Official Datmining thread! 4/08/09 *updated/spoiler tagged**

Nicolette

Cobalt Mage
Adventurer
Joined
Jan 7, 2005
Messages
1,169
Location
New York
Nation Banner
Windy
Main Job
Dancer-Female
Secondary Job
BlueMage-Female
Third Job
BlackMage-Female
Server
Quetzalcoatl
2112 files

General info : [File size for clients with "Chains of Promathia," "Treasures of Aht Urhgan" and "Wings of the Goddess" installed.]
"PlayStation 2" Version
Downloadable file size: 55.5MB
About 1hours, 4 minutes
Windows Version
Downloadable file size: 82.1MB
About 10 minutes
Xbox 360 Version
Downloadable file size: 93.5MB
About 21 minutes, 30 seconds
[File size for clients without "Chains of Promathia," "Treasures of Aht Urhgan" and "Wings of the Goddess" installed.]
"PlayStation 2" Version
Downloadable file size: 47.7MB
About 51 minutes, 40 seconds
Windows Version
Downloadable file size: 72.5MB
About 9 minutes, 30 seconds

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Gobbiebag Upgrades
----------------------------------------------------------------------------------
Spoiler:
The Gobbiebag Part IX
Client: Bluffnix (Muckvix's
Junk Shop, Lower Jeuno)
Summary:
Bluffnix will make your pack even
bigger if you bring him the
following: an orichalcum ingot, a
square of peiste leather, a square
of oil-soaked cloth, and an
oxblood orb.

The Gobbiebag Part X
Client: Bluffnix (Muckvix's
Junk Shop, Lower Jeuno)
Summary:
Bluffnix will make your pack even
bigger if you bring him the
following: a molybdenum ingot, a
square of griffon leather, a square of
foulard, and an angel skin orb.

(looks like it requires items from two new quests or missions - interesting)

-----------------------------------------------------------------------------------
Weapons:
-----------------------------------------------------------------------------------
Buc. Scimitar
DMG:20 Delay:236 AGI+2 Evasion+2
Lv 31
WAR, THF, DRK, SAM, BLU, COR

Sirocco Axe
DMG:41 Delay:258 Element: Ice+5, Element: Air+5
Additional effect: Wind damage
Lvl 60
WAR, DRK, BST, RNG

Rossignol
DMG:49 Delay:396 Accuracy+2
Dusk to dawn: STR+2
Lv.43 WAR, PLD, SAM, DRG

Caver's Shovel
DMG:1 Delay:402 Element: Earth+2
Lv1 All jobs

Club Hammer
DMG:1 Delay:300 VIT-1
LV1 All jobs

Daedalus Hammer
DMG:31 Delay:300 MP+15 Accuracy+4
Enchantment: Adds "Refresh" effect
Lv.62 WAR, WHM, PLD

Lady Bell
DMG:1 Delay:216
Lv1 All Jobs

Beluga
DMG:63 Delay:501 HP+12 MP+12
Additional effect: Water damage
Lv. 40 WAR, BLM, DRK, BST

Galkan Dagger
DMG:16 Delay:186 HP+8 VIT+2
Additional effect: Earth damage
Lv49 WAR, BLM, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, SMN, SCH

Musketoon
DMG:9 Delay:600
Lv6 THF, RNG, NIN, COR

Blunderbuss
DMG:37 Delay:600 AGI+2
Lv61 THF, RNG, NIN, COR

Paktong Bullet
DMG:50 Delay:240
Lv 35 THF, RNG, NIN, COR


------------------------------------------------------------------------------------
Armor:
------------------------------------------------------------------------------------

BODY

Nuevo Coselete
DEF:49 HP+20 STR+5 DEX+5 VIT+5
LV75 WAR, PLD, DRK, SAM, DRG

Mirke Wardecors
DEF:42 HP+10 MP+10 STR+5 DEX+5
AGI+5
LV75 MNK, THF, BST, RNG, NIN, BLU, COR, PUP, DNC

Royal Redingote
DEF:40 MP+20 INT+5 MND+5 CHR+5
LV75 WHM, BLM, RDM, BRD, SMN, SCH


FEET
Talaria
DEF:1
Enchantment:
Increases movement speed
LV1 All Jobs


HEAD
Spelunker's Helm
VIT-1
LV1 All Jobs

Diana Corona
DEF:20 Magic Accuracy+4
Enhances "Arcana Killer" effect
Latent effect: "Magic Atk. Bonus"+4
LV64 All JobsMNK, WHM, RDM, THF, PLD, BST, BRD, DRG, SMN, BLU, COR, PUP, DNC

Pendant Compass
Level 20 All jobs
Enchantment ???

RING


HANDS



WAIST
Goblin Belt
Enchantment: Costume

EAR
Stellar Earring
Ranged Attack+1 Throwing skill +1
LV70 All Jobs

BACK
C. Melon Tank
DEF:6 Element: Fire+7
Fire weather:
MP recovered while healing +3
Dispense: Melon Juice
LV42 All Jobs

NECK
Caract Choker
Element: Fire+5, Element: Ice+5, Element: Air+5, Element: Earth+5,
Element: Thunder+5, Element: Water+5, Element: Light+5, Element: Dark+5
"Magic Atk. Bonus"+2
LV73 All Jobs

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ITEMS
-----------------------------------------------------------------------------------
Furnishings
Adamant. Statue
Furnishing:
An imposing statue, masterfully sculpted in the form of a fearsome adamantoise.
Storage: 4

Behemoth Statue
Furnishing:
An imposing statue, masterfully sculpted in the form of a fearsome behemoth.
Storage: 4

Fafnir Statue
Furnishing:
An imposing statue, masterfully sculpted in the form of the fearsome wyrm Fafnir.
storage: 4

N. Moogle Statue
Furnishing:
A masterfully sculpted statue depicting a moogle in nomad's garb. It looks so real, you half expect it to cry "Kupo!"
Storage: 4

Half Partition
Furnishing:
This half-height woodwork wall, crafted in the traditional San d'Orian style, provides an aesthetically pleasing means of dividing up a room.
Storage: 1

Blue Noble's Bed
Furnishing:
A luxurious San d'Orian bed with a blue canopy.
Storage: 1

Green Noble's Bed
Furnishing:
A luxurious San d'Orian bed with a green canopy.
Storage: 1

Yel. Noble's Bed
Furnishing:
A luxurious San d'Orian bed with a yellow canopy.
Storage: 1

White Noble's Bed
Furnishing:
A luxurious San d'Orian bed with a white canopy.
Storage: 1

R. Storm Lantern
Furnishing:
A tabletop lantern adorned with a stylish red umbrella devised to prevent the flame from guttering out in inclement weather.
Storage: 1

B. Storm Lantern
Furnishing:
A tabletop lantern adorned with a stylish blue umbrella devised to prevent the flame from guttering out in inclement weather.
Storage: 1

G. Storm Lantern
Furnishing:
A tabletop lantern adorned with a stylish green umbrella devised to prevent the flame from guttering out in inclement weather.
Storage: 1

Y. Storm Lantern
Furnishing:
A tabletop lantern adorned with a stylish yellow umbrella devised to prevent the flame from guttering out in inclement weather.
Storage: 1

W. Storm Lantern
Furnishing:
A tabletop lantern adorned with a stylish white umbrella devised to prevent the flame from guttering out in inclement weather.
Storage: 1

Egg Stool
Furnishing:
A charming, egg-squisitely designed stool that will egg-liven the decor of any room!
Storage: 2

Egg Table
Furnishing:
A charming, egg-squisitely designed table that will egg-liven the decor of any room!
Storage: 3

Egg Locker
Furnishing:
A charming, egg-squisitely designed locker that will egg-liven the decor of any room!
Storage: 4

Egg Lantern
Furnishing:
A charming, egg-squisitely designed lantern that will egg-liven the decor of any room!
Storage: 1

Egg Buffet
Furnishing:
A charming, egg-squisitely designed buffet table that will egg-liven the decor of any room!
Storage: 10


Misc. (thanks Veld)
Sachet of Wood
This petite perfume pouch gives off the faint scent of old timber.
EX

Sachet of Bugs
This petite perfume pouch gives off the displeasing scent of squashed insects.
EX

Goulash
A rich and spicy stew made with chunks of coeurl meat and an assortment of vegetables. A popular ration in the Republic during the Great War.

