 10k+, everything else didnàt matter to me.