Official Datmining thread! 4/08/09 *updated/spoiler tagged**

According to BG, one of the pictures SE showed of it had a Byrnie with modified stats, so its possible its not only statless items. What I'm far more interested in is if it only applies to synthable items, or if you can do it to rare/ex items as well.

I thought SE only released pics of the Gambison with the str/vit and hp/mp mods on it? I'm pretty damn sure a shot of a modded Byrnie would have caught like wildfire around here.

Agreeing that people who are dreaming of modding Salvage gear are in for a letdown. No way would SE unbalace themselves that much. Blizzard, this is not.
 
According to BG, one of the pictures SE showed of it had a Byrnie with modified stats, so its possible its not only statless items. What I'm far more interested in is if it only applies to synthable items, or if you can do it to rare/ex items as well.

Well if Byrnie can be modded I hope that +1 versions can too... would seem silly to have Hauby get modded to be seriously awesome, but Hauby+1 has to stay as is. That would kill the HQ market, people ditch their +1 gear and go for modded NQ. Yucky-poo!
 
zomg enspells!!!

wait.. what?

lol
 
Stop making fun of our Enspells. Enspells make the world go round and round.
 
I thought SE only released pics of the Gambison with the str/vit and hp/mp mods on it? I'm pretty damn sure a shot of a modded Byrnie would have caught like wildfire around here.

Agreeing that people who are dreaming of modding Salvage gear are in for a letdown. No way would SE unbalace themselves that much. Blizzard, this is not.

They showed Byrnie and Errant Hpl. in the preview picture of augments, so it could mean anything. Could just be filler, or you can augment things like that.
 
From the update notes they gave in the last weeks, its pretty obvious that there will be two augments systems. One from the Crystalline Prophecy mission reward, which will have UNIQUE ( as said by SE) augments as listed on the official page.

The second system will be used to enhance all those crappy, statless, synthethised armors you get at low levels. I can tell you now that there won't be refresh or fast cast on them, lol. you'll just be able to add basic stat like str dex int mnd, acc attack HP MP etc. That will be very nice for pre-40 ish armors, and I'm sure people will find a nice combo for some gear to work at 75 on some job lol.

They didn't show up any enhanced byrnie, just a cotheardie or whatever with blank stats and another with something like vit+2 dex+2.
 
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We're reading this much into this?

nowai.jpg


Iunno, guys. I still think if SE allowed us to mod everything its going to break their carefully balanced structure.
 
While we're on the subject of reading into pictures without words:

zomg.jpg


OMG NO WAI THERE ARE THREE TARU ONE IN RED ONE IN WHITE AND ONE IN BLACK ZOMGZ clearly there's a blm update.

*Snicker*
 
augments

Maybe when u augment a piece it clears all current stats, allowing say the bryine to be modded without making harder to get endgame gear obsolete. This would allow people to have equally good gear setups without all looking the same. ^-^
 
Also, about the new body that war/drk will get. I don't think you can make a combo that beats an NQ haubergeon, unless I missed something. I know that THF NIN will get a nice option for meat that beats the current options.
 
Also, about the new body that war/drk will get. I don't think you can make a combo that beats an NQ haubergeon, unless I missed something. I know that THF NIN will get a nice option for meat that beats the current options.

Technically, technically you could give it ATK/ACC+10 and have a haubergeon without any penalties and five more vit for lolsteelcyclone.

Its not an upgrade, per se, but it is "better". Not worth wasting the gear, but its "better."
 
Stop making fun of our Enspells. Enspells make the world go round and round.

For real we have been waiting on Enchantment tier II spells forever now... Like since 2004...
 
Technically, technically you could give it ATK/ACC+10 and have a haubergeon without any penalties and five more vit for lolsteelcyclone.

Its not an upgrade, per se, but it is "better". Not worth wasting the gear, but its "better."

Yeah I had the same realization the other day.

Put attack and Double Attack on it... still fails to Askar.
Attack and Accuracy? Fails to my Hauby+1.
Okay okay... Attack + Crit! Meh still fails.

If they showed a Haste bonus, Attack + Haste would get interesting.

Might just take the WHM one, slap Attk+Acc on it and make an improved Reverend Mail, lol!
 
Yeah I had the same realization the other day.

Put attack and Double Attack on it... still fails to Askar.
Attack and Accuracy? Fails to my Hauby+1.
Okay okay... Attack + Crit! Meh still fails.

If they showed a Haste bonus, Attack + Haste would get interesting.

Might just take the WHM one, slap Attk+Acc on it and make an improved Reverend Mail, lol!

We talked about that; Reverend Mail +1 doesn't sound like an incredibly bad idea for whm/nin.
 
The only one i see for sam is acc+10 stp+4 and swap the rajas out for a toreador's ring.That should net you about +4~5 acc more than you had before assuming nq haub.Or augment a sniper ring if it gets over +7 acc from the effect?
 
We'll have to wait and see how the Augment system works. I suppose it's possible that you'll be able to augment gear that already has significant stat boosts.

Be funny if they let people upgrade their Relic armor.

And good lord it's hard to type with a migraine lately. ><
 
The only one i see for sam is acc+10 stp+4 and swap the rajas out for a toreador's ring.That should net you about +4~5 acc more than you had before assuming nq haub.Or augment a sniper ring if it gets over +7 acc from the effect?

More important than that, you can get rid of a hachi piece (feet/hands) to tp in, those giving you max haste in tp gear without the use of food.
 
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