Goulash +1
A savory bowl of goulash so piping hot that it could warm the bones of any Bastoker on even the coldest nights. A particularly favored dish among the Republic's musketeers.

Pot-au-feu
A stew of rabbit meat and assorted vegetables in a lightly seasoned broth. A popular ration in the Kingdom during the Great War.

Pot-au-feu +1
This hearty pot-au-feu is overflowing with succulent chunks of meat and the freshest vegetables. A particularly favored dish among the Kingdom's archers.

MMM
Eau de Moblin
A vial of perfume with a Moblin Maze Mongers label. It smells of an odd blend of musk and cave dust.
EX

crafted?
Oxblood Orb
An exquisite orb fashioned from the extremely rare variety of blood-red coral known as oxblood.

Angel Skin Orb
An exquisite orb fashioned from the extremely rare variety of pinkish coral known as angel skin.


----------------------------------------------------------------------------------
QUEST ITEMS SPOILERS!!!!!
----------------------------------------------------------------------------------
Spoiler:
Seedspall Lux (ACP mission)
A shard of the Seed Crystal recovered
from Jugner Forest. It blazes with the
blinding radiance of a white-hot sun.

Seedspall Luna (ACP mission)
A shard of the Seed Crystal recovered
from the Pashhow Marshlands.
It shines with the soft luminescence
of an autumn moon.

Seedspall Astrum (ACP Mission)
A shard of the Seed Crystal recovered
from the Meriphataud Mountains.
It twinkles with the glittering splendor
of a sea of stars.

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Mog Bonanza
----------------------------------------------------------------------------------
Bonanza Kupon B
A prize redemption coupon from the Mog Bonanza event. Issued by the Mog House Management Union (MHMU).

Bonanza Kupon X
A prize redemption coupon from the Mog Bonanza event. Issued by the Mog House Management Union (MHMU).

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MMM Additions
----------------------------------------------------------------------------------
Spoiler:

MMM Gorget
A gorget of pedestrian craftsmanship,
engraved with a crude Moblin Maze Mongers emblem.

MMM Gorget +1
This magnificent gorget has been forged by the most skilled
Moblin smiths in Movalpolos.
It is emblazoned with an elaborate variant of the Moblin Maze Mongers emblem.

MMM Cuffs
Cuffs of pedestrian craftsmanship,
with a crude Moblin Maze Mongers emblem stitched on one wrist.

MMM Cuffs +1
These magnificent cuffs have been
fashioned by the most skilled Moblin clothiers in Movalpolos.
An elaborate variant of the Moblin Maze Mongers emblem has been
embroidered into one wrist.

MMM Collar
A collar of pedestrian craftsmanship,
with a crude Moblin Maze Mongers emblem stitched on one side.
MMM Collar +1
This magnificent collar has been
fashioned by the most skilled
Moblin clothiers in Movalpolos.
An elaborate variant of the
Moblin Maze Mongers emblem has been
embroidered into one side.

MMM Ham
A fatty, heavily salted and highly unappetizing ham. The Moblin Maze Mongers emblem carelessly carved into the flesh is barely recognizable.

MMM Ham +1
A mouthwatering ham cured by the finest Moblin chefs in Movalpolos. It is stamped with a highly stylized variant of the Moblin Maze Mongers emblem.

MMM Helm
A helm of pedestrian craftsmanship,
engraved with a crude Moblin Maze Mongers emblem.

MMM Helm +1
This magnificent helm has been
forged by the most skilled
Moblin smiths in Movalpolos.
It is emblazoned with an elaborate variant of the Moblin Maze Mongers emblem.

MMM Table
A round table of pedestrian craftsmanship, engraved with a crude Moblin Maze Mongers emblem.

MMM Table +1
This magnificent table has been crafted by the finest carpenters in Movalpolos.
An elaborate variant of the Moblin Maze Mongers emblem has been engraved in the center.

MMM Box
A nondescript box stamped with a crude, barely recognizable Moblin Maze Mongers emblem.

MMM Box +1
This fashionable box has been crafted by the finest carpenters in Movalpolos.
An elaborate variant of the Moblin Maze Mongers emblem has been engraved on its lid.

MMM Katana
A katana of pedestrian craftsmanship. The Moblin Maze Mongers emblem has been crudely engraved on its hilt.

MMM Katana +1
This magnificent katana has been forged by the finest Moblin smiths
in Movalpolos. The hilt is engraved with an elaborate variant of the Moblin Maze Mongers emblem.

MMM Coffer
A coffer of pedestrian craftsmanship. The Moblin Maze Mongers emblem has been crudely engraved on its lid.

MMM Coffer +1
This magnificent coffer has been forged by the finest Moblin smiths
in Movalpolos. The lid is engraved with an elaborate variant of the Moblin Maze Mongers
emblem.

MMM Crown
A crown of pedestrian craftsmanship. The Moblin Maze Mongers emblem has been crudely engraved in the front.

MMM Crown +1
A magnificent crown fit for only the most regal of Moblin kings.
Forged by the finest Moblin smiths in Movalpolos, it bears an elaboratevariant of the Moblin Maze Mongers emblem.

MMM Coat
A coat of pedestrian craftsmanship, bearing a crudely stitched Moblin Maze Mongers emblem on one sleeve.

MMM Coat +1
This magnificent coat has been fashioned by the most skilled Moblin
clothiers in Movalpolos. An elaborate variant of the Moblin Maze Mongers emblem has been embroidered into the breast pocket.

MMM Jerkin
A jerkin of pedestrian craftsmanship, bearing a crudely stitched Moblin Maze Mongers emblem on one sleeve.

MMM Jerkin +1
This magnificent jerkin has been fashioned by the most skilled Moblin leathercrafters in Movalpolos. An elaborate variant of the Moblin Maze Mongers emblem adorns one sleeve.

MMM Baghnakhs
Baghnakhs of pedestrian craftsmanship. The Moblin Maze Mongers emblem has been crudely engraved on its hilt.

MMM Baghnakhs +1
These magnificent baghnakhs have been forged by the finest Moblin smiths in Movalpolos. The hilts are engraved with an elaborate variant of the Moblin Maze Mongers emblem.

MMM Elixir
A murky elixir in a dusty, scratched bottle. The tattered label bears a crudely scribbled variant of the Moblin Maze Mongers emblem.

MMM Elixir +1
This elixir has been prepared by the finest Moblin alchemists in Movalpolos. An elaborate label bearing a stylized variant of the Moblin Maze Mongers emblem adorns the elegantly curved vial.

MMM Bread
A rock-hard, crusty, and decidedly unappetizing loaf of bread. The Moblin Maze Mongers emblem carelessly impressed into the crust isbarely recognizable.

MMM Bread +1
A loaf of mouthwatering breadprepared by the finest Moblin bakersin Movalpolos. The crust is skillfullydecorated with a stylized variant of the Moblin Maze Mongers emblem.

----------------------------------------------------------------------------------
*NEW* Modern day NM's
----------------------------------------------------------------------------------
Spoiler:
Behemoth's Dominion
Gudanna

Qufim Island
Malefic Fencer

East Ronfaure
Gawky Gawain

West Ronfaure
Gougetooth Ganzaga

Konschtat
Thunderhead

La Theine
Zagh

Valkurm Dunes
Barnacled Brox

Battallia Downs
Lanky Lenglen
Vegnix Greenthumb

Jugner Forest
Kumbaba

North Gustaberg
Deathly Stinger

South Gustaberg
Grylio

Pashow Marshlands
Ballistosporer

Rolanberry Fields
Urayuli
Chuglix Berrypaws

East Sarutabaruta
Bolster

West Sarutabaruta
Bakru

Buburimu Peninsula
Ketos

Tahrongi Canyon
Allocamelus

Meriphataud Canyon
Tsaagan

Sauromungue Champagin
Balam-Agab
Dribblix Greasmaw

Beaucedine Glacier
Plumbago

Xarcabard
Kulili

Sactuary of Zi'tah
Bringuenarilles

Eastern Altepa Desert
Satyral

Western Altepa Desert
Monarca de Altepa

Cape Terrigan
Kaneakeluh

Valley of Sorrows
Skahnowa

Yuhtunga Jungle
Nutcracker

Yhoator Jungle
Kedgebelly Kate

Ru'Aun Gardens
Eraser

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Allied Note Notorious Monster (ANNM) Battles/Mobs/locations
-----------------------------------------------------------------------------------
Spoiler:

East Ronfaure (S):
Queenbug
Ancilla Beetle x6

North Gustaburg (S):
Feeorin
Fay x6

West Sarutabaruta (S):
Cosmos Cocora
Cosmos Stamen x6

Jugner Forest (S):
Zmag Ognjeni Vuk
Greater Gnole x6

Grauberg (S):
Simorg
Hippocentaur x6

Fort K (S):
Amaranth
Honey Fly x6
Count Furfur
Count Murmur x2
Tartalo x2

Vunkerl Inlet (S):
Procrustes
Jotunn Ruffian x6

Pashhow Marshlands (S):
Groot Slang
Poison Peiste x6

Meriphataud (S):
Brummbar
Brummer x6

Batallia (S):
Scythefang Liger
Tusked Tigon x6

Rolanberry (S):
Gummy Guillaume
Kloesse x6

Sauromugue (S):
Iqi-Balam
Raid Raptor x6

Eldieme (S):
Ellylldan
Dhoul x6

Crawler's Nest (S):
Goldcap
Cap Chomper x6

Garlaige (S):
Khadem Quemquoma
Wildfire x6


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Spells and Abilities
-----------------------------------------------------------------------------------
* Afflatus Solace (WHM)
(Lv.40 Ability Delay: 1 min. Duration: 2 hrs.)
Inspires you to draw strength from the healing spells you cast.
* Afflatus Misery (WHM)
(Lv.40 Ability Delay: 1 min. Duration: 2 hrs.)
Inspires you to draw strength from the damage you take.

* Cura
WHM Lv.40
Restores HP for party members within area of effect.

* Sacrifice
WHM Lv.65
Transfers one enfeebling effect from target party member to yourself.

* Esuna
WHM Lv.61
Removes one enfeebling effect you have from yourself and party members within area of effect.

* Auspice
WHM Lv.55
Reduces TP dealt when striking an enemy and bestows an accuracy bonus when the target is missed for party members within area of effect.

*Composure (RDM)
(Lv.50 Ability Delay: 5 min. Duration: 2 hrs.)
Increases accuracy and lengthens recast time. Enhancement effects gained through white and black magic you cast on yourself last longer.
*Activating Composure will impose a recast time penalty upon all magic, songs, and ninjutsu.

* Enfire II
RDM Lv.58
Adds fire damage to your initial attacks and lowers the target's resistance against water.

* Enblizzard II
RDM Lv.56
Adds ice damage to your initial attacks and lowers the target's resistance against fire.

* Enaero II
RDM Lv.54
Adds wind damage to your initial attacks and lowers the target's resistance against ice.

* Enstone II
RDM Lv.52
Adds earth damage to your initial attacks and lowers the target's resistance against wind.

* Enthunder II
RDM Lv.50
Adds lightning damage to your initial attacks and lowers the target's resistance against earth.

*Enwater II
RDM Lv.60
Adds water damage to your initial attacks and lowers the target's resistance against lightning.

****The following unsatisfactory adjustments made in lieu of new avatars yet again, have been made to summoner Blood Pact abilities:****
MP is no longer consumed should the player execute a Blood Pact ability but it fails to activate.
Furthermore, distance-related activation failures will not trigger a recast time.

- Blood Pacts abilities will now be rendered unusable if the summoner or avatar is afflicted with a status such as amnesia.
- editors note: Screw you squeenix.
- Slight boost to Garuda's Hastega, it now overwrites slow.

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Quests: ATTENTION! SPOILERS!
-----------------------------------------------------------------------------------
Quelling the Storm (WoTG)
Spoiler:
Client: Klara (Entrance to
Metalworks, Bastok Markets)
Summary:
The notorious assassin Darksteel
Hurricane has returned in full force
to wreak havoc on the embattled
Republic of Bastok. Assist the
Mythril Musketeers to locate and
apprehend the blood-thirsty criminal
before more lives are lost.


Honor Under Fire (WoTG)
Spoiler:
Client: Nicolaus (Entrance to
Metalworks, Bastok Markets)
Summary:
A disconsolate Five Moons has
departed for the Vunkerl Inlet,
driven by the desire to attain
closure over the death of his
former hero and role model,
Darksteel Hurricane. Follow your
Mythril Musketeer comrade and offer
him support in this time of need.


The Price of Valor (WoTG)
Spoiler:
Client: Rahal
(Jugner Forest)
Summary:Bloodwing Horde military tactician,
Zogbog, has made bold claims that
he holds the key to nullifying
Tavnazia's impenetrable defensive
walls. Help the Swiftwing Griffins
in their risk-ridden mission to
uncover the nature of his latest plot.


Bonds That Never Die (WoTG)
Spoiler:
Client: Cyranuce
(Pashhow Marshlands)
Summary:
Determined not to let Machegue's
death be in vain, Excenmille has
disobeyed his father's direct orders
and embarked on a solitary mission
to slay the behemoth. Follow him to
Jugner Forest and ensure his safety!


The Long March North (WoTG)
Spoiler:
Client: Robel-Akbel
(Windurst Waters)
Summary:
Battered but not beaten, the
Windurstian army steels itself for a
grueling march north. The first leg of
the journey takes you to San d'Oria,
where you and your Cobra companions
will learn what trouble lies brewing
on the Valdeaunian front.


The Forbidden Path (WoTG)
Spoiler:
Client: Lehko Habhoka
(Windurst Waters)
Summary:
In his secret laboratory deep beneath
Windurst, the genius Karaha-Baruha
pores over ancient tomes, that he
might once again summon the Great
Beast in his nation's time of need.
Deliver what he seeks to Velda-Galda
by the gate to Windurst Walls!


A Jeweler's Lament
__________________








------------------------------------------------------------------------------------
A Crystalline Prophecy (ACP)
------------------------------------------------------------------------------------


ACP:1 A Crystaline Prophecy
Spoiler:
For what purpose has the ancient
crystal returned?
A new adventure to unearth the
secrets of Vana'diel's past begins!


ACP:2 The Echo Awakens
Spoiler:
The primordial crystal appeared over
Jeuno, its otherworldly light raining
down from the heavens upon the
forests, marshlands, and mountains.
A mysterious young boy would have
you recover that light and bring it to
Qufim Island. Will you heed the call?


ACP:3 Gatherer of Light I
Spoiler:
When the echo runs amok, the key to
Vana'diel's salvation lies with three
unusual stones that have found their
way into the hands of some overly
curious Goblins...


ACP:4 Gatherer of Light II
Spoiler:
Was it all truly decided before the
dawn of time...?
When the crystal sends forth its dark
minions, only you can put a stop to
them!


ACP:5 Those who Lurk in Shadows I
Spoiler:
In the darkness of the ruined city
Fei'Yin, beastmen in the thrall of the
crystal devise their nefarious plot...


ACP:6 Those who Lurk in Shadows II
Spoiler:
Your quest takes you to Qu'Bia Arena,
but the otherworldly force of the
crystal bars your path.
Only by harnessing its power for
yourself may you gain entry!


ACP:7 Those who Lurk in Shadows III
Spoiler:
The beastman thralls of the Seed
Crystal are threatening to commence
their dark ritual. They must be
stopped before it is too late!


ACP:8 Remember me in your Dreams
Spoiler:
n the Hall of the Gods, the
beginning of the end draws nigh.
Will you succeed in changing the
course of fate?



ACP:9 Born of Her Nightmares
Spoiler:
The mysterious child Aldo claims that
the answer to the mystery sleeps
within Delkfutt's Tower. Have you the
courage to face the truth?


ACP:10 Banishing the Echo
Spoiler:
To reach your final destination, you
must recover the twelve remaining
fragments of the mysterious crystal...


ACP:11 Ode of Life Bestowing
Spoiler:
The final confrontation awaits you
within the Stellar Fulcrum...


ACP:12 A Crystaline Prophecy (Fin)

-----------------------------------------------------------------------------------
String table dialogs : MAJOR MAJOR SPOILERS!!!!!
-----------------------------------------------------------------------------------
Addon scenario item dialog/request
Spoiler:

Which scenario's key will you use?
Selection Dialog
A Crystalline Prophecy.
A Moogle Kupo d'Etat.
A Shantotto Acension.≺Prompt≻
Which scenario's key will you use
Obtain Which Item
Are you certain you want this item?
You may customize this item by selecting two augments from the following list


You may customize this item by selecting two augments from the following list.≺Prompt≻

Your ≺Possible Special Code: 01≻≺Possible Special Code: 05≻#c≺BAD CHAR: 80≻≺BAD CHAR: 80≻ has been augmented with the attributes of your choice.
It pulsates with arcane energy!≺Prompt≻

Are these really the augments you want?
≺Selection Dialog≻Yes.
On second thought...≺Prompt≻

If you ever wish to acquire a different reward item, you may do so by first discarding the item in your possession, then replaying the battlefield “Ode of Life Bestowing”.≺Prompt≻

Select your ≺Multiple Choice (Parameter ≻[first/second] augment:
≺Selection Dialog≻Return.
Accuracy+10.
Attack+10.
Ranged Accuracy+10.
Ranged Attack+10.
Evasion+10.
Magic Accuracy+4.
"Magic Atk. Bonus"+4.
"Double Attack"+2.
Critical hit rate +3.
"Store TP"+4 "Subtle Blow"+4.
Enmity+5.
Enmity-5.
Enhances "Fast Cast" effect +5.
"Call Beast" ability delay -15.
"Snapshot"+5.
Enhances "Dual Wield" effect +3.
"Blood Pact" ability delay -4.
Avatar perpetuation cost -2.
"Quick Draw" ability delay -5.
Pet: Accuracy+15 Ranged Accuracy+15.
Pet: Attack+15 Ranged Attack+15.
Pet: Magic Acc.+7 "Magic Atk. Bonus"+7.
Pet: "Double Attack"+2 Crit. hit rate +2.≺Prompt≻

You cannot select the same augment twice.≺Prompt≻
If you ever wish to acquire a different reward item, you may do so by first discarding the item in your possession, then replaying the battlefield “Ode of Life Bestowing”


ACP Mission Dialogs
Spoiler:
LOWER JEUNO

I say, do you see that!?≺Prompt≻

It looks like...but could it truly be?
A giant...crystal?≺Prompt≻

This light...it's like n-nothing I've ever seen!≺Prompt≻

Aldo... Whatever could this mean?≺Prompt≻

I haven't a clue, Verena.
...But I'd wager it doesn't bode well for us.≺Prompt≻

What is that thing!?
And why do I have a feeling that it doesn't bode well for us...?≺Prompt≻

What could this mean, brother?
Is it some sort of omen...?≺Prompt≻

I only wish I had answers for you, Claidie...≺Prompt≻

One thing is for certain, though...we've not seen the likes of this crystal before.≺Prompt≻

That otherworldly light...
Could it be a visitant from Paradise...?≺Prompt≻

 
It all began with a stone...≺Possible Special Code: 00≻

 
...or so the legend says...≺Possible Special Code: 00≻

Shh! Listen...!
Do you hear something?≺Prompt≻

Do my ears deceive me?
This ethereal voice...≺Prompt≻

It's coming from the crystal...
The crystal is...singing?≺Prompt≻

The beckoning call of a preternatural stone...≺Prompt≻

I'll be damned if I know where that slab of rock came from, or what it's doing here.
But one thing's for sure--that's no ordinary energy it's giving off!≺Prompt≻

No, I don't like the looks of this one bit.≺Prompt≻

 
   In ages past...≺Possible Special Code: 00≻

 
...a sentient jewel, enormous and beautiful...≺Possible Special Code: 00≻

 
...banished the darkness.≺Possible Special Code: 00≻

 
Its many-colored light filled the world with life and brought forth mighty gods.≺Possible Special Code: 00≻

I sense...such immense power.
This crystal harbors an unbelievably strong will...≺Prompt≻

It would seem that we've got ourselves another trrroublesome situation on our hands...≺Prompt≻

And so we face a most curious plight.
What a perfect occasion for me to brandish my intellectual might!
O~hohoho!≺Prompt≻

Stand back!
You must not draw near!≺Prompt≻

That...thing. You must not approach it.
It is...not meant to exist in this world.≺Prompt≻

Star Sibyl!≺Possible Special Code: 00≻

Not meant to exist in our worrrld?
But that means--≺Prompt≻

That stone...
It is...≺Possible Special Code: 00≻

It is--≺Prompt≻

No!!! The horror! The pain!
Love! Love will be the ruin of us all!≺Possible Special Code: 00≻

Star Sibyl!?≺Possible Special Code: 00≻

Are you outaru of your gourd, Professor!?≺Prompt≻

Surely you don't intend to tamperrr with that thing?≺Prompt≻

As if we didn't have enough trrrouble on our hands with the Star Sibyl's untimely abduction!≺Prompt≻

Do I make myself clear, Professor?
You are not, under any circumstances, to create any further disturbances!≺Prompt≻

But my dear Apururu, by the Goddess above.
We must act swiftly, lest our world be undone by the fury of love!≺Prompt≻

I'll hear nothing of it!
It's absolutely outaru of the question!≺Prompt≻

Vana'diel come to rrruin?≺Prompt≻

By...love?≺Possible Special Code: 00≻

 
Bathed in that light, the world entered an age of bliss...≺Unknown Parameter (Type: 34) 4≻≺Possible Special Code: 00≻

 
...until, after a time, the gods fell into slumber.≺Unknown Parameter (Type: 34) 6≻≺Possible Special Code: 00≻

 
That world was called Vana'diel.≺Unknown Parameter (Type: 34) 7≻≺Possible Special Code: 00≻

 
Our world, Vana'diel...≺Unknown Parameter (Type: 34) 8≻≺Possible Special Code: 00≻

 
A Crystalline Prophecy ~Ode of Life Bestowing~≺Unknown Parameter (Type: 34) 12≻≺Possible Special Code: 00≻

What the--?
What am I doing here?≺Prompt≻

Why, I could've sworn I just saw a--
Must just be my ol' noggin playin' tricks on me again...≺Prompt≻

Good heavens! This is no time for daydreaming!
I must get back to work before the master scolds me!≺Prompt≻

Aldo...?
Was that--≺Prompt≻

No...it wasn't a dream, Verena.
I saw it too, plain as day.≺Prompt≻

A massive crystal floating majestically, and yet somehow ominously, like a star in the sky...≺Prompt≻

And yet, look at these people's faces.
Blissful and unaware, as if they have no recollection of what they saw mere moments ago.≺Prompt≻

Not even a fleeting memory of that enormous jewel...≺Prompt≻

...and its many-colored lights.≺Possible Special Code: 00≻

My eyes don't lie, and that was no idle hallucination just now.
A massive crystal...floating majestically, yet ominously, like a star in the sky....≺Prompt≻

Did you see them, ≺Multiple Choice (Player Gender)≻[mister/lady]? The many-colored beams of light...≺Prompt≻

Did you hear the ancient song?≺Prompt≻

That was the memory of the crystal, the “Memoria de la S^tona.”
The song of ages past that heralded the birth of the gods...≺Prompt≻

And yet, look at the townsfolk around you.
How strange... It's as if they never noticed a thing.≺Prompt≻

Or perhaps they did, but don't recall...?≺Prompt≻

No memory of what they heard and saw.
How curious indeed.≺Prompt≻

Doesn't this make you wonder, ≺Multiple Choice (Player Gender)≻[mister/lady]?
Aren't you troubled by what you're seeing?≺Prompt≻

Don't you wonder what's happening to your precious Vana'diel?≺Prompt≻

Like it or not, it would seem you've been chosen.
Chosen by the echo of the crystal.≺Prompt≻

Chosen for what, you ask?
That's not for me to say...≺Prompt≻

Sure, you could just turn and walk away from your fate.
But if you care for the future of your world, seek out the ≺Possible Special Code: 01≻≺Possible Special Code: 05≻#≺BAD CHAR: 8280≻≺BAD CHAR: 80≻≺BAD CHAR: 80≻, the ≺Possible Special Code: 01≻≺Possible Special Code: 05≻#a≺BAD CHAR: 80≻≺BAD CHAR: 80≻, and the ≺Possible Special Code: 01≻≺Possible Special Code: 05≻#b≺BAD CHAR: 80≻≺BAD CHAR: 80≻...≺Prompt≻

What are they? Why, the rays of light you just saw, of course. Or what remains of them, at least.
Raining down from the heavens, they settled in forests, marshes, and mountains...≺Prompt≻

Where did the crystal come from?
For what purpose has it come to our world?≺Prompt≻

Open your ears to the echo of the ancient melody...≺Prompt≻

And you just might find the answers you seek.≺Prompt≻

I'll be waiting for you at Qufim Island.
Bring the shards to me there, and we will see what mysteries they hold.≺Prompt≻

And now, you'd best be on your way, adventurer.
It would appear that the wheels have long since been set in motion.≺Prompt≻

By the way, you can call me Aldo.≺Prompt≻

You? Oh, I know you all too well, ≺Player Name≻.
Do take care, now.≺Prompt≻


2
Spoiler:

QUFIM ISLAND

Ah, there you are, ≺Player Name≻.
I knew you'd come.≺Prompt≻

Let's see what you've brought with you.
The ≺Possible Special Code: 01≻≺Possible Special Code: 05≻#≺BAD CHAR: 8280≻≺BAD CHAR: 80≻≺BAD CHAR: 80≻, ≺Possible Special Code: 01≻≺Possible Special Code: 05≻#a≺BAD CHAR: 80≻≺BAD CHAR: 80≻, and ≺Possible Special Code: 01≻≺Possible Special Code: 05≻#b≺BAD CHAR: 80≻≺BAD CHAR: 80≻...
Ahhh, excellent.≺Prompt≻

Long, long ago...
Long before your great grandfather--or even your great grandfather's great grandfather--ever drew breath, there was a song...≺Prompt≻

A song born from the mouths of the ancient gods themselves.≺Prompt≻

A dreadful, terrible song that, if sung to its conclusion, would mean the end of the world--the lay of destruction.≺Prompt≻

It all began with a stone...≺Prompt≻

...or so the legend says.≺Prompt≻

In ages past, a sentient jewel, enormous and beautiful, banished the darkness.≺Prompt≻

Its many-colored light filled the world with life and brought forth mighty gods.≺Prompt≻

Bathed in that light, the world entered an age of bliss until, after a time, the gods fell into slumber.≺Possible Special Code: 00≻

That world was called Vana'diel.
But the song continues...≺Prompt≻

However, this age will not last. The great bane will devour the fair land of Vana'diel.≺Prompt≻

The ancient seal will be broken, awakening nightmares of ages past.≺Prompt≻

A tragic age of darkness will reign.
And yet, the gods will not wake from their slumber...≺Prompt≻

Yes, it's all becoming so clear now...≺Prompt≻

The lay of the ancient gods, a song never meant to reach mortal ears...≺Prompt≻

The strains of the forbidden verse have spilled over into our world, weaving themselves into the rush of the wind, the crash of the waves, and the heartbeats of every living being on Vana'diel.≺Prompt≻

It has already become one with us, never to return to its rightful time and place.≺Prompt≻

A single sound echoes, then echoes once more.
What began as a whisper grows into a roar as it reverberates through time and space.≺Prompt≻

Don't you see, ≺Player Name≻?
There's no turning back...not now.≺Prompt≻

The fate of mankind--of this very world--has been set in motion.≺Prompt≻

The lost song remains undiscovered.≺Prompt≻

There is a great and terrible battle still to be fought over this song...
A battle that will see the love and hatred of the ancient gods shake this world to its very core.≺Prompt≻

A battle from which even you, ≺Player Name≻, will not return unscathed...
But now is not the time for such talk.
You will see for yourself...in due time.≺Prompt≻

Now, it is the echo of the ancient lay that has awakened to threaten the existence of our world.
It must be silenced...at all costs.≺Prompt≻

You have already uncovered the secret lay of the sleeping gods, I see.≺Prompt≻

Could this be why the echo has grown so strong...?≺Prompt≻

No matter.
The echo of the ancient ode already resonates throughout our world...≺Prompt≻

...silent though it may be to mortal ears.≺Prompt≻

It is this echo that, left unchecked, will cast open the door to Paradise...≺Prompt≻

...and unravel the very fabric of Vana'diel itself.≺Prompt≻

But what can be done?
How are we to fight that which can be neither seen nor heard?≺Prompt≻

Perhaps there is a way...≺Prompt≻

The shards you brought here were not the only fragments of the crystal to fall from the heavens.≺Prompt≻

Perhaps the others hold the answers we seek.
Perhaps they will reveal to us how to save this world.≺Prompt≻

The ≺Possible Special Code: 01≻≺Possible Special Code: 05≻3≺BAD CHAR: 8280≻≺BAD CHAR: 80≻≺BAD CHAR: 80≻, the ≺Possible Special Code: 01≻≺Possible Special Code: 05≻3a≺BAD CHAR: 80≻≺BAD CHAR: 80≻, and the ≺Possible Special Code: 01≻≺Possible Special Code: 05≻3b≺BAD CHAR: 80≻≺BAD CHAR: 80≻...
We must recover them, and quickly. Before they fall into the wrong hands...≺Prompt≻

If those nosy Goblins were to stumble across them, one can only imagine what effect the power of the crystal might have...≺Prompt≻

I'll be waiting for you here.
And ≺Player Name≻...you'd better hurry.≺Prompt≻

With each passing moment, the echo grows stronger, ever closer to drowning out the sound of our very existence...≺Prompt≻

(debug flag) Finished Promathia?
≺Selection Dialog≻Nope.
Sure did!≺Prompt≻

There you are, ≺Player Name≻.
I've been waiting for you.≺Prompt≻

Were you able to recover the ≺Possible Special Code: 01≻≺Possible Special Code: 05≻3≺BAD CHAR: 8280≻≺BAD CHAR: 80≻≺BAD CHAR: 80≻, ≺Possible Special Code: 01≻≺Possible Special Code: 05≻3a≺BAD CHAR: 80≻≺BAD CHAR: 80≻, and ≺Possible Special Code: 01≻≺Possible Special Code: 05≻3b≺BAD CHAR: 80≻≺BAD CHAR: 80≻?≺Prompt≻

Ahhh...wonderful.≺Prompt≻

These shards are sure to tell us something.
Let us see what secrets they hold...≺Prompt≻

What's this?
There is another verse...?≺Prompt≻

An antiphon, a response to the lay of destruction...?≺Prompt≻

An undiscovered verse with the power to silence the raging echo...≺Prompt≻

A chorus with the power to channel the love, the will to live of all who sing it into a clarion call.
A call that will cut through the echo of destruction, restoring order from chaos...≺Prompt≻

An ode to appease the ancient gods... Yes, this is the answer we seek.≺Prompt≻

You!≺Prompt≻

Meddling child!
Why do you interfere?≺Prompt≻

Who do you think you are to defy the will of the Seed Crystal?
To defy your own fate?≺Prompt≻

Hah! The Seed Crystal?
It's nothing but an echo. A faint shadow of the past--≺Prompt≻

But child, do you not see?
It is the echo of your own beating heart, of your own breath, of every life born to this world since the time of creation.≺Prompt≻

Within the echo, all are one--as it has been since before the dawn of time.≺Prompt≻

The echo of life will resound through the ages.
It will not be silenced by the likes of you!≺Prompt≻

The Seed Crystal...its echo...they did not arise from nothingness...
They were drawn to this world...by a song...
A song...that rings out ceaselessly...from within a mother's heart...≺Prompt≻

Mortals...do you not see?
You are dealing...with powers...far beyond your control.≺Prompt≻

The “Seed Crystal,” eh?
So that oversized slab of rock has a name.≺Prompt≻

I had a hunch that following that crystal would lead me somewhere.
Looks like this is where things start to get interesting...≺Prompt≻

Well met, ≺Player Name≻.
I see you've still got a nose for trouble.≺Prompt≻

Now, what in Altana's good name is going on here?≺Prompt≻

And what were those overgrown bean sprouts blathering on about?
A song within a mother's heart?≺Prompt≻

Ah.
So you must be Aldo...≺Prompt≻

Yes... You have your sister's eyes.≺Prompt≻

What!?≺Prompt≻

Boy! What did you say just now!?≺Prompt≻

Finally we meet...Uncle.≺Prompt≻

Mother named me Aldo too. After you...≺Prompt≻

Just one minute, kid!
Are you saying your mom is my sister!?≺Prompt≻

That you're...Emeline's son?≺Prompt≻

My sister...still lives!?≺Prompt≻

I'm afraid we've no time to celebrate this family reunion now, Uncle.≺Prompt≻

We must unearth and release the antiphon...and quickly.≺Prompt≻

Before the ancient echo reduces our world to so many pieces of shattered crystal.≺Prompt≻

Luckily, you just may prove to be the key to it all...Uncle Aldo.≺Prompt≻

Yes. You just might be able to break the resonance between Mother and the Seed Crystal.≺Prompt≻

What nonsense is this!? What does Emeline have to do with this so-called Seed Crystal!?
You expect me to believe this childish fantasy?≺Prompt≻

A fantasy? I think not, Uncle.
No...there can be no doubt.≺Prompt≻

Can you not hear it? A prayer of life...
Yes, this world must be saved...no matter how great the cost.≺Prompt≻

If you wish to save Mother...≺Prompt≻

If you care for the sister you once knew, make haste for Fei'Yin.≺Prompt≻

The servants of the Seed Crystal will not hesitate to put their dark schemes into action.≺Prompt≻

Hold it right there, boy!≺Prompt≻

I must know...where is Emeline!?
What's been done to her!?≺Prompt≻

Oh, you'll have your answers soon enough...my dear Uncle.≺Prompt≻

What the--? Cursed brat!
Seed Crystals and ancient songs!? This is all patently absurd!≺Prompt≻

But if the boy speaks true, and my sister truly still lives...≺Prompt≻

For all these years, I thought I had lost you forever that day.
By the Goddess, I won't let them take you from me again.
Emeline...≺Prompt≻

Fei'Yin, he said?
I'd best be on my way.≺Prompt≻

And ≺Player Name≻, I trust you to keep quiet about what you've seen here today.≺Prompt≻

And you there, adventurer.
I don't know who you are or what brings you here with that boy, but I trust you to keep quiet about what you've seen today.≺Prompt≻

If these unfounded claims of the world's end reached the three nations, we'd have nothing short of mass panic on our hands.≺Prompt≻

I intend to uncover what information I can, and suggest that you do the same.
But until we find out if the boy's words hold water, we're not to speak a word of this--not even to one another.≺Prompt≻

Until we meet again...≺Possible Special Code: 00≻

(set debug flag) Acquainted with Aldo?
≺Selection Dialog≻We're best buds!
Never met the guy.≺Prompt≻

Enter the battlefield for “Gatherer of Light”?≺Prompt≻

Enter the battlefield?
≺Selection Dialog≻Yes.
No.≺Prompt≻


ending+boss
Spoiler:
Stellar Fulcrum

   ≺Unknown Parameter (Type: 34) 1≻≺Possible Special Code: 00≻

Emeline!≺Prompt≻

...≺Prompt≻

Emeline! Please...≺Prompt≻

The war ended years ago...
There's nothing for you to fear anymore.≺Prompt≻

Open your eyes, Emeline!
Free yourself from the nightmares of the past!≺Prompt≻

Emeline!≺Possible Special Code: 00≻

Aldo...≺Possible Special Code: 00≻

Aldo...!?
It really...it really is you, Aldo!≺Prompt≻

Urghhhhhh!≺Possible Special Code: 00≻

I'm afraid there's only room for one Aldo here.≺Prompt≻

This is where we say farewell...dear uncle.≺Prompt≻

Wh-who... What are you!?≺Prompt≻

Aldo! No!≺Possible Special Code: 00≻


Innocent blood spills forth onto the plains of Vana'diel.≺Prompt≻


The world shudders as she is thrust into chaos and despair.≺Prompt≻


Neither power nor destiny...≺Prompt≻


...can bring an end to what has already begun.≺Prompt≻

Aldo... This is--≺Prompt≻

The prophesied time is now at hand.
Behold your fate, foolish mortals...≺Possible Special Code: 00≻

So you are the ones who would seek to reverse irreversible fate.
To undo that which cannot be undone...≺Prompt≻

You are the ones who would forsake the very love that begot you...and for what?≺Prompt≻

For your pathetic material attachment to a world that was never yours to claim.≺Prompt≻

What sad, piteous creatures you are.
You...like this child...cling feebly to your transitory dreams, never realizing that you are but pawns in a game played by powers far beyond your comprehension.≺Prompt≻

But it matters little.≺Prompt≻

Just as a few grains of sand cannot stand against the roaring tide, nor blades of grass against the gusting winds...
A smattering of voices cannot drown out the echo of a thousand ages.≺Prompt≻

The prophecy will be fulfilled; the light of this world, extinguished.
Your role in this story has come to an end.≺Prompt≻


But as one bright star shines through the clouds at night...
And as one song rings clear above the roar of beasts...≺Prompt≻


We hold to one hope in these darkest of times.≺Prompt≻


That star is you, and the song is yours.≺Prompt≻


And someday, that hope will become our dreams...≺Prompt≻


Our prayers...≺Prompt≻


Shine forth, star of hope!≺Prompt≻


Let your song ring out across all of Vana'diel!≺Prompt≻


By the strength of our hopes and our prayers...≺Prompt≻


What was split asunder...≺Prompt≻


...Will once more become whole.≺Prompt≻


Complete and inseparable for all eternity.≺Prompt≻

Come, my children...≺Possible Special Code: 00≻

Embrace your return to the void that birthed you.≺Possible Special Code: 00≻

Fools!
You truly believe you can escape your destiny!?≺Prompt≻

This is the will of the crystal!
That which gives life, may take it away.≺Prompt≻

Now look upon the destruction of your beloved Vana'diel!≺Prompt≻

The will...of the crystal!?≺Prompt≻

Giver of life? Hah!≺Prompt≻

Don't make me laugh!
You're nothing but a twisted shadow!≺Prompt≻

A perverse echo born of my sister's nightmare...
A nightmare whose time has long since passed.≺Prompt≻

Silence!≺Prompt≻

You know naught of which you speak.
The destiny which you would deny was prophesied long before your world came to be.≺Prompt≻

The door to Paradise shall open...≺Prompt≻

And Vana'diel shall return to the darkness from which it was born.≺Prompt≻

The tides of fate will not be turned by the likes of you.≺Prompt≻

Damn!≺Possible Special Code: 00≻

This...this light...it is...≺Possible Special Code: 00≻

Impossible!
The ancient echo resounds through time and space...
The Seed Crystal radiates the primordial light of creation!≺Possible Special Code: 00≻

They cannot be extinguished by the likes of--≺Prompt≻

But how...?
This...is the power of the antiphon?≺Prompt≻

This is the lifeforce...of Altana's children...?≺Prompt≻


As the legend began, so too does it end...with a stone.≺Prompt≻


In ages past, the Dawn Goddess, stricken with grief,
sought to restore life to her fallen beloved by
bestowing unto him the light of the true crystal.≺Prompt≻


The crystal shattered, and in the bodies of
countless mortals the Twilight God was reborn.≺Prompt≻


The crystal's holy light extinguished evermore,
Paradise was no longer, and a new world of mortals
was birthed in its stead.≺Prompt≻


That world was called Vana'diel.≺Prompt≻

Aldo...?≺Prompt≻

Could it truly be you, Aldo?
My brother...≺Prompt≻

Aldo, can you hear me?
Please... Open your eyes...≺Prompt≻

Emeline...≺Prompt≻

Aldo... But this is only a dream, isn't it?≺Prompt≻

A fleeting illusion that will vanish without a trace before I wake to the light of a new day.≺Prompt≻

I will carry on with my other life, with no memory of who I once was...
With no memory of you, nor what you mean to me...≺Prompt≻

Why must this be, Aldo?
I don't want to leave you again...≺Prompt≻

Nor do I, Emeline.
And yet, even if we never meet again as brother and sister...≺Prompt≻

Just the knowledge that you still live, under the same sun and stars in this world of Vana'diel...≺Prompt≻

Somehow, that's enough.≺Prompt≻

Farewell...Aldo...≺Possible Special Code: 00≻


And so it was that this chapter of the legend drew to a close...≺Prompt≻


Consigned once more to the darkness, the ancient ode
and its echo would slowly fade from the realm of mortals,
until it was naught but a forgotten dream.≺Prompt≻


But even now, in a far corner of the world...
Another, yet untold chapter of the legend...≺Prompt≻


Another verse of the ancient song is being woven...≺Prompt≻


By a child of the past--
one who has not abandoned her dream...≺Prompt≻

(debug flag) Cleared Promathia?
≺Selection Dialog≻Yep.
Nope.≺Prompt≻

(debug flag) Star Sibyl present?
≺Selection Dialog≻Yep.
Nope.≺Prompt≻


But as one bright star shines through the clouds at night...≺Prompt≻


And as one song rings clear above the roar of beasts...≺Prompt≻


A vast ocean of glittering crystals illuminates the midnight sky,
a cosmic wind carrying their light through time and space.≺Prompt≻


Shine forth, star of hope! Let your song ring out across all of Vana'diel!≺Prompt≻

And then one day, in a time to come...≺Unknown Parameter (Type: 34) 8≻≺Possible Special Code: 00≻

What was split asunder will once more become whole,
complete and inseparable for all eternity.≺Unknown Parameter (Type: 34) 7≻≺Possible Special Code: 00≻

That world was called Vana'diel.≺Unknown Parameter (Type: 34) 6≻≺Possible Special Code: 00≻

Never to be forgotten...Vana'diel.≺Unknown Parameter (Type: 34) 6≻≺Possible Special Code: 00≻

Before you, a small gemstone shimmers with light...≺Prompt≻

With a blinding flash of light, the stones in your hand fuse together to form a brilliant crystal!≺Prompt≻

Debug: Boss room access is now unlocked.≺Prompt≻
≺Possible Special Code: 00≻≺Possible Special Code: 00≻

__________________

(string tables from Funkworkz @ iizerg. I still cant pull dialog tables.)
 
Last edited:
Ooooh Goody! What time does the update go off?
 
As always, you're on it Nico. XD
 
Diana Corona
Head
DEF:20 Magic Accuracy+4
Enhances "Arcana Killer" effect
Latent effect: "Magic Atk. Bonus"+4
LV. 64 MNK, WHM, RDM, THF, PLD, BST, BRD, DRG, SMN, BLU, COR, PUP, DNC

Spelunker's Helm
VIT-1
All Jobs, LV1


Goblin Belt
Costume
Lv1

Stellar Earring
Ranged Attack+1 Throwing skill +1
Lv70 All jobs


Caract Choker
Neck
Fire+5 Ice+5 Air+5 Earth+5 +5 Thunder+5 Light+5 Dark+5
"Magic Atk. Bonus"+2
Lv73 All Jobs

Pendant Compass
Level 20 All jobs
Has 10/10 charges but doesn't say what they are.

Talaria
DEF:1
Enchantment:
Increases movement speed
Lv1 All Jobs
1/1 Charge

Buc. Scimitar
DMG:20 Delay:236 AGI+2 Evasion+2
Lv 31
WAR, THF, DRK, SAM, BLU, COR

Sirocco Axe
DMG:41 Delay:258 ≺Element: Ice≻+5 ≺Element: Air≻+5
Additional effect: Wind damage
Lvl 60
WAR, DRK, BST, RNG

Rossignol
DMG:49 Delay:396 Accuracy+2
Dusk to dawn: STR+2
Lv.43 WAR, PLD, SAM, DRG

Eventreuse
DMG:90 Delay:504 AGI+4
Enhances "Plantoid Killer" effect
Vs. plantoid: Critical hit rate +7%
Lv72 WAR

Caver's Shovel
DMG:1 Delay:402 ≺Element: Earth≻+2
Lv1 All jobs

Club Hammer
DMG:1 Delay:300 VIT-1
LV1 All jobs

Daedalus Hammer
DMG:31 Delay:300 MP+15 Accuracy+4
Enchantment: Adds "Refresh" effect
Lv.62 WAR, WHM, PLD

Lady Bell
DMG:1 Delay:216
Lv1 All Jobs

Beluga
DMG:63 Delay:501 HP+12 MP+12
Additional effect: Water damage
Lv. 40 WAR, BLM, DRK, BST

Galkan Dagger
DMG:16 Delay:186 HP+8 VIT+2
Additional effect: Earth damage
Lv49 WAR, BLM, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, SMN, SCH


Musketoon
DMG:9 Delay:600
Lv6 THF, RNG, NIN, COR

Blunderbuss
DMG:37 Delay:600 AGI+2
Lv61 THF, RNG, NIN, COR

Paktong Bullet
DMG:50 Delay:240
Lv 35 THF, RNG, NIN, COR

A Crystline Prophecy MISSIONS:
ACP:1 A Crystaline Prophesy
ACP:2 The Echo Awakens
ACP:3 Gatherer of Light I
ACP:4 Gatherer of Light II
ACP:5 Those who Lurk in Shadows I
ACP:6 Those who Lurk in Shadows II
ACP:7 Those who Lurk in Shadows III
ACP:8 Remember me in your Dreams
ACP:9 Born of Her Nightmares
ACP:10 Banishign the Echo
ACP:11 Ode of Life Bestowing
ACP:12 A Crystaline Prophecy (Fin)
PLEASE SKIP IF YOU DONT WANT TO KNOW WHAT IT INVOLVES!!!! (see below)

Spoiler:



ACP:1 A Crystaline Prophecy


ACP:2 The Echo Awakens
The primordial crystal appeared over
Jeuno, its otherworldly light raining
down from the heavens upon the
forests, marshlands, and mountains.
A mysterious young boy would have
you recover that light and bring it to
Qufim Island. Will you heed the call?


ACP:3 Gatherer of Light I
When the echo runs amok, the key to
Vana'diel's salvation lies with three
unusual stones that have found their
way into the hands of some overly
curious Goblins...


ACP:4 Gatherer of Light II
Was it all truly decided before the
dawn of time...?
When the crystal sends forth its dark
minions, only you can put a stop to
them!


ACP:5 Those who Lurk in Shadows I
In the darkness of the ruined city
Fei'Yin, beastmen in the thrall of the
crystal devise their nefarious plot...


ACP:6 Those who Lurk in Shadows II
Your quest takes you to Qu'Bia Arena,
but the otherworldly force of the
crystal bars your path.
Only by harnessing its power for
yourself may you gain entry!

ACP:7 Those who Lurk in Shadows III
The beastman thralls of the Seed
Crystal are threatening to commence
their dark ritual. They must be
stopped before it is too late!


ACP:8 Remember me in your Dreams
In the Hall of the Gods, the
beginning of the end draws nigh.
Will you succeed in changing the
course of fate?



ACP:9 Born of Her Nightmares
The mysterious child Aldo claims that
the answer to the mystery sleeps
within Delkfutt's Tower. Have you the
courage to face the truth?

ACP:10 Banishing the Echo
To reach your final destination, you
must recover the twelve remaining
fragments of the mysterious crystal...


ACP:11 Ode of Life Bestowing
The final confrontation awaits you
within the Stellar Fulcrum...

ACP:12 A Crystaline Prophecy (Fin)


ITEMS

Goulash
A rich and spicy stew made with chunks of coeurl meat and an assortment of vegetables. A popular ration in the Republic during the Great War.

Pot-au-feu
A stew of rabbit meat and assorted vegetables in a lightly seasoned broth. A popular ration in the Kingdom during the Great War.

Eau de Moblin
A vial of perfume with a Moblin Maze Mongers label. It smells of an odd blend of musk and cave dust.

Sachet of Bugs
This petite perfume pouch gives off the displeasing scent of squashed insects.

Sachet of Wood
This petite perfume pouch gives off the faint scent of old timber.
 
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updating as I figure out how. polutils isnt reading dialog strings correctly.
 
RING
Kupofried's Ring
Experience point bonus: +100%
Maximum duration: 24 hrs.
Maximum bonus: 6000
LV1 All Jobs

No enhancement on it? How do you activate it then? Or do you just equip it once a day to get a 6k exp bonus? Very nice if that's the case, wonder how much exp/hr you could reach with that ring and the anniversary ring coming up again.
 
How awesome would it be if it was 1 use per every 24 hours?
 
That would be awesome
 
My response to the new gobbiebag quests. SCREW YOU!
 
My response to the new gobbiebag quests. SCREW YOU!
seriously 2 them item are already expensive and there about to be sky rocketed.
 
RING
Kupofried's Ring
Experience point bonus: +100%
Maximum duration: 24 hrs.
Maximum bonus: 6000
LV1 All Jobs

No enhancement on it? How do you activate it then? Or do you just equip it once a day to get a 6k exp bonus? Very nice if that's the case, wonder how much exp/hr you could reach with that ring and the anniversary ring coming up again.

I took it out til I can verify it. I'm not finding it.
 
O Ingots and Angel Skins are gonna explode in price.... 6M Salvage heads, [You can have this.]
 
O Ingots and Angel Skins are gonna explode in price.... 6M Salvage heads, [You can have this.]

Or both items could be obtainable from MMM/new NMs now and the prices could tank ala dragon talons. People aren't going to pay a metric fuckton of gil for 10 inv space when they can pay $9.95 for 80 anyway.
 
seriously 2 them item are already expensive and there about to be sky rocketed.

Do Royal Ramble then, its not hard and 100% chance for O ingot.
 
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- Blood Pacts abilities will now be rendered unusable if the summoner or avatar is afflicted with a status such as amnesia.

Wait, hold on a sec, I thought this was already the case from my leveling in Caedarva. Blood Pacts are job abilities, so of course they get shut off by Amnesia... that includes assault/release, which is why it was so noticeable. I remember mainly using Leviathan on imps mostly BECAUSE he had a high resistance to Amnesia...

Did they change something to be the same as it was? O_o
 
Wait, hold on a sec, I thought this was already the case from my leveling in Caedarva. Blood Pacts are job abilities, so of course they get shut off by Amnesia... that includes assault/release, which is why it was so noticeable. I remember mainly using Leviathan on imps mostly BECAUSE he had a high resistance to Amnesia...

Did they change something to be the same as it was? O_o

They made it so they cant be used if EITHER the smn or the avatar are under amnesia

Before, if you stayed out of range yourself, you could still order your pet to bloodpact. Now your avatar gets to be useless too.
 
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